data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:12225: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:12278: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:12282: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:12288: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:12293: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.event.c:15754: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:2034: occured ==> occurred
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9327: occured ==> occurred
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9793: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9846: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9850: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9856: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:9861: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer.c:12067: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:4184: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:4237: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:4241: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:4247: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:4252: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.joystick.c:5739: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:9122: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:9175: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:9179: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:9185: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:9190: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.gfxdraw.c:10728: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rwobject.c:5779: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mouse.c:3453: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:4775: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:4828: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:4832: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:4838: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:4843: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.transform.c:6227: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:2625: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:2678: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:2682: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:2688: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:2693: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.scrap.c:3952: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:4133: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:4186: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:4190: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:4196: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:4201: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.controller.c:6190: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:3856: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:3909: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:3913: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:3919: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:3924: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.key.c:5795: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:4000: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:4053: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:4057: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:4063: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:4068: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.image.c:5810: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:4134: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:4187: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:4191: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:4197: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:4202: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.pygame_time.c:6884: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:28441: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:28494: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:28498: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:28504: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:28509: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.color.c:31520: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:2219: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:2272: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:2276: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:2282: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:2287: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.power.c:4083: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:5047: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:5100: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:5104: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:5110: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:5115: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.font.c:6677: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:12916: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:12969: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:12973: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:12979: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:12984: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.rect.c:14510: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:13836: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:13889: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:13893: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:13899: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:13904: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.surface.c:16018: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:2239: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:2292: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:2296: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:2302: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:2307: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.error.c:3904: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:11730: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:11783: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:11787: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:11793: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:11798: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.render.c:14046: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:13818: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:13871: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:13875: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:13881: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:13886: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.display.c:16713: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:3469: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:3522: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:3526: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:3532: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:3537: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.mixer_music.c:4869: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:7223: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:7276: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:7280: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:7286: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:7291: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.draw.c:8939: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen3/pygame_sdl2.locals.c:8341: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:12311: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:12364: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:12368: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:12374: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:12379: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.event.c:15577: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:2026: occured ==> occurred
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9319: occured ==> occurred
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9785: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9838: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9842: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9848: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:9853: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer.c:11980: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:4087: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:4140: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:4144: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:4150: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:4155: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.joystick.c:5561: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:9244: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:9297: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:9301: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:9307: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:9312: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.gfxdraw.c:10656: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:4727: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:4780: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:4784: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:4790: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:4795: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rwobject.c:6384: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mouse.c:3286: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:4631: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:4684: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:4688: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:4694: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:4699: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.transform.c:6043: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:2475: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:2528: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:2532: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:2538: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:2543: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.scrap.c:3771: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:4035: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:4088: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:4092: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:4098: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:4103: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.controller.c:6011: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:3677: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:3730: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:3734: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:3740: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:3745: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.key.c:5535: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:3876: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:3929: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:3933: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:3939: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:3944: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.image.c:5677: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:4033: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:4086: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:4090: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:4096: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:4101: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.pygame_time.c:6599: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:28981: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:29034: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:29038: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:29044: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:29049: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.color.c:31219: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:2058: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:2111: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:2115: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:2121: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:2126: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.power.c:3876: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:4952: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:5005: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:5009: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:5015: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:5020: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.font.c:6501: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:12760: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:12813: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:12817: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:12823: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:12828: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.rect.c:14130: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:13769: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:13822: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:13826: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:13832: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:13837: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.surface.c:15715: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:2095: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:2148: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:2152: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:2158: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:2163: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.error.c:3671: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:11532: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:11585: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:11589: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:11595: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:11600: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.render.c:13727: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:13953: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:14006: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:14010: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:14016: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:14021: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.display.c:16961: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:3316: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:3369: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:3373: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:3379: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:3384: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.mixer_music.c:4685: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:7075: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:7128: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:7132: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:7138: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:7143: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.draw.c:8713: compiletime ==> compile time
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:7905: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:7958: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:7962: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:7968: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:7973: nd ==> and, 2nd
data/pygame-sdl2-7.3.5/gen/pygame_sdl2.locals.c:9079: compiletime ==> compile time
data/pygame-sdl2-7.3.5/src/alphablit.c:5: Appen ==> Append
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:959: transfered ==> transferred
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:2505: supression ==> suppression
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:2505: continous ==> continuous
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:5496: apear ==> appear
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:5665: apear ==> appear
data/pygame-sdl2-7.3.5/src/SDL_gfxPrimitives.c:6022: consequtive ==> consecutive
data/pygame-sdl2-7.3.5/src/surface.h:4: Appen ==> Append
data/pygame-sdl2-7.3.5/src/SDL2_rotozoom.c:108: ba ==> by, be
data/pygame-sdl2-7.3.5/src/SDL2_rotozoom.c:135: ba ==> by, be
data/pygame-sdl2-7.3.5/src/SDL2_rotozoom.c:140: ba ==> by, be
data/pygame-sdl2-7.3.5/src/SDL2_rotozoom.c:156: ba ==> by, be
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sysfont.py:570: contructor ==> constructor
data/pygame-sdl2-7.3.5/src/pygame_sdl2/mixer.pyx:76: occured ==> occurred
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:58: argments ==> arguments
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:390: failes ==> fails
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:391: failes ==> fails
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:967: treshold ==> threshold
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:984: treshold ==> threshold
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:1147: emtpy ==> empty
data/pygame-sdl2-7.3.5/src/pygame_sdl2/sprite.py:1210: treshold ==> threshold
data/pygame-sdl2-7.3.5/src/pygame_sdl2/threads/__init__.py:292: stoping ==> stopping
data/pygame-sdl2-7.3.5/debian/copyright:23: Appen ==> Append