# ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # The Original Code is Copyright (C) 2006, Blender Foundation # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): Jacques Beaurain. # # ***** END GPL LICENSE BLOCK ***** #----------------------------------------------------------------------------- # We don't allow in-source builds. This causes no end of troubles because # all out-of-source builds will use the CMakeCache.txt file there and even # build the libs and objects in it. if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) if(NOT DEFINED WITH_IN_SOURCE_BUILD) message(FATAL_ERROR "CMake generation for blender is not allowed within the source directory!" "\n Remove \"${CMAKE_SOURCE_DIR}/CMakeCache.txt\" and try again from another folder, e.g.:" "\n " "\n rm CMakeCache.txt" "\n cd .." "\n mkdir cmake-make" "\n cd cmake-make" "\n cmake ../blender" "\n " "\n Alternately define WITH_IN_SOURCE_BUILD to force this option (not recommended!)" ) endif() endif() cmake_minimum_required(VERSION 3.5) if(NOT EXECUTABLE_OUTPUT_PATH) set(FIRST_RUN TRUE) else() set(FIRST_RUN FALSE) endif() # this starts out unset list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/Modules") list(APPEND CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/build_files/cmake/platform") # avoid having empty buildtype if(NOT DEFINED CMAKE_BUILD_TYPE_INIT) set(CMAKE_BUILD_TYPE_INIT "Release") endif() # quiet output for Makefiles, 'make -s' helps too # set_property(GLOBAL PROPERTY RULE_MESSAGES OFF) # global compile definitions since add_definitions() adds for all. if(NOT (${CMAKE_VERSION} VERSION_LESS 3.0)) set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS $<$:DEBUG;_DEBUG> $<$:NDEBUG> $<$:NDEBUG> $<$:NDEBUG> ) else() # keep until CMake-3.0 is min requirement set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_DEBUG DEBUG _DEBUG) set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELEASE NDEBUG) set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_MINSIZEREL NDEBUG) set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS_RELWITHDEBINFO NDEBUG) endif() #----------------------------------------------------------------------------- # Set policy # see "cmake --help-policy CMP0003" # So library linking is more sane cmake_policy(SET CMP0003 NEW) # So BUILDINFO and BLENDERPATH strings are automatically quoted cmake_policy(SET CMP0005 NEW) # So syntax problems are errors cmake_policy(SET CMP0010 NEW) # Input directories must have CMakeLists.txt cmake_policy(SET CMP0014 NEW) #----------------------------------------------------------------------------- # Load some macros. include(build_files/cmake/macros.cmake) #----------------------------------------------------------------------------- # Initialize project. blender_project_hack_pre() project(Blender) blender_project_hack_post() enable_testing() #----------------------------------------------------------------------------- # Redirect output files set(EXECUTABLE_OUTPUT_PATH ${CMAKE_BINARY_DIR}/bin CACHE INTERNAL "" FORCE) set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib CACHE INTERNAL "" FORCE) set(TESTS_OUTPUT_DIR ${EXECUTABLE_OUTPUT_PATH}/tests CACHE INTERNAL "" FORCE) #----------------------------------------------------------------------------- # Set default config options get_blender_version() #----------------------------------------------------------------------------- # Platform Specific Defaults # list of var-names set(_init_vars) # initialize to ON macro(option_defaults_init) foreach(_var ${ARGV}) set(${_var} ON) list(APPEND _init_vars "${_var}") endforeach() unset(_var) endmacro() # remove from namespace macro(option_defaults_clear) foreach(_var ${_init_vars}) unset(${_var}) endforeach() unset(_var) unset(_init_vars) endmacro() # values to initialize WITH_**** option_defaults_init( _init_BUILDINFO _init_CODEC_FFMPEG _init_CYCLES_OSL _init_CYCLES_OPENSUBDIV _init_IMAGE_OPENEXR _init_INPUT_NDOF _init_JACK _init_OPENCOLLADA _init_OPENCOLORIO _init_SDL _init_FFTW3 _init_GAMEENGINE _init_OPENSUBDIV ) # customize... if(UNIX AND NOT APPLE) # some of these libraries are problematic on Linux # disable less important dependencies by default set(_init_CODEC_FFMPEG OFF) set(_init_CYCLES_OSL OFF) set(_init_CYCLES_OPENSUBDIV OFF) set(_init_IMAGE_OPENEXR OFF) set(_init_JACK OFF) set(_init_OPENCOLLADA OFF) set(_init_OPENCOLORIO OFF) set(_init_SDL OFF) set(_init_FFTW3 OFF) set(_init_OPENSUBDIV OFF) elseif(WIN32) set(_init_JACK OFF) elseif(APPLE) set(_init_JACK OFF) set(_init_OPENSUBDIV OFF) endif() #----------------------------------------------------------------------------- # Options # First platform specific non-cached vars if(UNIX AND NOT (APPLE OR HAIKU)) set(WITH_X11 ON) endif() # Blender internal features option(WITH_BLENDER "Build blender (disable to build only the blender player)" ON) mark_as_advanced(WITH_BLENDER) option(WITH_INTERNATIONAL "Enable I18N (International fonts and text)" ON) option(WITH_PYTHON "Enable Embedded Python API (only disable for development)" ON) option(WITH_PYTHON_SECURITY "Disables execution of scripts within blend files by default" ON) mark_as_advanced(WITH_PYTHON) # dont want people disabling this unless they really know what they are doing. mark_as_advanced(WITH_PYTHON_SECURITY) # some distributions see this as a security issue, rather than have them patch it, make a build option. option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid data to prevent crash on access (at the expense of some effeciency, only enable for development)." OFF) mark_as_advanced(WITH_PYTHON_SAFETY) option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development), installs to PYTHON_SITE_PACKAGES (or CMAKE_INSTALL_PREFIX if WITH_INSTALL_PORTABLE is enabled)." OFF) if(APPLE) option(WITH_PYTHON_FRAMEWORK "Enable building using the Python available in the framework (OSX only)" OFF) endif() option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ${_init_BUILDINFO}) if(${CMAKE_VERSION} VERSION_LESS 2.8.8) # add_library OBJECT arg unsupported set(WITH_BUILDINFO OFF) endif() set(BUILDINFO_OVERRIDE_DATE "" CACHE STRING "Use instead of the current date for reproducable builds (empty string disables this option)") set(BUILDINFO_OVERRIDE_TIME "" CACHE STRING "Use instead of the current time for reproducable builds (empty string disables this option)") set(CPACK_OVERRIDE_PACKAGENAME "" CACHE STRING "Use instead of the standard packagename (empty string disables this option)") mark_as_advanced(CPACK_OVERRIDE_PACKAGENAME) mark_as_advanced(BUILDINFO_OVERRIDE_DATE) mark_as_advanced(BUILDINFO_OVERRIDE_TIME) option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON) option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON) option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ${_init_FFTW3}) option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" ) mark_as_advanced(WITH_SYSTEM_BULLET) option(WITH_GAMEENGINE "Enable Game Engine" ${_init_GAMEENGINE}) if(APPLE) set(WITH_GAMEENGINE_DECKLINK OFF) else() option(WITH_GAMEENGINE_DECKLINK "Support BlackMagicDesign DeckLink cards in the Game Engine" ON) endif() option(WITH_PLAYER "Build Player" OFF) option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO}) # Compositor option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON) option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV) option(WITH_OPENVDB "Enable features relying on OpenVDB" OFF) option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" OFF) # GHOST Windowing Library Options option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF) mark_as_advanced(WITH_GHOST_DEBUG) option(WITH_GHOST_SDL "Enable building Blender against SDL for windowing rather than the native APIs" OFF) mark_as_advanced(WITH_GHOST_SDL) if(WITH_X11) option(WITH_GHOST_XDND "Enable drag'n'drop support on X11 using XDND protocol" ON) endif() # Misc... option(WITH_HEADLESS "Build without graphical support (renderfarm, server mode only)" OFF) mark_as_advanced(WITH_HEADLESS) option(WITH_AUDASPACE "Build with blenders audio library (only disable if you know what you're doing!)" ON) option(WITH_SYSTEM_AUDASPACE "Build with external audaspace library installed on the system (only enable if you know what you're doing!)" OFF) mark_as_advanced(WITH_AUDASPACE) mark_as_advanced(WITH_SYSTEM_AUDASPACE) if(NOT WITH_AUDASPACE) set(WITH_SYSTEM_AUDASPACE OFF) endif() option(WITH_OPENMP "Enable OpenMP (has to be supported by the compiler)" ON) if(UNIX AND NOT APPLE) option(WITH_OPENMP_STATIC "Link OpenMP statically (only used by the release environment)" OFF) mark_as_advanced(WITH_OPENMP_STATIC) endif() if(WITH_X11) option(WITH_X11_XINPUT "Enable X11 Xinput (tablet support and unicode input)" ON) option(WITH_X11_XF86VMODE "Enable X11 video mode switching" ON) option(WITH_X11_XFIXES "Enable X11 XWayland cursor warping workaround" ON) option(WITH_X11_ALPHA "Enable X11 transparent background" ON) endif() if(UNIX AND NOT APPLE) option(WITH_SYSTEM_GLEW "Use GLEW OpenGL wrapper library provided by the operating system" OFF) option(WITH_SYSTEM_GLES "Use OpenGL ES library provided by the operating system" ON) else() # not an option for other OS's set(WITH_SYSTEM_GLEW OFF) set(WITH_SYSTEM_GLES OFF) endif() # (unix defaults to System OpenJPEG On) option(WITH_SYSTEM_OPENJPEG "Use the operating systems OpenJPEG library" OFF) if(UNIX AND NOT APPLE) option(WITH_SYSTEM_EIGEN3 "Use the systems Eigen3 library" OFF) endif() # Modifiers option(WITH_MOD_FLUID "Enable Elbeem Modifier (Fluid Simulation)" ON) option(WITH_MOD_SMOKE "Enable Smoke Modifier (Smoke Simulation)" ON) option(WITH_MOD_REMESH "Enable Remesh Modifier" ON) # option(WITH_MOD_CLOTH_ELTOPO "Enable Experimental cloth solver" OFF) # this is now only available in a branch # mark_as_advanced(WITH_MOD_CLOTH_ELTOPO) option(WITH_MOD_OCEANSIM "Enable Ocean Modifier" OFF) # Image format support option(WITH_OPENIMAGEIO "Enable OpenImageIO Support (http://www.openimageio.org)" ON) option(WITH_IMAGE_OPENEXR "Enable OpenEXR Support (http://www.openexr.com)" ${_init_IMAGE_OPENEXR}) option(WITH_IMAGE_OPENJPEG "Enable OpenJpeg Support (http://www.openjpeg.org)" ON) option(WITH_IMAGE_TIFF "Enable LibTIFF Support" ON) option(WITH_IMAGE_DDS "Enable DDS Image Support" ON) option(WITH_IMAGE_CINEON "Enable CINEON and DPX Image Support" ON) option(WITH_IMAGE_HDR "Enable HDR Image Support" ON) option(WITH_IMAGE_FRAMESERVER "Enable image FrameServer Support for rendering" ON) # Audio/Video format support option(WITH_CODEC_AVI "Enable Blenders own AVI file support (raw/jpeg)" ON) option(WITH_CODEC_FFMPEG "Enable FFMPeg Support (http://ffmpeg.org)" ${_init_CODEC_FFMPEG}) option(WITH_CODEC_SNDFILE "Enable libsndfile Support (http://www.mega-nerd.com/libsndfile)" OFF) # Alembic support option(WITH_ALEMBIC "Enable Alembic Support" OFF) option(WITH_ALEMBIC_HDF5 "Enable Legacy Alembic Support (not officially supported)" OFF) # 3D format support # Disable opencollada when we don't have precompiled libs option(WITH_OPENCOLLADA "Enable OpenCollada Support (http://www.opencollada.org)" ${_init_OPENCOLLADA}) # Sound output option(WITH_SDL "Enable SDL for sound and joystick support" ${_init_SDL}) option(WITH_OPENAL "Enable OpenAL Support (http://www.openal.org)" ON) option(WITH_JACK "Enable JACK Support (http://www.jackaudio.org)" ${_init_JACK}) if(UNIX AND NOT APPLE) option(WITH_JACK_DYNLOAD "Enable runtime dynamic JACK libraries loading" OFF) endif() if(UNIX AND NOT APPLE) option(WITH_SDL_DYNLOAD "Enable runtime dynamic SDL libraries loading" OFF) endif() # Compression option(WITH_LZO "Enable fast LZO compression (used for pointcache)" ON) option(WITH_LZMA "Enable best LZMA compression, (used for pointcache)" ON) if(UNIX AND NOT APPLE) option(WITH_SYSTEM_LZO "Use the system LZO library" OFF) endif() # Camera/motion tracking option(WITH_LIBMV "Enable Libmv structure from motion library" ON) option(WITH_LIBMV_SCHUR_SPECIALIZATIONS "Enable fixed-size schur specializations." OFF) mark_as_advanced(WITH_LIBMV_SCHUR_SPECIALIZATIONS) # Logging/unbit test libraries. option(WITH_SYSTEM_GFLAGS "Use system-wide Gflags instead of a bundled one" OFF) option(WITH_SYSTEM_GLOG "Use system-wide Glog instead of a bundled one" OFF) mark_as_advanced(WITH_SYSTEM_GFLAGS) mark_as_advanced(WITH_SYSTEM_GLOG) # Freestyle option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON) # Misc if(WIN32) option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON) endif() option(WITH_INPUT_NDOF "Enable NDOF input devices (SpaceNavigator and friends)" ${_init_INPUT_NDOF}) option(WITH_RAYOPTIMIZATION "Enable use of SIMD (SSE) optimizations for the raytracer" ON) if(UNIX AND NOT APPLE) option(WITH_INSTALL_PORTABLE "Install redistributeable runtime, otherwise install into CMAKE_INSTALL_PREFIX" ON) option(WITH_STATIC_LIBS "Try to link with static libraries, as much as possible, to make blender more portable across distributions" OFF) if(WITH_STATIC_LIBS) option(WITH_BOOST_ICU "Boost uses ICU library (required for linking with static Boost built with libicu)." OFF) mark_as_advanced(WITH_BOOST_ICU) endif() endif() option(WITH_PYTHON_INSTALL "Copy system python into the blender install folder" ON) if(WITH_PYTHON_INSTALL) option(WITH_PYTHON_INSTALL_NUMPY "Copy system numpy into the blender install folder" ON) set(PYTHON_NUMPY_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'numpy' module") mark_as_advanced(PYTHON_NUMPY_PATH) if(UNIX AND NOT APPLE) option(WITH_PYTHON_INSTALL_REQUESTS "Copy system requests into the blender install folder" ON) set(PYTHON_REQUESTS_PATH "" CACHE PATH "Path to python site-packages or dist-packages containing 'requests' module") mark_as_advanced(PYTHON_REQUESTS_PATH) endif() endif() option(WITH_CPU_SSE "Enable SIMD instruction if they're detected on the host machine" ON) mark_as_advanced(WITH_CPU_SSE) # Cycles option(WITH_CYCLES "Enable Cycles Render Engine" ON) option(WITH_CYCLES_STANDALONE "Build Cycles standalone application" OFF) option(WITH_CYCLES_STANDALONE_GUI "Build Cycles standalone with GUI" OFF) option(WITH_CYCLES_OSL "Build Cycles with OSL support" ${_init_CYCLES_OSL}) option(WITH_CYCLES_OPENSUBDIV "Build Cycles with OpenSubdiv support" ${_init_CYCLES_OPENSUBDIV}) option(WITH_CYCLES_CUDA_BINARIES "Build Cycles CUDA binaries" OFF) option(WITH_CYCLES_CUBIN_COMPILER "Build cubins with nvrtc based compiler instead of nvcc" OFF) set(CYCLES_CUDA_BINARIES_ARCH sm_30 sm_35 sm_37 sm_50 sm_52 sm_60 sm_61 CACHE STRING "CUDA architectures to build binaries for") mark_as_advanced(CYCLES_CUDA_BINARIES_ARCH) unset(PLATFORM_DEFAULT) option(WITH_CYCLES_LOGGING "Build Cycles with logging support" ON) option(WITH_CYCLES_DEBUG "Build Cycles with extra debug capabilities" OFF) option(WITH_CYCLES_NATIVE_ONLY "Build Cycles with native kernel only (which fits current CPU, use for development only)" OFF) mark_as_advanced(WITH_CYCLES_CUBIN_COMPILER) mark_as_advanced(WITH_CYCLES_LOGGING) mark_as_advanced(WITH_CYCLES_DEBUG) mark_as_advanced(WITH_CYCLES_NATIVE_ONLY) option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles CUDA compute support" ON) option(WITH_CYCLES_DEVICE_OPENCL "Enable Cycles OpenCL compute support" ON) option(WITH_CYCLES_NETWORK "Enable Cycles compute over network support (EXPERIMENTAL and unfinished)" OFF) mark_as_advanced(WITH_CYCLES_DEVICE_CUDA) mark_as_advanced(WITH_CYCLES_DEVICE_OPENCL) mark_as_advanced(WITH_CYCLES_NETWORK) option(WITH_CUDA_DYNLOAD "Dynamically load CUDA libraries at runtime" ON) mark_as_advanced(WITH_CUDA_DYNLOAD) # LLVM option(WITH_LLVM "Use LLVM" OFF) if(APPLE) option(LLVM_STATIC "Link with LLVM static libraries" ON) # we prefer static llvm build on Apple, dyn build possible though else() option(LLVM_STATIC "Link with LLVM static libraries" OFF) endif() mark_as_advanced(LLVM_STATIC) # disable for now, but plan to support on all platforms eventually option(WITH_MEM_JEMALLOC "Enable malloc replacement (http://www.canonware.com/jemalloc)" ON) mark_as_advanced(WITH_MEM_JEMALLOC) # currently only used for BLI_mempool option(WITH_MEM_VALGRIND "Enable extended valgrind support for better reporting" OFF) mark_as_advanced(WITH_MEM_VALGRIND) # Debug option(WITH_CXX_GUARDEDALLOC "Enable GuardedAlloc for C++ memory allocation tracking (only enable for development)" OFF) mark_as_advanced(WITH_CXX_GUARDEDALLOC) option(WITH_ASSERT_ABORT "Call abort() when raising an assertion through BLI_assert()" OFF) mark_as_advanced(WITH_ASSERT_ABORT) option(WITH_BOOST "Enable features depending on boost" ON) # Unit testsing option(WITH_GTESTS "Enable GTest unit testing" OFF) option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF) option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF) # Documentation if(UNIX AND NOT APPLE) option(WITH_DOC_MANPAGE "Create a manual page (Unix manpage)" OFF) endif() # OpenGL option(WITH_GLEW_MX "Support multiple GLEW contexts (experimental)" OFF ) option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF) option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF) option(WITH_GL_PROFILE_COMPAT "Support using the OpenGL 'compatibility' profile. (deprecated)" ON ) option(WITH_GL_PROFILE_CORE "Support using the OpenGL 3.2+ 'core' profile." OFF) option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL 'es20' profile)" OFF) mark_as_advanced( WITH_GLEW_MX WITH_GLEW_ES WITH_GL_EGL WITH_GL_PROFILE_COMPAT WITH_GL_PROFILE_CORE WITH_GL_PROFILE_ES20 ) if(WITH_GL_PROFILE_COMPAT) set(WITH_GLU ON) else() set(WITH_GLU OFF) endif() if(WIN32) option(WITH_GL_ANGLE "Link with the ANGLE library, an OpenGL ES 2.0 implementation based on Direct3D, instead of the system OpenGL library." OFF) mark_as_advanced(WITH_GL_ANGLE) endif() if(WITH_GLEW_ES AND WITH_SYSTEM_GLEW) message(WARNING Ignoring WITH_SYSTEM_GLEW and using WITH_GLEW_ES) set(WITH_SYSTEM_GLEW OFF) endif() if(WIN32) getDefaultWindowsPrefixBase(CMAKE_GENERIC_PROGRAM_FILES) set(CPACK_INSTALL_PREFIX ${CMAKE_GENERIC_PROGRAM_FILES}/${}) endif() # Experimental support of C11 and C++11 # # We default options to whatever default standard in the current compiler. if(APPLE) set(_c11_init ON) set(_cxx11_init ON) set(WITH_C11 ON) set(WITH_CXX11 ON) elseif(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11)) set(_c11_init ON) set(_cxx11_init ON) else() set(_c11_init OFF) set(_cxx11_init OFF) endif() option(WITH_C11 "Build with C11 standard enabled, for development use only!" ${_c11_init}) mark_as_advanced(WITH_C11) option(WITH_CXX11 "Build with C++11 standard enabled, for development use only!" ${_cxx11_init}) mark_as_advanced(WITH_CXX11) # Compiler toolchain if(CMAKE_COMPILER_IS_GNUCC) option(WITH_LINKER_GOLD "Use ld.gold linker which is usually faster than ld.bfd" ON) mark_as_advanced(WITH_LINKER_GOLD) endif() # Dependency graph option(WITH_LEGACY_DEPSGRAPH "Build Blender with legacy dependency graph" ON) mark_as_advanced(WITH_LEGACY_DEPSGRAPH) if(WIN32) # Use hardcoded paths or find_package to find externals option(WITH_WINDOWS_FIND_MODULES "Use find_package to locate libraries" OFF) mark_as_advanced(WITH_WINDOWS_FIND_MODULES) option(WITH_WINDOWS_CODESIGN "Use signtool to sign the final binary." OFF) mark_as_advanced(WITH_WINDOWS_CODESIGN) set(WINDOWS_CODESIGN_PFX CACHE FILEPATH "Path to pfx file to use for codesigning.") mark_as_advanced(WINDOWS_CODESIGN_PFX) set(WINDOWS_CODESIGN_PFX_PASSWORD CACHE STRING "password for pfx file used for codesigning.") mark_as_advanced(WINDOWS_CODESIGN_PFX_PASSWORD) option(WINDOWS_USE_VISUAL_STUDIO_FOLDERS "Organize the visual studio project according to source folders." ON) mark_as_advanced(WINDOWS_USE_VISUAL_STUDIO_FOLDERS) endif() # avoid using again option_defaults_clear() # end option(...) # By default we want to install to the directory we are compiling our executables # unless specified otherwise, which we currently do not allow if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) if(WIN32) set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE) elseif(APPLE) set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE} CACHE PATH "default install path" FORCE) else() if(WITH_INSTALL_PORTABLE) set(CMAKE_INSTALL_PREFIX ${EXECUTABLE_OUTPUT_PATH} CACHE PATH "default install path" FORCE) endif() endif() endif() # Apple if(APPLE) include(platform_apple_xcode) endif() #----------------------------------------------------------------------------- # Check for conflicting/unsupported configurations if(NOT WITH_BLENDER AND NOT WITH_PLAYER AND NOT WITH_CYCLES_STANDALONE) message(FATAL_ERROR "At least one of WITH_BLENDER or WITH_PLAYER or " "WITH_CYCLES_STANDALONE must be enabled, nothing to do!" ) endif() if(NOT WITH_GAMEENGINE AND WITH_PLAYER) message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE") endif() if(NOT WITH_AUDASPACE) if(WITH_OPENAL) message(FATAL_ERROR "WITH_OPENAL requires WITH_AUDASPACE") endif() if(WITH_JACK) message(FATAL_ERROR "WITH_JACK requires WITH_AUDASPACE") endif() if(WITH_GAMEENGINE) message(FATAL_ERROR "WITH_GAMEENGINE requires WITH_AUDASPACE") endif() endif() if(NOT WITH_SDL AND WITH_GHOST_SDL) message(FATAL_ERROR "WITH_GHOST_SDL requires WITH_SDL") endif() # python module, needs some different options if(WITH_PYTHON_MODULE AND WITH_PLAYER) message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PLAYER to be OFF") endif() if(WITH_PYTHON_MODULE AND WITH_PYTHON_INSTALL) message(FATAL_ERROR "WITH_PYTHON_MODULE requires WITH_PYTHON_INSTALL to be OFF") endif() # may as well build python module without a UI if(WITH_PYTHON_MODULE) set(WITH_HEADLESS ON) endif() if(NOT WITH_PYTHON) set(WITH_CYCLES OFF) endif() # enable boost for cycles, audaspace or i18n # otherwise if the user disabled if(NOT WITH_BOOST) # Explicitly disabled. so disable all deps. macro(set_and_warn _setting _val) if(${${_setting}}) message(STATUS "'WITH_BOOST' is disabled: forcing 'set(${_setting} ${_val})'") endif() set(${_setting} ${_val}) endmacro() set_and_warn(WITH_CYCLES OFF) set_and_warn(WITH_AUDASPACE OFF) set_and_warn(WITH_INTERNATIONAL OFF) set_and_warn(WITH_OPENVDB OFF) set_and_warn(WITH_OPENCOLORIO OFF) set_and_warn(WITH_OPENAL OFF) # depends on AUDASPACE set_and_warn(WITH_GAMEENGINE OFF) # depends on AUDASPACE set_and_warn(WITH_PLAYER OFF) # depends on GAMEENGINE elseif(WITH_CYCLES OR WITH_OPENIMAGEIO OR WITH_AUDASPACE OR WITH_INTERNATIONAL OR WITH_OPENVDB OR WITH_OPENCOLORIO) # Keep enabled else() # New dependency graph needs either Boost or C++11 for function bindings. if(NOT WITH_CXX11) # Enabled but we don't need it set(WITH_BOOST OFF) endif() endif() # auto enable openimageio for cycles if(WITH_CYCLES) set(WITH_OPENIMAGEIO ON) # auto enable llvm for cycles_osl if(WITH_CYCLES_OSL) set(WITH_LLVM ON CACHE BOOL "" FORCE) endif() else() set(WITH_CYCLES_OSL OFF) endif() # auto enable openimageio linking dependencies if(WITH_OPENIMAGEIO) set(WITH_IMAGE_OPENEXR ON) set(WITH_IMAGE_TIFF ON) endif() # auto enable alembic linking dependencies if(WITH_ALEMBIC) set(WITH_IMAGE_OPENEXR ON) endif() # don't store paths to libs for portable distribution if(WITH_INSTALL_PORTABLE) set(CMAKE_SKIP_BUILD_RPATH TRUE) endif() if(WITH_GHOST_SDL OR WITH_HEADLESS) set(WITH_X11 OFF) set(WITH_X11_XINPUT OFF) set(WITH_X11_XF86VMODE OFF) set(WITH_X11_XFIXES OFF) set(WITH_X11_ALPHA OFF) set(WITH_GHOST_XDND OFF) set(WITH_INPUT_IME OFF) endif() if(WITH_CPU_SSE) TEST_SSE_SUPPORT(COMPILER_SSE_FLAG COMPILER_SSE2_FLAG) else() message(STATUS "SSE and SSE2 optimizations are DISABLED!") set(COMPILER_SSE_FLAG) set(COMPILER_SSE2_FLAG) endif() if(WITH_BUILDINFO) find_package(Git) if(NOT GIT_FOUND) message(WARNING "Git was not found, disabling WITH_BUILDINFO") set(WITH_BUILDINFO OFF) endif() endif() TEST_SHARED_PTR_SUPPORT() TEST_UNORDERED_MAP_SUPPORT() if(WITH_AUDASPACE) if(WITH_SYSTEM_AUDASPACE) set(AUDASPACE_DEFINITIONS -DWITH_AUDASPACE -DWITH_SYSTEM_AUDASPACE "-DAUD_DEVICE_H=" "-DAUD_SPECIAL_H=" "-DAUD_SOUND_H=" "-DAUD_HANDLE_H=" "-DAUD_SEQUENCE_H=" "-DAUD_TYPES_H=" "-DAUD_PYTHON_H=" ) else() set(AUDASPACE_C_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern") set(AUDASPACE_PY_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/intern/audaspace/intern") set(AUDASPACE_DEFINITIONS -DWITH_AUDASPACE "-DAUD_DEVICE_H=" "-DAUD_SPECIAL_H=" "-DAUD_SOUND_H=" "-DAUD_HANDLE_H=" "-DAUD_SEQUENCE_H=" "-DAUD_TYPES_H=" ) endif() endif() # Auto-enable CUDA dynload if toolkit is not found. if(NOT WITH_CUDA_DYNLOAD) find_package(CUDA) if (NOT CUDA_FOUND) message("CUDA toolkit not found, using dynamic runtime loading of libraries instead") set(WITH_CUDA_DYNLOAD ON) endif() endif() #----------------------------------------------------------------------------- # Check for valid directories # ... a partial checkout may cause this. # # note: we need to check for a known subdir in both cases. # since uninitialized git submodules will give blank dirs if(WITH_INTERNATIONAL) if(NOT EXISTS "${CMAKE_SOURCE_DIR}/release/datafiles/locale/languages") message(WARNING "Translation path '${CMAKE_SOURCE_DIR}/release/datafiles/locale' is missing, " "This is a 'git submodule', which are known not to work with bridges to other version " "control systems, disabling 'WITH_INTERNATIONAL'." ) set(WITH_INTERNATIONAL OFF) endif() endif() if(WITH_PYTHON) # While we have this as an '#error' in 'bpy_capi_utils.h', # upgrading Python tends to cause confusion for users who build. # Give the error message early to make this more obvious. # # Do this before main 'platform_*' checks, # because UNIX will search for the old Python paths which may not exist. # giving errors about missing paths before this case is met. if(DEFINED PYTHON_VERSION AND "${PYTHON_VERSION}" VERSION_LESS "3.6") message(FATAL_ERROR "At least Python 3.6 is required to build") endif() if(NOT EXISTS "${CMAKE_SOURCE_DIR}/release/scripts/addons/modules") message(WARNING "Addons path '${CMAKE_SOURCE_DIR}/release/scripts/addons' is missing, " "This is a 'git submodule', which are known not to work with bridges to other version " "control systems: * CONTINUING WITHOUT ADDONS *" ) endif() endif() #----------------------------------------------------------------------------- # Initialize un-cached vars, avoid unused warning # linux only, not cached set(WITH_BINRELOC OFF) # MACOSX only, set to avoid uninitialized set(EXETYPE "") # C/C++ flags set(PLATFORM_CFLAGS) # these are added to later on. set(C_WARNINGS) set(CXX_WARNINGS) # for gcc -Wno-blah-blah set(CC_REMOVE_STRICT_FLAGS) # libraries to link the binary with passed to target_link_libraries() # known as LLIBS to scons set(PLATFORM_LINKLIBS "") # Added to linker flags in setup_liblinks # - CMAKE_EXE_LINKER_FLAGS # - CMAKE_EXE_LINKER_FLAGS_DEBUG set(PLATFORM_LINKFLAGS "") set(PLATFORM_LINKFLAGS_DEBUG "") #----------------------------------------------------------------------------- #Platform specifics if(WITH_X11) find_package(X11 REQUIRED) find_path(X11_XF86keysym_INCLUDE_PATH X11/XF86keysym.h ${X11_INC_SEARCH_PATH}) mark_as_advanced(X11_XF86keysym_INCLUDE_PATH) list(APPEND PLATFORM_LINKLIBS ${X11_X11_LIB}) if(WITH_X11_XINPUT) if(X11_Xinput_LIB) list(APPEND PLATFORM_LINKLIBS ${X11_Xinput_LIB}) else() set(WITH_X11_XINPUT OFF) endif() endif() if(WITH_X11_XF86VMODE) # XXX, why dont cmake make this available? find_library(X11_Xxf86vmode_LIB Xxf86vm ${X11_LIB_SEARCH_PATH}) mark_as_advanced(X11_Xxf86vmode_LIB) if(X11_Xxf86vmode_LIB) list(APPEND PLATFORM_LINKLIBS ${X11_Xxf86vmode_LIB}) else() set(WITH_X11_XF86VMODE OFF) endif() endif() if(WITH_X11_XFIXES) if(X11_Xfixes_LIB) list(APPEND PLATFORM_LINKLIBS ${X11_Xfixes_LIB}) else() set(WITH_X11_XFIXES OFF) endif() endif() if(WITH_X11_ALPHA) find_library(X11_Xrender_LIB Xrender ${X11_LIB_SEARCH_PATH}) mark_as_advanced(X11_Xrender_LIB) if(X11_Xrender_LIB) list(APPEND PLATFORM_LINKLIBS ${X11_Xrender_LIB}) else() set(WITH_X11_ALPHA OFF) endif() endif() endif() # ---------------------------------------------------------------------------- # Main Platform Checks # # - UNIX # - WIN32 # - APPLE if(UNIX AND NOT APPLE) include(platform_unix) elseif(WIN32) include(platform_win32) elseif(APPLE) include(platform_apple) endif() #----------------------------------------------------------------------------- # Common. if(NOT WITH_FFTW3 AND WITH_MOD_OCEANSIM) message(FATAL_ERROR "WITH_MOD_OCEANSIM requires WITH_FFTW3 to be ON") endif() if(WITH_CYCLES) if(NOT WITH_OPENIMAGEIO) message(FATAL_ERROR "Cycles requires WITH_OPENIMAGEIO, the library may not have been found. " "Configure OIIO or disable WITH_CYCLES" ) endif() if(NOT WITH_BOOST) message(FATAL_ERROR "Cycles requires WITH_BOOST, the library may not have been found. " "Configure BOOST or disable WITH_CYCLES" ) endif() if(WITH_CYCLES_OSL) if(NOT WITH_LLVM) message(FATAL_ERROR "Cycles OSL requires WITH_LLVM, the library may not have been found. " "Configure LLVM or disable WITH_CYCLES_OSL" ) endif() endif() endif() if(WITH_INTERNATIONAL) if(NOT WITH_BOOST) message(FATAL_ERROR "Internationalization requires WITH_BOOST, the library may not have been found. " "Configure BOOST or disable WITH_INTERNATIONAL" ) endif() endif() # See TEST_SSE_SUPPORT() for how this is defined. # Do it globally, SSE2 is required for quite some time now. # Doing it now allows to use SSE/SSE2 in inline headers. if(SUPPORT_SSE_BUILD) set(PLATFORM_CFLAGS " ${COMPILER_SSE_FLAG} ${PLATFORM_CFLAGS}") add_definitions(-D__SSE__ -D__MMX__) endif() if(SUPPORT_SSE2_BUILD) set(PLATFORM_CFLAGS " ${PLATFORM_CFLAGS} ${COMPILER_SSE2_FLAG}") add_definitions(-D__SSE2__) if(NOT SUPPORT_SSE_BUILD) # dont double up add_definitions(-D__MMX__) endif() endif() # set the endian define if(MSVC) # for some reason this fails on msvc add_definitions(-D__LITTLE_ENDIAN__) # OSX-Note: as we do cross-compiling with specific set architecture, # endianess-detection and auto-setting is counterproductive # so we just set endianess according CMAKE_OSX_ARCHITECTURES elseif(CMAKE_OSX_ARCHITECTURES MATCHES i386 OR CMAKE_OSX_ARCHITECTURES MATCHES x86_64) add_definitions(-D__LITTLE_ENDIAN__) elseif(CMAKE_OSX_ARCHITECTURES MATCHES ppc OR CMAKE_OSX_ARCHITECTURES MATCHES ppc64) add_definitions(-D__BIG_ENDIAN__) else() include(TestBigEndian) test_big_endian(_SYSTEM_BIG_ENDIAN) if(_SYSTEM_BIG_ENDIAN) add_definitions(-D__BIG_ENDIAN__) else() add_definitions(-D__LITTLE_ENDIAN__) endif() unset(_SYSTEM_BIG_ENDIAN) endif() if(WITH_IMAGE_OPENJPEG) if(WITH_SYSTEM_OPENJPEG) # dealt with above set(OPENJPEG_DEFINES "") else() set(OPENJPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/libopenjpeg") set(OPENJPEG_DEFINES "-DOPJ_STATIC") endif() # Special handling of Windows platform where openjpeg is always static. if(WIN32) set(OPENJPEG_DEFINES "-DOPJ_STATIC") endif() endif() if(NOT WITH_SYSTEM_EIGEN3) set(EIGEN3_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/Eigen3) endif() #----------------------------------------------------------------------------- # Configure OpenGL. find_package(OpenGL) blender_include_dirs_sys("${OPENGL_INCLUDE_DIR}") if(WITH_GLU) list(APPEND BLENDER_GL_LIBRARIES "${OPENGL_glu_LIBRARY}") list(APPEND GL_DEFINITIONS -DWITH_GLU) endif() if(WITH_SYSTEM_GLES) find_package_wrapper(OpenGLES) endif() if(WITH_GL_PROFILE_COMPAT OR WITH_GL_PROFILE_CORE) list(APPEND BLENDER_GL_LIBRARIES "${OPENGL_gl_LIBRARY}") elseif(WITH_GL_PROFILE_ES20) if(WITH_SYSTEM_GLES) if(NOT OPENGLES_LIBRARY) message(FATAL_ERROR "Unable to find OpenGL ES libraries. " "Install them or disable WITH_SYSTEM_GLES." ) endif() list(APPEND BLENDER_GL_LIBRARIES OPENGLES_LIBRARY) else() set(OPENGLES_LIBRARY "" CACHE FILEPATH "OpenGL ES 2.0 library file") mark_as_advanced(OPENGLES_LIBRARY) list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}") if(NOT OPENGLES_LIBRARY) message(FATAL_ERROR "To compile WITH_GL_EGL you need to set OPENGLES_LIBRARY " "to the file path of an OpenGL ES 2.0 library." ) endif() endif() if(WIN32) # Setup paths to files needed to install and redistribute Windows Blender with OpenGL ES set(OPENGLES_DLL "" CACHE FILEPATH "OpenGL ES 2.0 redistributable DLL file") mark_as_advanced(OPENGLES_DLL) if(NOT OPENGLES_DLL) message(FATAL_ERROR "To compile WITH_GL_PROFILE_ES20 you need to set OPENGLES_DLL to the file " "path of an OpenGL ES 2.0 runtime dynamic link library (DLL)." ) endif() if(WITH_GL_ANGLE) list(APPEND GL_DEFINITIONS -DWITH_ANGLE) set(D3DCOMPILER_DLL "" CACHE FILEPATH "Direct3D Compiler redistributable DLL file (needed by ANGLE)") get_filename_component(D3DCOMPILER_FILENAME "${D3DCOMPILER_DLL}" NAME) list(APPEND GL_DEFINITIONS "-DD3DCOMPILER=\"\\\"${D3DCOMPILER_FILENAME}\\\"\"") mark_as_advanced(D3DCOMPILER_DLL) if(D3DCOMPILER_DLL STREQUAL "") message(FATAL_ERROR "To compile WITH_GL_ANGLE you need to set D3DCOMPILER_DLL to the file " "path of a copy of the DirectX redistributable DLL file: D3DCompiler_46.dll" ) endif() endif() endif() endif() if(WITH_GL_EGL) list(APPEND GL_DEFINITIONS -DWITH_GL_EGL) if(WITH_SYSTEM_GLES) if(NOT OPENGLES_EGL_LIBRARY) message(FATAL_ERROR "Unable to find OpenGL ES libraries. " "Install them or disable WITH_SYSTEM_GLES." ) endif() list(APPEND BLENDER_GL_LIBRARIES OPENGLES_EGL_LIBRARY) else() set(OPENGLES_EGL_LIBRARY "" CACHE FILEPATH "EGL library file") mark_as_advanced(OPENGLES_EGL_LIBRARY) list(APPEND BLENDER_GL_LIBRARIES "${OPENGLES_LIBRARY}" "${OPENGLES_EGL_LIBRARY}") if(NOT OPENGLES_EGL_LIBRARY) message(FATAL_ERROR "To compile WITH_GL_EGL you need to set OPENGLES_EGL_LIBRARY " "to the file path of an EGL library." ) endif() endif() if(WIN32) # Setup paths to files needed to install and redistribute Windows Blender with OpenGL ES set(OPENGLES_EGL_DLL "" CACHE FILEPATH "EGL redistributable DLL file") mark_as_advanced(OPENGLES_EGL_DLL) if(NOT OPENGLES_EGL_DLL) message(FATAL_ERROR "To compile WITH_GL_EGL you need to set OPENGLES_EGL_DLL " "to the file path of an EGL runtime dynamic link library (DLL)." ) endif() endif() endif() if(WITH_GL_PROFILE_COMPAT) list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_COMPAT) endif() if(WITH_GL_PROFILE_CORE) list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_CORE) endif() if(WITH_GL_PROFILE_ES20) list(APPEND GL_DEFINITIONS -DWITH_GL_PROFILE_ES20) endif() if(WITH_GL_EGL) list(APPEND GL_DEFINITIONS -DWITH_EGL) endif() #----------------------------------------------------------------------------- # Configure OpenMP. if(WITH_OPENMP) find_package(OpenMP) if(OPENMP_FOUND) if(NOT WITH_OPENMP_STATIC) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") else() # Typically avoid adding flags as defines but we can't # pass OpenMP flags to the linker for static builds, meaning # we can't add any OpenMP related flags to CFLAGS variables # since they're passed to the linker as well. add_definitions("${OpenMP_C_FLAGS}") find_library_static(OpenMP_LIBRARIES gomp ${CMAKE_CXX_IMPLICIT_LINK_DIRECTORIES}) endif() else() set(WITH_OPENMP OFF) endif() mark_as_advanced( OpenMP_C_FLAGS OpenMP_CXX_FLAGS ) endif() #----------------------------------------------------------------------------- # Configure GLEW if(WITH_GLEW_MX) list(APPEND GL_DEFINITIONS -DWITH_GLEW_MX) endif() if(WITH_SYSTEM_GLEW) find_package(GLEW) # Note: There is an assumption here that the system GLEW is not a static library. if(NOT GLEW_FOUND) message(FATAL_ERROR "GLEW is required to build Blender. Install it or disable WITH_SYSTEM_GLEW.") endif() if(WITH_GLEW_MX) set(BLENDER_GLEW_LIBRARIES ${GLEW_MX_LIBRARY}) else() set(BLENDER_GLEW_LIBRARIES ${GLEW_LIBRARY}) endif() else() if(WITH_GLEW_ES) set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew-es/include") list(APPEND GL_DEFINITIONS -DGLEW_STATIC -DWITH_GLEW_ES) # These definitions remove APIs from glew.h, making GLEW smaller, and catching unguarded API usage if(NOT WITH_GL_PROFILE_ES20) # No ES functions are needed list(APPEND GL_DEFINITIONS -DGLEW_NO_ES) elseif(NOT (WITH_GL_PROFILE_CORE OR WITH_GL_PROFILE_COMPAT)) # ES is enabled, but the other functions are all disabled list(APPEND GL_DEFINITIONS -DGLEW_ES_ONLY) endif() if(WITH_GL_PROFILE_ES20) if(WITH_GL_EGL) list(APPEND GL_DEFINITIONS -DGLEW_USE_LIB_ES20) endif() # ToDo: This is an experiment to eliminate ES 1 symbols, # GLEW doesn't really properly provide this level of control # (for example, without modification it eliminates too many symbols) # so there are lots of modifications to GLEW to make this work, # and no attempt to make it work beyond Blender at this point. list(APPEND GL_DEFINITIONS -DGL_ES_VERSION_1_0=0 -DGL_ES_VERSION_CL_1_1=0 -DGL_ES_VERSION_CM_1_1=0) endif() if(WITH_GL_EGL) list(APPEND GL_DEFINITIONS -DGLEW_INC_EGL) endif() set(BLENDER_GLEW_LIBRARIES extern_glew_es bf_intern_glew_mx) else() set(GLEW_INCLUDE_PATH "${CMAKE_SOURCE_DIR}/extern/glew/include") list(APPEND GL_DEFINITIONS -DGLEW_STATIC) # This won't affect the non-experimental glew library, # but is used for conditional compilation elsewhere. list(APPEND GL_DEFINITIONS -DGLEW_NO_ES) set(BLENDER_GLEW_LIBRARIES extern_glew) endif() endif() if(NOT WITH_GLU) list(APPEND GL_DEFINITIONS -DGLEW_NO_GLU) endif() #----------------------------------------------------------------------------- # Configure Bullet if(WITH_BULLET AND WITH_SYSTEM_BULLET) find_package(Bullet) if(NOT BULLET_FOUND) set(WITH_BULLET OFF) endif() else() set(BULLET_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/extern/bullet2/src") # set(BULLET_LIBRARIES "") endif() #----------------------------------------------------------------------------- # Configure Python. if(WITH_PYTHON_MODULE) add_definitions(-DPy_ENABLE_SHARED) endif() #----------------------------------------------------------------------------- # Configure GLog/GFlags if(WITH_LIBMV OR WITH_GTESTS OR (WITH_CYCLES AND WITH_CYCLES_LOGGING)) if(WITH_SYSTEM_GFLAGS) find_package(Gflags) if(NOT GFLAGS_FOUND) message(FATAL_ERROR "System wide Gflags is requested but was not found") endif() # FindGflags does not define this, and we are not even sure what to use here. set(GFLAGS_DEFINES) else() set(GFLAGS_DEFINES -DGFLAGS_DLL_DEFINE_FLAG= -DGFLAGS_DLL_DECLARE_FLAG= -DGFLAGS_DLL_DECL= ) set(GFLAGS_NAMESPACE "gflags") set(GFLAGS_LIBRARIES extern_gflags) set(GFLAGS_INCLUDE_DIRS "${PROJECT_SOURCE_DIR}/extern/gflags/src") endif() if(WITH_SYSTEM_GLOG) find_package(Glog) if(NOT GLOG_FOUND) message(FATAL_ERROR "System wide Glog is requested but was not found") endif() # FindGlog does not define this, and we are not even sure what to use here. set(GLOG_DEFINES) else() set(GLOG_DEFINES -DGOOGLE_GLOG_DLL_DECL= ) set(GLOG_LIBRARIES extern_glog) if(WIN32) set(GLOG_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/glog/src/windows) else() set(GLOG_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/extern/glog/include) endif() endif() endif() #----------------------------------------------------------------------------- # Configure Ceres if(WITH_LIBMV) set(CERES_DEFINES) if(WITH_CXX11) # nothing to be done elseif(SHARED_PTR_FOUND) if(SHARED_PTR_TR1_MEMORY_HEADER) list(APPEND CERES_DEFINES -DCERES_TR1_MEMORY_HEADER) endif() if(SHARED_PTR_TR1_NAMESPACE) list(APPEND CERES_DEFINES -DCERES_TR1_SHARED_PTR) endif() else() message(FATAL_ERROR "Ceres: Unable to find shared_ptr.") endif() if(WITH_CXX11) list(APPEND CERES_DEFINES -DCERES_STD_UNORDERED_MAP) elseif(HAVE_STD_UNORDERED_MAP_HEADER) if(HAVE_UNORDERED_MAP_IN_STD_NAMESPACE) list(APPEND CERES_DEFINES -DCERES_STD_UNORDERED_MAP) else() if(HAVE_UNORDERED_MAP_IN_TR1_NAMESPACE) list(APPEND CERES_DEFINES -DCERES_STD_UNORDERED_MAP_IN_TR1_NAMESPACE) else() list(APPEND CERES_DEFINES -DCERES_NO_UNORDERED_MAP) message(STATUS "Ceres: Replacing unordered_map/set with map/set (warning: slower!)") endif() endif() else() if(HAVE_UNORDERED_MAP_IN_TR1_NAMESPACE) list(APPEND CERES_DEFINES -DCERES_TR1_UNORDERED_MAP) else() list(APPEND CERES_DEFINES -DCERES_NO_UNORDERED_MAP) message(STATUS "Ceres: Replacing unordered_map/set with map/set (warning: slower!)") endif() endif() endif() #----------------------------------------------------------------------------- # Extra compile flags if(CMAKE_COMPILER_IS_GNUCC) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_CAST_ALIGN -Wcast-align) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_RETURN_TYPE -Werror=return-type) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_VLA -Werror=vla) # system headers sometimes do this, disable for now, was: -Werror=strict-prototypes ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_STRICT_PROTOTYPES -Wstrict-prototypes) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_MISSING_PROTOTYPES -Wmissing-prototypes) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_PARAMETER -Wunused-parameter) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_WRITE_STRINGS -Wwrite-strings) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_LOGICAL_OP -Wlogical-op) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNDEF -Wundef) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_INIT_SELF -Winit-self) # needs -Wuninitialized ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_NULL -Wnonnull) # C only ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_MISSING_INCLUDE_DIRS -Wmissing-include-dirs) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_DIV_BY_ZERO -Wno-div-by-zero) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_TYPE_LIMITS -Wtype-limits) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_FORMAT_SIGN -Wformat-signedness) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_RESTRICT -Wrestrict) # gcc 4.2 gives annoying warnings on every file with this if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.3") ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNINITIALIZED -Wuninitialized) endif() # versions before gcc4.6 give many BLI_math warnings if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.6") ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_REDUNDANT_DECLS -Wredundant-decls) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_REDUNDANT_DECLS -Wredundant-decls) endif() # versions before gcc4.8 include global name-space. if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.8") ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_SHADOW -Wshadow) endif() # disable because it gives warnings for printf() & friends. # ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_DOUBLE_PROMOTION -Wdouble-promotion -Wno-error=double-promotion) if(NOT APPLE) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable) endif() ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_LOGICAL_OP -Wlogical-op) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_INIT_SELF -Winit-self) # needs -Wuninitialized ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_MISSING_INCLUDE_DIRS -Wmissing-include-dirs) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_DIV_BY_ZERO -Wno-div-by-zero) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_TYPE_LIMITS -Wtype-limits) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ERROR_RETURN_TYPE -Werror=return-type) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_POINTER_ARITH -Wpointer-arith) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNUSED_PARAMETER -Wunused-parameter) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_WRITE_STRINGS -Wwrite-strings) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNDEF -Wundef) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_FORMAT_SIGN -Wformat-signedness) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_RESTRICT -Wrestrict) # gcc 4.2 gives annoying warnings on every file with this if(NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "4.3") ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNINITIALIZED -Wuninitialized) endif() # causes too many warnings if(NOT APPLE) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNDEF -Wundef) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_MISSING_DECLARATIONS -Wmissing-declarations) endif() # Use 'ATTR_FALLTHROUGH' macro to suppress. if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "7.0")) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_IMPLICIT_FALLTHROUGH -Wimplicit-fallthrough=5) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_IMPLICIT_FALLTHROUGH -Wimplicit-fallthrough=5) endif() # flags to undo strict flags ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_DEPRECATED_DECLARATIONS -Wno-deprecated-declarations) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function) if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "7.0")) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_IMPLICIT_FALLTHROUGH -Wno-implicit-fallthrough) endif() if(NOT APPLE) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_ERROR_UNUSED_BUT_SET_VARIABLE -Wno-error=unused-but-set-variable) endif() elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") # strange, clang complains these are not supported, but then uses them. ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_IMPLICIT_FUNCTION_DECLARATION -Werror=implicit-function-declaration) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ERROR_RETURN_TYPE -Werror=return-type) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_AUTOLOGICAL_COMPARE -Wno-tautological-compare) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_STRICT_PROTOTYPES -Wstrict-prototypes) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_MISSING_PROTOTYPES -Wmissing-prototypes) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_PARAMETER -Wunused-parameter) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_AUTOLOGICAL_COMPARE -Wno-tautological-compare) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_CHAR_SUBSCRIPTS -Wno-char-subscripts) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_OVERLOADED_VIRTUAL -Wno-overloaded-virtual) # we get a lot of these, if its a problem a dev needs to look into it. ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof) # gives too many unfixable warnings # ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_UNUSED_MACROS -Wunused-macros) # ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_UNUSED_MACROS -Wunused-macros) # flags to undo strict flags ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_PARAMETER -Wno-unused-parameter) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_MACROS -Wno-unused-macros) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_VARIABLE_DECLARATIONS -Wno-missing-variable-declarations) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_INCOMPAT_PTR_DISCARD_QUAL -Wno-incompatible-pointer-types-discards-qualifiers) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNUSED_FUNCTION -Wno-unused-function) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_INT_TO_VOID_POINTER_CAST -Wno-int-to-void-pointer-cast) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_PROTOTYPES -Wno-missing-prototypes) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_DUPLICATE_ENUM -Wno-duplicate-enum) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_UNDEF -Wno-undef) ADD_CHECK_C_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS C_WARN_NO_MISSING_NORETURN -Wno-missing-noreturn) ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_PRIVATE_FIELD -Wno-unused-private-field) ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_CXX11_NARROWING -Wno-c++11-narrowing) ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_NON_VIRTUAL_DTOR -Wno-non-virtual-dtor) ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_UNUSED_MACROS -Wno-unused-macros) ADD_CHECK_CXX_COMPILER_FLAG(CC_REMOVE_STRICT_FLAGS CXX_WARN_NO_REORDER -Wno-reorder) elseif(CMAKE_C_COMPILER_ID MATCHES "Intel") ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_ALL -Wall) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_POINTER_ARITH -Wpointer-arith) ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS C_WARN_NO_UNKNOWN_PRAGMAS -Wno-unknown-pragmas) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_ALL -Wall) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_INVALID_OFFSETOF -Wno-invalid-offsetof) ADD_CHECK_CXX_COMPILER_FLAG(CXX_WARNINGS CXX_WARN_NO_SIGN_COMPARE -Wno-sign-compare) # disable numbered, false positives set(C_WARNINGS "${C_WARNINGS} -wd188,186,144,913,556") set(CXX_WARNINGS "${CXX_WARNINGS} -wd188,186,144,913,556") elseif(CMAKE_C_COMPILER_ID MATCHES "MSVC") # most msvc warnings are C & C++ set(_WARNINGS # warning level: "/W3" "/w34062" # switch statement contains 'default' but no 'case' labels # disable: "/wd4018" # signed/unsigned mismatch "/wd4146" # unary minus operator applied to unsigned type, result still unsigned "/wd4065" # switch statement contains 'default' but no 'case' labels "/wd4127" # conditional expression is constant "/wd4181" # qualifier applied to reference type; ignored "/wd4200" # zero-sized array in struct/union "/wd4244" # conversion from 'type1' to 'type2', possible loss of data "/wd4267" # conversion from 'size_t' to 'type', possible loss of data "/wd4305" # truncation from 'type1' to 'type2' "/wd4800" # forcing value to bool 'true' or 'false' "/wd4828" # The file contains a character that is illegal # errors: "/we4013" # 'function' undefined; assuming extern returning int "/we4133" # incompatible pointer types "/we4431" # missing type specifier - int assumed ) string(REPLACE ";" " " _WARNINGS "${_WARNINGS}") set(C_WARNINGS "${_WARNINGS}") set(CXX_WARNINGS "${_WARNINGS}") unset(_WARNINGS) endif() # ensure python header is found since detection can fail, this could happen # with _any_ library but since we used a fixed python version this tends to # be most problematic. if(WITH_PYTHON) if(NOT EXISTS "${PYTHON_INCLUDE_DIR}/Python.h") message(FATAL_ERROR "Missing: \"${PYTHON_INCLUDE_DIR}/Python.h\",\n" "Set the cache entry 'PYTHON_INCLUDE_DIR' to point " "to a valid python include path. Containing " "Python.h for python version \"${PYTHON_VERSION}\"" ) endif() if(WIN32 OR APPLE) # pass, we have this in an archive to extract elseif(WITH_PYTHON_INSTALL AND WITH_PYTHON_INSTALL_NUMPY) find_python_package(numpy) endif() if(WIN32 OR APPLE) # pass, we have this in lib/python/site-packages elseif(WITH_PYTHON_INSTALL_REQUESTS) find_python_package(requests) endif() endif() if(WITH_CXX11) if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang") # TODO(sergey): Do we want c++11 or gnu-c++11 here? set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") elseif(MSVC) # Nothing special is needed, C++11 features are available by default. else() message(FATAL_ERROR "Compiler ${CMAKE_C_COMPILER_ID} is not supported for C++11 build yet") endif() else() # GCC-6 switched to C++11 by default, which would break linking with existing libraries # by default. So we explicitly disable C++11 for a new GCC so no linking issues happens. if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0")) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++98") # We also disable any of C++11 ABI from usage, so we wouldn't even try to # link to stuff from std::__cxx11 namespace. add_definitions("-D_GLIBCXX_USE_CXX11_ABI=0") endif() endif() # Visual Studio has all standards it supports available by default if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID MATCHES "Intel") # Use C99 + GNU extensions, works with GCC, Clang, ICC if(WITH_C11) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu11") else() set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=gnu99") endif() endif() # Include warnings first, so its possible to disable them with user defined flags # eg: -Wno-uninitialized set(CMAKE_C_FLAGS "${C_WARNINGS} ${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS}") set(CMAKE_CXX_FLAGS "${CXX_WARNINGS} ${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS}") # defined above, platform specific but shared names mark_as_advanced( CYCLES_OSL OSL_LIB_EXEC OSL_COMPILER OSL_LIB_COMP OSL_LIB_QUERY OSL_INCLUDE_DIR ) mark_as_advanced( LLVM_CONFIG LLVM_ROOT_DIR LLVM_LIBRARY LLVM_VERSION ) #------------------------------------------------------------------------------- # Global Defines # better not set includes here but this debugging option is off by default. if(WITH_CXX_GUARDEDALLOC) include_directories(${CMAKE_SOURCE_DIR}/intern/guardedalloc) add_definitions(-DWITH_CXX_GUARDEDALLOC) endif() if(WITH_ASSERT_ABORT) add_definitions(-DWITH_ASSERT_ABORT) endif() # message(STATUS "Using CFLAGS: ${CMAKE_C_FLAGS}") # message(STATUS "Using CXXFLAGS: ${CMAKE_CXX_FLAGS}") #----------------------------------------------------------------------------- # Libraries if(WITH_GTESTS) include(GTestTesting) endif() if(WITH_BLENDER OR WITH_PLAYER) add_subdirectory(intern) add_subdirectory(extern) # source after intern and extern to gather all # internal and external library information first, for test linking add_subdirectory(source) elseif(WITH_CYCLES_STANDALONE) add_subdirectory(intern/cycles) add_subdirectory(extern/clew) if(WITH_CUDA_DYNLOAD) add_subdirectory(extern/cuew) endif() if(NOT WITH_SYSTEM_GLEW) add_subdirectory(extern/glew) endif() endif() #----------------------------------------------------------------------------- # Blender Application if(WITH_BLENDER) add_subdirectory(source/creator) endif() #----------------------------------------------------------------------------- # Blender Player if(WITH_PLAYER) add_subdirectory(source/blenderplayer) endif() #----------------------------------------------------------------------------- # Testing add_subdirectory(tests) #----------------------------------------------------------------------------- # CPack for generating packages include(build_files/cmake/packaging.cmake) #----------------------------------------------------------------------------- # Use dynamic loading for OpenMP if(WITH_BLENDER) openmp_delayload(blender) endif() if(WITH_PLAYER) openmp_delayload(blenderplayer) endif() #----------------------------------------------------------------------------- # Print Final Configuration if(FIRST_RUN) set(_config_msg "\nBlender Configuration\n=====================") function(info_cfg_option _setting ) set(_msg " - ${_setting}") string(LENGTH "${_msg}" _len) while("32" GREATER "${_len}") set(_msg "${_msg} ") math(EXPR _len "${_len} + 1") endwhile() set(_config_msg "${_config_msg}\n${_msg}${${_setting}}" PARENT_SCOPE) endfunction() function(info_cfg_text _text ) set(_config_msg "${_config_msg}\n\n ${_text}" PARENT_SCOPE) endfunction() message(STATUS "C Compiler: \"${CMAKE_C_COMPILER_ID}\"") message(STATUS "C++ Compiler: \"${CMAKE_CXX_COMPILER_ID}\"") info_cfg_text("Build Options:") info_cfg_option(WITH_GAMEENGINE) info_cfg_option(WITH_PLAYER) info_cfg_option(WITH_BULLET) info_cfg_option(WITH_IK_SOLVER) info_cfg_option(WITH_IK_ITASC) info_cfg_option(WITH_OPENCOLLADA) info_cfg_option(WITH_FFTW3) info_cfg_option(WITH_INTERNATIONAL) info_cfg_option(WITH_INPUT_NDOF) info_cfg_option(WITH_CYCLES) info_cfg_option(WITH_FREESTYLE) info_cfg_option(WITH_OPENCOLORIO) info_cfg_option(WITH_OPENVDB) info_cfg_option(WITH_ALEMBIC) info_cfg_text("Compiler Options:") info_cfg_option(WITH_BUILDINFO) info_cfg_option(WITH_OPENMP) info_cfg_option(WITH_RAYOPTIMIZATION) info_cfg_text("System Options:") info_cfg_option(WITH_INSTALL_PORTABLE) info_cfg_option(WITH_X11_ALPHA) info_cfg_option(WITH_X11_XF86VMODE) info_cfg_option(WITH_X11_XFIXES) info_cfg_option(WITH_X11_XINPUT) info_cfg_option(WITH_MEM_JEMALLOC) info_cfg_option(WITH_MEM_VALGRIND) info_cfg_option(WITH_SYSTEM_GLEW) info_cfg_option(WITH_SYSTEM_OPENJPEG) info_cfg_text("Image Formats:") info_cfg_option(WITH_OPENIMAGEIO) info_cfg_option(WITH_IMAGE_CINEON) info_cfg_option(WITH_IMAGE_DDS) info_cfg_option(WITH_IMAGE_HDR) info_cfg_option(WITH_IMAGE_OPENEXR) info_cfg_option(WITH_IMAGE_OPENJPEG) info_cfg_option(WITH_IMAGE_TIFF) info_cfg_text("Audio:") info_cfg_option(WITH_OPENAL) info_cfg_option(WITH_SDL) info_cfg_option(WITH_SDL_DYNLOAD) info_cfg_option(WITH_JACK) info_cfg_option(WITH_JACK_DYNLOAD) info_cfg_option(WITH_CODEC_AVI) info_cfg_option(WITH_CODEC_FFMPEG) info_cfg_option(WITH_CODEC_SNDFILE) info_cfg_text("Compression:") info_cfg_option(WITH_LZMA) info_cfg_option(WITH_LZO) info_cfg_text("Python:") info_cfg_option(WITH_PYTHON_INSTALL) info_cfg_option(WITH_PYTHON_INSTALL_NUMPY) info_cfg_option(WITH_PYTHON_MODULE) info_cfg_option(WITH_PYTHON_SAFETY) if(APPLE) info_cfg_option(WITH_PYTHON_FRAMEWORK) endif() info_cfg_text("Modifiers:") info_cfg_option(WITH_MOD_REMESH) info_cfg_option(WITH_MOD_FLUID) info_cfg_option(WITH_MOD_OCEANSIM) info_cfg_text("OpenGL:") info_cfg_option(WITH_GLEW_ES) info_cfg_option(WITH_GLU) info_cfg_option(WITH_GL_EGL) info_cfg_option(WITH_GL_PROFILE_COMPAT) info_cfg_option(WITH_GL_PROFILE_CORE) info_cfg_option(WITH_GL_PROFILE_ES20) if(WIN32) info_cfg_option(WITH_GL_ANGLE) endif() info_cfg_text("") message("${_config_msg}") endif() if(0) print_all_vars() endif()