data/octave-geometry-4.0.0/NEWS:83: efficent ==> efficient
data/octave-geometry-4.0.0/NEWS:123: Thi ==> The, this
data/octave-geometry-4.0.0/NEWS:128: geomtry ==> geometry
data/octave-geometry-4.0.0/inst/beltProblem.m:29: containig ==> containing
data/octave-geometry-4.0.0/inst/beltProblem.m:34: OUPUT ==> OUTPUT
data/octave-geometry-4.0.0/inst/beltProblem.m:145: tangets ==> tangents
data/octave-geometry-4.0.0/inst/clipPolygon.m:34: correspoding ==> corresponding
data/octave-geometry-4.0.0/inst/clipPolygon_clipper.m:102: nummbers ==> numbers
data/octave-geometry-4.0.0/inst/clipPolyline_clipper.m:17: inlin ==> inline
data/octave-geometry-4.0.0/inst/clipPolyline_clipper.m:18: inlin ==> inline
data/octave-geometry-4.0.0/inst/cov2ellipse.m:49: fro ==> for, from
data/octave-geometry-4.0.0/inst/polybool.m:32: constitues ==> constitutes
data/octave-geometry-4.0.0/inst/polygon2patch.m:26: optmized ==> optimized
data/octave-geometry-4.0.0/inst/polyjoin.m:27: wih ==> with
data/octave-geometry-4.0.0/inst/polysplit.m:51: lengthes ==> lengths
data/octave-geometry-4.0.0/inst/simplifyPolygon_geometry.m:32: parrallel ==> parallel
data/octave-geometry-4.0.0/inst/simplifyPolyline_geometry.m:26: constains ==> constrains, contains
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:35: ouput ==> output
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:44: intialize ==> initialize
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:48: nD ==> and, 2nd
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:54: nD ==> and, 2nd
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:62: nD ==> and, 2nd
data/octave-geometry-4.0.0/inst/@svg/loadpaths.m:65: Straigth ==> Straight
data/octave-geometry-4.0.0/inst/@svg/loadsvgdata.m:32: ouput ==> output
data/octave-geometry-4.0.0/inst/@svg/simplepath.py:99: omited ==> omitted
data/octave-geometry-4.0.0/inst/@svg/svg.m:43: Straigth ==> Straight
data/octave-geometry-4.0.0/inst/private/lineLoopGeo.m:24: indentifier ==> identifier
data/octave-geometry-4.0.0/src/clipper.cpp:186: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:192: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:193: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:203: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:218: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:224: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:225: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:233: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:234: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:244: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:247: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:468: ist ==> is, it, its, it's, sit, list
data/octave-geometry-4.0.0/src/clipper.cpp:644: currentY ==> currently
data/octave-geometry-4.0.0/src/clipper.cpp:646: currentY ==> currently
data/octave-geometry-4.0.0/src/clipper.cpp:647: currentY ==> currently
data/octave-geometry-4.0.0/src/clipper.cpp:1343: bottomE ==> bottom
data/octave-geometry-4.0.0/src/clipper.cpp:1355: bottomE ==> bottom
data/octave-geometry-4.0.0/src/clipper.cpp:1656: preceeds ==> precedes, proceeds
data/octave-geometry-4.0.0/src/clipper.cpp:2711: whereever ==> wherever
data/octave-geometry-4.0.0/src/clipper.cpp:3276: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3832: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3833: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3874: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3895: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3899: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3908: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3972: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3974: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3975: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3976: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3976: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3977: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3979: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:3998: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:4026: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:4600: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:4626: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.cpp:4627: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.hpp:72: perfomance ==> performance
data/octave-geometry-4.0.0/src/clipper.hpp:171: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/clipper.hpp:179: Childs ==> Children, child's
data/octave-geometry-4.0.0/src/martinez.cpp:23: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:141: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:143: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:147: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:152: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:152: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:153: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:155: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:155: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:156: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:161: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:161: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:163: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:164: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:235: dicarded ==> discarded
data/octave-geometry-4.0.0/src/martinez.cpp:307: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:307: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:313: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:313: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:315: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:315: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:321: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:321: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:329: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.cpp:329: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.h:50: inOut ==> input, in out
data/octave-geometry-4.0.0/src/martinez.h:85: posible ==> possible
data/octave-geometry-4.0.0/src/polygon.cpp:106: inOut ==> input, in out
data/octave-geometry-4.0.0/src/polygon.cpp:186: inOut ==> input, in out
data/octave-geometry-4.0.0/src/polygon.cpp:189: inOut ==> input, in out
data/octave-geometry-4.0.0/src/polygon.cpp:217: inOut ==> input, in out
data/octave-geometry-4.0.0/.pc/skip-unit-tests-svg.patch/inst/@svg/svg.m:43: Straigth ==> Straight