data/titanion-0.3.dfsg1/import/SDL_mixer.d:309: neccesary ==> necessary
data/titanion-0.3.dfsg1/import/SDL_video.d:805: intialization ==> initialization
data/titanion-0.3.dfsg1/import/openglu.d:73: widthout ==> without
data/titanion-0.3.dfsg1/import/openglu.d:358: Tesselation ==> Tessellation
data/titanion-0.3.dfsg1/import/openglu.d:485: tesselator ==> tessellator
data/titanion-0.3.dfsg1/debian/patches/dlang_v2.patch:128: inout ==> input, in out
data/titanion-0.3.dfsg1/debian/patches/dlang_v2.patch:175: inout ==> input, in out
data/titanion-0.3.dfsg1/debian/patches/dlang_v2.patch:184: inout ==> input, in out
data/titanion-0.3.dfsg1/debian/patches/dlang_v2.patch:299: inout ==> input, in out
data/titanion-0.3.dfsg1/debian/patches/dlang_v2.patch:1014: inout ==> input, in out
data/titanion-0.3.dfsg1/.pc/imports.patch/import/SDL_mixer.d:311: neccesary ==> necessary
data/titanion-0.3.dfsg1/.pc/imports.patch/import/SDL_video.d:805: intialization ==> initialization
data/titanion-0.3.dfsg1/.pc/imports.patch/import/openglu.d:78: widthout ==> without
data/titanion-0.3.dfsg1/.pc/imports.patch/import/openglu.d:363: Tesselation ==> Tessellation
data/titanion-0.3.dfsg1/.pc/imports.patch/import/openglu.d:490: tesselator ==> tessellator
data/titanion-0.3.dfsg1/.pc/dlang_v2.patch/src/abagames/ttn/bullet.d:34: inout ==> input, in out
data/titanion-0.3.dfsg1/.pc/dlang_v2.patch/src/abagames/ttn/enemy.d:348: inout ==> input, in out
data/titanion-0.3.dfsg1/.pc/dlang_v2.patch/src/abagames/ttn/enemy.d:358: inout ==> input, in out
data/titanion-0.3.dfsg1/.pc/dlang_v2.patch/src/abagames/ttn/enemy.d:1050: inout ==> input, in out
data/titanion-0.3.dfsg1/.pc/dlang_v2.patch/src/abagames/util/actor.d:57: inout ==> input, in out