data/trophy-2.0.3/depcomp:47: outputing ==> outputting
data/trophy-2.0.3/depcomp:308: Maked ==> Marked, made
data/trophy-2.0.3/depcomp:318: Maked ==> Marked, made
data/trophy-2.0.3/depcomp:322: Maked ==> Marked, made
data/trophy-2.0.3/README:25: changeing ==> changing
data/trophy-2.0.3/resources/trophy.6:7: Nd ==> And, 2nd
data/trophy-2.0.3/src/calabel.h:15: nwe ==> new
data/trophy-2.0.3/src/caslotselectiondialog.cpp:30: sav ==> save
data/trophy-2.0.3/src/caslotselectiondialog.cpp:84: Backgroud ==> Background
data/trophy-2.0.3/src/caslotselectiondialog.cpp:151: sav ==> save
data/trophy-2.0.3/src/computerplayer.cpp:94: wheter ==> whether
data/trophy-2.0.3/src/computerplayer.cpp:128: wheter ==> whether
data/trophy-2.0.3/src/computerplayer.cpp:152: wheter ==> whether
data/trophy-2.0.3/src/cachampionshipscreen.cpp:74: framebufer ==> framebuffer
data/trophy-2.0.3/src/caimagemanipulation.cpp:28: usefull ==> useful
data/trophy-2.0.3/src/caimagemanipulation.cpp:38: usefull ==> useful
data/trophy-2.0.3/src/caimagemanipulation.cpp:140: usefull ==> useful
data/trophy-2.0.3/src/caimagemanipulation.cpp:230: Unknow ==> Unknown
data/trophy-2.0.3/src/caloadingscreen.cpp:35: framebufer ==> framebuffer
data/trophy-2.0.3/src/camenu.cpp:106: framebufer ==> framebuffer
data/trophy-2.0.3/src/camenu.cpp:123: Backgroud ==> Background
data/trophy-2.0.3/src/cacarupgrades.h:11: ressources ==> resources
data/trophy-2.0.3/src/catrophy.cpp:59: paramters ==> parameters
data/trophy-2.0.3/src/catrophy.cpp:82: Proccess ==> Process
data/trophy-2.0.3/src/catrophy.cpp:239: occured ==> occurred
data/trophy-2.0.3/src/catrophy.cpp:440: fro ==> for, from
data/trophy-2.0.3/src/catrophy.cpp:1390: framebufer ==> framebuffer
data/trophy-2.0.3/src/cagoody.h:21: curently ==> currently
data/trophy-2.0.3/src/cagoody.h:39: wheter ==> whether
data/trophy-2.0.3/src/cadialog.cpp:58: framebufer ==> framebuffer
data/trophy-2.0.3/src/cadialog.cpp:81: Backgroud ==> Background
data/trophy-2.0.3/src/shopscreen.h:43: ressources ==> resources
data/trophy-2.0.3/src/catrophy.h:130: Persistance ==> Persistence
data/trophy-2.0.3/src/catrophy.h:238: ressources ==> resources
data/trophy-2.0.3/src/shopscreen.cpp:116: framebufer ==> framebuffer
data/trophy-2.0.3/src/player.cpp:30: chack ==> check, chalk, cheque
data/trophy-2.0.3/src/casignupscreen.cpp:245: Backgroud ==> Background
data/trophy-2.0.3/src/camenu.h:69: wheter ==> whether
data/trophy-2.0.3/src/cadustclowd.h:10: disapeared ==> disappeared
data/trophy-2.0.3/src/caimagemanipulation.h:16: fo ==> of, for
data/trophy-2.0.3/src/player.h:210: accelaration ==> acceleration
data/trophy-2.0.3/src/player.h:257: fullfilled ==> fulfilled
data/trophy-2.0.3/src/player.h:259: fullfilled ==> fulfilled
data/trophy-2.0.3/src/cartype.h:32: ressources ==> resources
data/trophy-2.0.3/src/caresources.cpp:144: catched ==> caught
data/trophy-2.0.3/debian/changelog:54: dont' ==> don't