data/pygame-1.9.6+dfsg/README.rst:61: Appen ==> Append
data/pygame-1.9.6+dfsg/buildconfig/config_msys.py:174: Alway ==> Always
data/pygame-1.9.6+dfsg/docs/__init__.py:1: brower ==> browser
data/pygame-1.9.6+dfsg/docs/reST/c_api/base.rst:30: subsysytem ==> subsystem
data/pygame-1.9.6+dfsg/docs/reST/ext/utils.py:49: emtpy ==> empty
data/pygame-1.9.6+dfsg/docs/reST/ref/midi.rst:315: testin ==> testing
data/pygame-1.9.6+dfsg/docs/reST/ref/pixelarray.rst:288: Suface ==> Surface
data/pygame-1.9.6+dfsg/docs/reST/tut/ChimpLineByLine.rst:219: intializer ==> initializer
data/pygame-1.9.6+dfsg/docs/reST/tut/SurfarrayIntro.rst:88: commend ==> comment, command
data/pygame-1.9.6+dfsg/docs/reST/tut/newbieguide.rst:407: compling ==> compiling
data/pygame-1.9.6+dfsg/docs/reST/tut/tom_games4.rst:43: crate ==> create
data/pygame-1.9.6+dfsg/examples/chimp.py:83: intializer ==> initializer
data/pygame-1.9.6+dfsg/examples/chimp.py:138: Backgound ==> Background
data/pygame-1.9.6+dfsg/examples/fonty.py:46: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/fonty.py:50: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/fonty.py:60: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/fonty.py:66: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/fonty.py:83: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/headless_no_windows_needed.py:9: useage ==> usage
data/pygame-1.9.6+dfsg/examples/headless_no_windows_needed.py:51: useage ==> usage
data/pygame-1.9.6+dfsg/examples/midi.py:664: managable ==> manageable, manageably
data/pygame-1.9.6+dfsg/examples/oldalien.py:39: diretory ==> directory
data/pygame-1.9.6+dfsg/examples/readme.txt:12: transparancy ==> transparency
data/pygame-1.9.6+dfsg/examples/textinput.py:33: Initalize ==> Initialize
data/pygame-1.9.6+dfsg/examples/sound_array_demos.py:129: begining ==> beginning
data/pygame-1.9.6+dfsg/src_c/_camera.c:26: seperate ==> separate
data/pygame-1.9.6+dfsg/src_c/_freetype.c:192: Auxiliar ==> Auxiliary
data/pygame-1.9.6+dfsg/src_c/_pygame.h:40: libarary ==> library
data/pygame-1.9.6+dfsg/src_c/_pygame.h:719: accessable ==> accessible
data/pygame-1.9.6+dfsg/src_c/_surface.h:4: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/alphablit.c:5: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/base.c:768: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:947: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:954: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:980: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:987: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:1036: recieved ==> received
data/pygame-1.9.6+dfsg/src_c/base.c:1176: unitialized ==> uninitialized
data/pygame-1.9.6+dfsg/src_c/base.c:1241: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:1293: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:1309: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:1324: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/base.c:2225: intialization ==> initialization
data/pygame-1.9.6+dfsg/src_c/bufferproxy.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/bufferproxy.c:23: throught ==> thought, through, throughout
data/pygame-1.9.6+dfsg/src_c/cdrom.c:162: fO ==> of, for
data/pygame-1.9.6+dfsg/src_c/color.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/color.c:30: discrepencies ==> discrepancies
data/pygame-1.9.6+dfsg/src_c/color.c:1238: Calulate ==> Calculate
data/pygame-1.9.6+dfsg/src_c/draw.c:176: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/draw.c:326: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/draw.c:421: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/draw.c:473: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/draw.c:525: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/draw.c:597: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/fastevents.c:57: mutexs ==> mutexes
data/pygame-1.9.6+dfsg/src_c/gfxdraw.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/image.c:117: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/imageext.c:26: autmatically ==> automatically
data/pygame-1.9.6+dfsg/src_c/imageext.c:704: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/math.c:102: declerations ==> declarations
data/pygame-1.9.6+dfsg/src_c/math.c:488: occured ==> occurred
data/pygame-1.9.6+dfsg/src_c/math.c:1335: greate ==> greater, create, grate, great
data/pygame-1.9.6+dfsg/src_c/mixer.c:1119: incase ==> in case
data/pygame-1.9.6+dfsg/src_c/mixer.c:1538: layed ==> laid
data/pygame-1.9.6+dfsg/src_c/pgarrinter.h:15: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pixelarray.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/pixelarray.c:419: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/pypm.c:7511: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pypm.c:7564: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pypm.c:7568: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pypm.c:7574: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pypm.c:7579: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/pypm.c:9931: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/rwobject.c:177: Foward ==> Forward
data/pygame-1.9.6+dfsg/src_c/scrap.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap.h:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap_mac.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap_qnx.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap_win.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap_x11.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/scrap_x11.c:334: porperty ==> property
data/pygame-1.9.6+dfsg/src_c/scrap_x11.c:414: occured ==> occurred
data/pygame-1.9.6+dfsg/src_c/sdlmain_osx.m:136: reaon ==> reason
data/pygame-1.9.6+dfsg/src_c/surface.c:4: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/surface.c:3096: contigous ==> contiguous
data/pygame-1.9.6+dfsg/src_c/surface.c:3183: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/surface.c:3861: accessable ==> accessible
data/pygame-1.9.6+dfsg/src_c/surface.h:4: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/surface_fill.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/surflock.c:4: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/transform.c:124: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/transform.c:663: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/pixelarray_methods.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/src_c/pixelarray_methods.c:400: fO ==> of, for
data/pygame-1.9.6+dfsg/src_c/pixelarray_methods.c:585: fO ==> of, for
data/pygame-1.9.6+dfsg/src_c/pixelarray_methods.c:825: fO ==> of, for
data/pygame-1.9.6+dfsg/src_c/pixelcopy.c:106: Unsupport ==> Unsupported
data/pygame-1.9.6+dfsg/src_c/pixelcopy.c:512: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_c/bitmask.c:287: wont ==> won't
data/pygame-1.9.6+dfsg/src_c/bitmask.c:501: wont ==> won't
data/pygame-1.9.6+dfsg/src_c/SDL_gfx/SDL_gfxPrimitives.c:959: transfered ==> transferred
data/pygame-1.9.6+dfsg/src_c/SDL_gfx/SDL_gfxPrimitives.c:2505: supression ==> suppression
data/pygame-1.9.6+dfsg/src_c/SDL_gfx/SDL_gfxPrimitives.c:5495: apear ==> appear
data/pygame-1.9.6+dfsg/src_c/SDL_gfx/SDL_gfxPrimitives.c:5664: apear ==> appear
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:19846: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:19899: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:19903: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:19909: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:19914: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:23290: unparseable ==> unparsable
data/pygame-1.9.6+dfsg/src_c/_sdl2/audio.c:23971: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:2432: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:2485: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:2489: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:2495: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:2500: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/sdl2.c:4560: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:13407: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:13460: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:13464: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:13470: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:13475: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/src_c/_sdl2/video.c:18345: compiletime ==> compile time
data/pygame-1.9.6+dfsg/src_c/doc/cdrom_doc.h:6: nnumber ==> number
data/pygame-1.9.6+dfsg/src_c/freetype/ft_layout.c:378: intensional ==> intentional
data/pygame-1.9.6+dfsg/src_py/_numpysndarray.py:2: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/_numpysndarray.py:18: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/_numpysurfarray.py:2: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/_numpysurfarray.py:18: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/_numpysurfarray.py:136: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/src_py/_numpysurfarray.py:321: tranparent ==> transparent
data/pygame-1.9.6+dfsg/src_py/midi.py:137: Ouput ==> Output
data/pygame-1.9.6+dfsg/src_py/midi.py:145: testin ==> testing
data/pygame-1.9.6+dfsg/src_py/midi.py:188: Ouput ==> Output
data/pygame-1.9.6+dfsg/src_py/midi.py:196: testin ==> testing
data/pygame-1.9.6+dfsg/src_py/midi.py:275: whereever ==> wherever
data/pygame-1.9.6+dfsg/src_py/midi.py:417: whereever ==> wherever
data/pygame-1.9.6+dfsg/src_py/midi.py:525: miliseconds ==> milliseconds
data/pygame-1.9.6+dfsg/src_py/midi.py:676: freqency ==> frequency
data/pygame-1.9.6+dfsg/src_py/midi.py:693: freqency ==> frequency
data/pygame-1.9.6+dfsg/src_py/sndarray.py:2: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/sndarray.py:18: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/surfarray.py:2: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/surfarray.py:18: Appen ==> Append
data/pygame-1.9.6+dfsg/src_py/surfarray.py:237: tranparent ==> transparent
data/pygame-1.9.6+dfsg/src_py/sprite.py:391: failes ==> fails
data/pygame-1.9.6+dfsg/src_py/sprite.py:392: failes ==> fails
data/pygame-1.9.6+dfsg/src_py/sprite.py:1157: emtpy ==> empty
data/pygame-1.9.6+dfsg/src_py/draw_py.py:297: homogenity ==> homogeneity
data/pygame-1.9.6+dfsg/src_py/threads/__init__.py:292: stoping ==> stopping
data/pygame-1.9.6+dfsg/test/__main__.py:81: excutable ==> executable
data/pygame-1.9.6+dfsg/test/__main__.py:94: arguements ==> arguments
data/pygame-1.9.6+dfsg/test/__main__.py:94: arguemnts ==> arguments
data/pygame-1.9.6+dfsg/test/color_test.py:863: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/display_test.py:247: successfull ==> successful
data/pygame-1.9.6+dfsg/test/pixelarray_test.py:1059: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/pixelarray_test.py:1070: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/pixelarray_test.py:1075: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/pixelarray_test.py:1080: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/base_test.py:388: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/base_test.py:401: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/base_test.py:411: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/base_test.py:447: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/freetype_test.py:405: uninitalized ==> uninitialized
data/pygame-1.9.6+dfsg/test/freetype_test.py:704: uninitalized ==> uninitialized
data/pygame-1.9.6+dfsg/test/freetype_test.py:708: glpyhs ==> glyphs
data/pygame-1.9.6+dfsg/test/freetype_test.py:1126: assignement ==> assignment
data/pygame-1.9.6+dfsg/test/freetype_test.py:1297: convertion ==> conversion
data/pygame-1.9.6+dfsg/test/surface_test.py:403: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/surface_test.py:1503: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/surface_test.py:1566: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/surface_test.py:1600: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/surface_test.py:2475: conficts ==> conflicts
data/pygame-1.9.6+dfsg/test/time_test.py:131: acurate ==> accurate
data/pygame-1.9.6+dfsg/test/font_test.py:282: pased ==> passed
data/pygame-1.9.6+dfsg/test/run_tests__tests/run_tests__test.py:74: uite ==> suite
data/pygame-1.9.6+dfsg/test/run_tests__tests/run_tests__test.py:76: runing ==> running, ruining
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:120: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:127: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:129: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:130: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:144: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:145: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:147: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:148: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:164: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:167: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:167: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:169: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:171: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:172: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:173: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:177: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:179: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:188: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:191: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:195: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:203: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:210: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:247: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:249: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:314: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/arrinter.py:315: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/test/test_utils/run_tests.py:63: interative ==> interactive
data/pygame-1.9.6+dfsg/test/test_utils/png.py:764: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:956: fo ==> of, for
data/pygame-1.9.6+dfsg/test/test_utils/png.py:992: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1018: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1025: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1036: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1485: paeth ==> path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1486: Paeth ==> Path
data/pygame-1.9.6+dfsg/test/test_utils/png.py:1513: paeth ==> path
data/pygame-1.9.6+dfsg/debian/changelog:122: Bumb ==> Bump
data/pygame-1.9.6+dfsg/debian/changelog:324: compatiblity ==> compatibility
data/pygame-1.9.6+dfsg/debian/changelog:684: depedency ==> dependency
data/pygame-1.9.6+dfsg/debian/copyright:15: Appen ==> Append
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:60: accross ==> across
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:93: begining ==> beginning
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:119: continous ==> continuous
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:120: supression ==> suppression
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:128: consequtive ==> consecutive
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:150: temporarly ==> temporarily, temporary
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:181: posible ==> possible
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:205: transparancy ==> transparency
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:228: euclidian ==> euclidean
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:241: souce ==> source
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:272: Publically ==> Publicly
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:281: Publically ==> Publicly
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:294: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:295: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:309: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:310: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:324: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:325: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:339: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:340: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:354: contructor ==> constructor
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:367: pased ==> passed
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:376: contructor ==> constructor
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:389: argments ==> arguments
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:398: treshold ==> threshold
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:407: treshold ==> threshold
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:416: treshold ==> threshold
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:429: contructor ==> constructor
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:442: initalise ==> initialise
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:442: seperately ==> separately
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:455: lenth ==> length
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:468: assignements ==> assignments
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:472: assignement ==> assignment
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:481: paralell ==> parallel
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:490: paralell ==> parallel
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:499: paralell ==> parallel
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:508: paralell ==> parallel
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:530: containting ==> containing
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:543: opperations ==> operations
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:547: additionaly ==> additionally
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:560: interace ==> interface
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:569: postive ==> positive
data/pygame-1.9.6+dfsg/debian/patches/0003-Fix-spelling.patch:587: paramter ==> parameter
data/pygame-1.9.6+dfsg/debian/patches/sphinx3.patch:5: ouput ==> output
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/docs/reST/themes/classic/elements.html:4: accross ==> across
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/examples/sound_array_demos.py:129: begining ==> beginning
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/examples/sound_array_demos.py:147: begining ==> beginning
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/camera.h:118: temporarly ==> temporarily, temporary
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/camera_mac.m:337: posible ==> possible
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/font.c:485: transparancy ==> transparency
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelarray_methods.c:3: Appen ==> Append
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelarray_methods.c:21: euclidian ==> euclidean
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelarray_methods.c:400: fO ==> of, for
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelarray_methods.c:585: fO ==> of, for
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelarray_methods.c:825: fO ==> of, for
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelcopy.c:106: Unsupport ==> Unsupported
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelcopy.c:512: unsupport ==> unsupported
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/pixelcopy.c:975: souce ==> source
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/rotozoom.c:455: Publically ==> Publicly
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/rotozoom.c:505: Publically ==> Publicly
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx32.c:35: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx32.c:36: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64.c:35: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64.c:36: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64_gcc.c:35: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64_gcc.c:36: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64_msvc.c:31: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/scale_mmx64_msvc.c:32: convension ==> convention, conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:959: transfered ==> transferred
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:2505: supression ==> suppression
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:2505: continous ==> continuous
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:5495: apear ==> appear
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:5664: apear ==> appear
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_c/SDL_gfx/SDL_gfxPrimitives.c:6020: consequtive ==> consecutive
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/freetype.py:34: contructor ==> constructor
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/ftfont.py:113: pased ==> passed
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/ftfont.py:173: contructor ==> constructor
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:58: argments ==> arguments
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:391: failes ==> fails
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:392: failes ==> fails
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:968: treshold ==> threshold
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:985: treshold ==> threshold
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:1157: emtpy ==> empty
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sprite.py:1220: treshold ==> threshold
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/src_py/sysfont.py:314: contructor ==> constructor
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:388: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:401: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:411: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:447: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:587: initalise ==> initialise
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/base_test.py:587: seperately ==> separately
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/cdrom_test.py:113: lenth ==> length
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:405: uninitalized ==> uninitialized
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:704: uninitalized ==> uninitialized
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:708: glpyhs ==> glyphs
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:1123: assignements ==> assignments
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:1126: assignement ==> assignment
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/freetype_test.py:1297: convertion ==> conversion
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/math_test.py:328: paralell ==> parallel
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/math_test.py:340: paralell ==> parallel
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/math_test.py:1236: paralell ==> parallel
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/math_test.py:1251: paralell ==> parallel
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/mouse_test.py:108: containting ==> containing
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:403: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:1503: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:1566: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:1600: nd ==> and, 2nd
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:2475: conficts ==> conflicts
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:2508: opperations ==> operations
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/surface_test.py:2511: additionaly ==> additionally
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/time_test.py:131: acurate ==> accurate
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:410: interace ==> interface
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:508: postive ==> positive
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:769: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:961: fo ==> of, for
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:997: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1023: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1030: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1041: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1490: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1491: Paeth ==> Path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1518: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/0003-Fix-spelling.patch/test/test_utils/png.py:1861: paramter ==> parameter
data/pygame-1.9.6+dfsg/.pc/0005-Remove-font-test-set-bold.patch/test/font_test.py:280: pased ==> passed
data/pygame-1.9.6+dfsg/.pc/skip_flaky_tests_on_le.patch/test/font_test.py:280: pased ==> passed
data/pygame-1.9.6+dfsg/.pc/declare-encoding.patch/src_py/draw_py.py:296: homogenity ==> homogeneity
data/pygame-1.9.6+dfsg/.pc/ppc64-bitwise-shifts.patch/src_c/bitmask.c:268: wont ==> won't
data/pygame-1.9.6+dfsg/.pc/ppc64-bitwise-shifts.patch/src_c/bitmask.c:482: wont ==> won't
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:769: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:961: fo ==> of, for
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:997: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1023: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1030: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1041: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1490: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1491: Paeth ==> Path
data/pygame-1.9.6+dfsg/.pc/python3.9-array.tostring.patch/test/test_utils/png.py:1518: paeth ==> path
data/pygame-1.9.6+dfsg/.pc/sphinx3.patch/docs/reST/ext/utils.py:49: emtpy ==> empty