cmake_minimum_required(VERSION 3.0) option( PLUGIN_GL_QEDL "Check to install qEDL plugin" OFF ) # CloudCompare 'EDL' plugin if (PLUGIN_GL_QEDL) project( QEDL_GL_PLUGIN ) include( CMakePolicies NO_POLICY_SCOPE ) include_directories( src ) add_subdirectory( src ) set( CC_SHADER_FOLDER EDL ) include( ../../../CMakePluginTpl.cmake ) endif()