include_directories(${CMAKE_BINARY_DIR} ${MATH_INCLUDE_DIR} ${SDL_INCLUDE_DIR} ${SDLGFX_INCLUDE_DIR}) add_executable (ballerburg baller1.c baller2.c ballergui.c cannoneer.c screen.c psg.c dlgAlert.c sdlgui.c market.c music.c paths.c settings.c sdlgfx.c) target_link_libraries(ballerburg ${SDL_LIBRARY} ${MATH_LIBRARY}) if(SDLMAIN_LIBRARY) target_link_libraries(ballerburg ${SDLMAIN_LIBRARY}) endif(SDLMAIN_LIBRARY) install(TARGETS ballerburg RUNTIME DESTINATION ${BINDIR}) install(FILES baller.dat baller.mus DESTINATION ${DATADIR})