data/haskell-lambdahack-0.9.5.0/CHANGELOG.md:9: slighlty ==> slightly
data/haskell-lambdahack-0.9.5.0/LambdaHack.cabal:221: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/README.md:11: wierd ==> weird
data/haskell-lambdahack-0.9.5.0/README.md:139: accesible ==> accessible
data/haskell-lambdahack-0.9.5.0/GameDefinition/config.ui.default:22: Ines ==> Lines
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKind.hs:1110: discernable ==> discernible
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindActor.hs:516: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindActor.hs:523: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindActor.hs:545: stings ==> strings
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindActor.hs:546: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindBlast.hs:62: singe ==> single
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindBlast.hs:378: stings ==> strings
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindBlast.hs:744: stings ==> strings
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:19: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:23: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:193: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:194: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:196: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:204: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:205: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/ItemKindOrgan.hs:206: sting ==> string
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/TileKind.hs:180: cachable ==> cacheable
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/TileKind.hs:195: cachable ==> cacheable
data/haskell-lambdahack-0.9.5.0/GameDefinition/Content/TileKind.hs:201: cachable ==> cacheable
data/haskell-lambdahack-0.9.5.0/GameDefinition/game-src/Implementation/MonadServerImplementation.hs:155: ser ==> set
data/haskell-lambdahack-0.9.5.0/GameDefinition/game-src/Implementation/MonadServerImplementation.hs:156: ser ==> set
data/haskell-lambdahack-0.9.5.0/definition-src/Game/LambdaHack/Content/ItemKind.hs:86: occurences ==> occurrences
data/haskell-lambdahack-0.9.5.0/definition-src/Game/LambdaHack/Content/ItemKind.hs:106: rougly ==> roughly
data/haskell-lambdahack-0.9.5.0/definition-src/Game/LambdaHack/Content/TileKind.hs:149: whithout ==> without
data/haskell-lambdahack-0.9.5.0/definition-src/Game/LambdaHack/Core/Frequency.hs:32: acces ==> access
data/haskell-lambdahack-0.9.5.0/definition-src/Game/LambdaHack/Core/Prelude.hs:28: swith ==> switch
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/CmdAtomic.hs:28: singnal ==> signal
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/HandleAtomicWrite.hs:65: additonally ==> additionally
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/HandleAtomicWrite.hs:204: genereated ==> generated
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:1: visiblity ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:64: visiblity ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:92: envirnoment ==> environment
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:222: visiblity ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:244: sais ==> says
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:261: sais ==> says
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:264: sais ==> says
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Atomic/PosAtomicRead.hs:290: visibilty ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Bfs.hs:87: visiblity ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Bfs.hs:302: pRes ==> press
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Bfs.hs:307: pRes ==> press
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/BfsM.hs:248: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/BfsM.hs:258: targetting ==> targeting
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/HandleAtomicM.hs:96: beling ==> belong
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Preferences.hs:67: dealed ==> dealt
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Preferences.hs:106: resistable ==> resistible
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Preferences.hs:206: vie ==> via
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Preferences.hs:234: continous ==> continuous
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/Preferences.hs:409: precisly ==> precisely
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/State.hs:108: embbedded ==> embedded
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI.hs:144: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI.hs:158: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/ConditionM.hs:169: aggresive ==> aggressive
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/ConditionM.hs:170: aggresive ==> aggressive
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/ConditionM.hs:305: becuase ==> because
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/ConditionM.hs:385: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/ConditionM.hs:387: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActionM.hs:99: aggresive ==> aggressive
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActionM.hs:260: Freqency ==> Frequency
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActorM.hs:78: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActorM.hs:114: aggresive ==> aggressive
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActorM.hs:152: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActorM.hs:160: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickActorM.hs:211: recalcuated ==> recalculated
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickTargetM.hs:207: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickTargetM.hs:347: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/PickTargetM.hs:381: fleeD ==> fled, freed
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/Strategy.hs:67: strat ==> start, strata
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/AI/Strategy.hs:67: strat ==> start, strata
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:39: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:407: peripherial ==> peripheral
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:423: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:442: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:860: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:889: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:905: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:908: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:1196: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DisplayAtomicM.hs:1281: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DrawM.hs:4: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/DrawM.hs:560: accomodates ==> accommodates
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Frame.hs:90: overlayed ==> overlaid
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/FrameM.hs:23: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/FrameM.hs:66: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/FrameM.hs:100: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/FrameM.hs:147: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:294: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:297: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:297: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:307: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:309: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:310: nd ==> and, 2nd
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:329: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:597: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHelperM.hs:631: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:122: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:315: runnning ==> running
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:858: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:918: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:921: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:947: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:975: explicitely ==> explicitly
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1105: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1143: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1177: fAlt ==> fault
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1178: fAlt ==> fault
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1240: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1361: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanGlobalM.hs:1609: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanLocalM.hs:50: DrawM ==> drawn
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanLocalM.hs:242: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanLocalM.hs:292: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanLocalM.hs:718: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/HandleHumanLocalM.hs:742: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/InventoryM.hs:257: accout ==> account
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/InventoryM.hs:492: exolicitly ==> explicitly
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/InventoryM.hs:513: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/ItemDescription.hs:108: restEs ==> reset
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/ItemDescription.hs:112: restEs ==> reset
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/MonadClientUI.hs:326: allTime ==> all-time, all time
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/MonadClientUI.hs:330: allTime ==> all-time, all time
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Msg.hs:346: occurence ==> occurrence
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Msg.hs:353: occurence ==> occurrence
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Overlay.hs:67: overlayed ==> overlaid
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Overlay.hs:143: ColorFull ==> colorful, colorfully
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:55: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:56: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:57: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:58: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:58: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:59: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:60: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:61: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:62: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:63: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:64: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:74: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:75: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Slideshow.hs:75: als ==> also
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/UIOptions.hs:27: precendence ==> precedence
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/UIOptionsParse.hs:71: precendence ==> precedence
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Client/UI/Frontend/Common.hs:67: fro ==> for, from
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Actor.hs:80: perfoms ==> performs
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Actor.hs:140: overriden ==> overridden
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Faction.hs:109: wierdly ==> weirdly
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Item.hs:40: possesion ==> possession
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/JSFile.hs:1: storeage ==> storage
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/JSFile.hs:25: aribtrary ==> arbitrary
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Level.hs:228: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Level.hs:232: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Level.hs:233: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Level.hs:252: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Level.hs:252: accomodate ==> accommodate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/MonadStateRead.hs:110: bellow ==> below
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/MonadStateRead.hs:112: bellow ==> below
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Perception.hs:12: thorugh ==> through, thorough
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Save.hs:54: anyting ==> anything
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Save.hs:156: sav ==> save
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Save.hs:164: sav ==> save
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Thread.hs:20: childs ==> children, child's
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Thread.hs:21: childs ==> children, child's
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Tile.hs:165: changable ==> changeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Time.hs:37: lenght ==> length
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Vector.hs:82: arbirary ==> arbitrary
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Common/Vector.hs:87: lenght ==> length
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/BroadcastAtomic.hs:46: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/BroadcastAtomic.hs:46: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/BroadcastAtomic.hs:46: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/Commandline.hs:25: singnal ==> signal
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/Commandline.hs:142: trafic ==> traffic
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:96: mutliple ==> multiple
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:99: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:99: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:177: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:177: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:290: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:291: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:291: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:307: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:307: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:307: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:311: occured ==> occurred
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:463: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:464: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:464: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:465: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:478: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:479: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:479: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:522: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:522: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:596: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:597: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:598: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:620: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:620: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:620: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:671: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:672: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:673: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/CommonM.hs:675: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/EndM.hs:59: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/EndM.hs:59: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/EndM.hs:126: probabaly ==> probably
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/Fov.hs:325: considred ==> considered
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/FovDigital.hs:79: visiblity ==> visibility
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/FovDigital.hs:97: mosty ==> mostly
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/FovDigital.hs:273: cordinates ==> coordinates
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:54: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:55: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:56: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:58: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:59: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:60: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:61: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:81: does't ==> doesn't
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:86: does't ==> doesn't
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:90: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:91: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:92: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:94: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:95: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:96: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:97: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:191: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:191: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:203: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:204: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:204: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:217: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:217: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:217: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:222: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:223: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:223: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:224: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:266: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:267: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:267: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:269: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:286: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:287: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:287: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:289: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:320: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:321: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:326: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleAtomicM.hs:327: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:254: eventualy ==> eventually
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:671: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:672: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:673: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1018: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1019: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1021: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1025: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1026: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1028: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1093: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1094: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1095: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1096: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1104: resistable ==> resistible
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1147: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1148: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1149: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1150: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1335: trigered ==> triggered
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1533: becuase ==> because
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1663: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1663: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1663: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1671: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1671: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1736: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1737: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1737: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1749: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1750: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleEffectM.hs:1752: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:6: checkd ==> checked
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:648: Seaching ==> Searching
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:651: changable ==> changeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:949: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:949: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:950: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:965: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:965: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:981: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:981: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:990: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/HandleRequestM.hs:990: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:59: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:60: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:60: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:71: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:72: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:73: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:164: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:165: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ItemM.hs:165: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:67: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:67: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:73: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:76: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:81: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:105: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:105: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:156: wierd ==> weird
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:227: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:227: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:234: reenable ==> re-enable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:321: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:321: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:423: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:424: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:426: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:427: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:641: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/LoopM.hs:641: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/MonadServer.hs:111: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/MonadServer.hs:113: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/MonadServer.hs:202: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/MonadServer.hs:202: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:73: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:74: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:75: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:172: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:173: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:173: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:175: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:176: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:176: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:189: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:190: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:190: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:221: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:222: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:222: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:250: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:251: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:251: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:252: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:253: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/PeriodicM.hs:253: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/ProtocolM.hs:166: interate ==> iterate
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:64: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:65: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:74: transmition ==> transmission
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:89: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:89: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:96: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:96: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:101: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:101: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:109: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:109: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:114: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:114: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:154: occuring ==> occurring
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:298: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:298: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:382: postions ==> positions
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:386: inital ==> initial
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:428: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:429: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/StartM.hs:429: ser ==> set
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/AreaRnd.hs:269: nin ==> inn, min, bin, nine
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/AreaRnd.hs:271: nin ==> inn, min, bin, nine
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/AreaRnd.hs:273: nin ==> inn, min, bin, nine
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:99: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:100: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:108: aggresive ==> aggressive
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:119: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:124: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:128: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:131: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:134: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Cave.hs:137: mergable ==> mergeable
data/haskell-lambdahack-0.9.5.0/engine-src/Game/LambdaHack/Server/DungeonGen/Place.hs:52: coners ==> corners, coroners