project( CCAppCommon ) add_library( ${PROJECT_NAME} SHARED ) add_subdirectory( devices ) add_subdirectory( include ) add_subdirectory( src ) add_subdirectory( ui ) target_link_libraries( ${PROJECT_NAME} CCPluginAPI ) target_compile_definitions( ${PROJECT_NAME} PRIVATE CCAPPCOMMON_LIBRARY_BUILD ) set_target_properties( ${PROJECT_NAME} PROPERTIES AUTOUIC ON # FIXME Remove after everything has moved to targets and we can set it globally CXX_VISIBILITY_PRESET hidden ) if( OPTION_SUPPORT_GAMEPADS ) find_package( Qt5 COMPONENTS Gamepad REQUIRED ) target_link_libraries( ${PROJECT_NAME} Qt5::Gamepad ) endif() if( OPTION_SUPPORT_3DCONNEXION_DEVICES ) target_link_3DXWARE( ${PROJECT_NAME} ) endif() InstallSharedLibrary( TARGET ${PROJECT_NAME} )