data/trophy-2.0.3/depcomp:47: outputing ==> outputting data/trophy-2.0.3/depcomp:308: Maked ==> Marked, made data/trophy-2.0.3/depcomp:318: Maked ==> Marked, made data/trophy-2.0.3/depcomp:322: Maked ==> Marked, made data/trophy-2.0.3/README:25: changeing ==> changing data/trophy-2.0.3/resources/trophy.6:7: Nd ==> And, 2nd data/trophy-2.0.3/src/calabel.h:15: nwe ==> new data/trophy-2.0.3/src/caslotselectiondialog.cpp:30: sav ==> save data/trophy-2.0.3/src/caslotselectiondialog.cpp:84: Backgroud ==> Background data/trophy-2.0.3/src/caslotselectiondialog.cpp:151: sav ==> save data/trophy-2.0.3/src/computerplayer.cpp:94: wheter ==> whether data/trophy-2.0.3/src/computerplayer.cpp:128: wheter ==> whether data/trophy-2.0.3/src/computerplayer.cpp:152: wheter ==> whether data/trophy-2.0.3/src/cachampionshipscreen.cpp:74: framebufer ==> framebuffer data/trophy-2.0.3/src/caimagemanipulation.cpp:28: usefull ==> useful data/trophy-2.0.3/src/caimagemanipulation.cpp:38: usefull ==> useful data/trophy-2.0.3/src/caimagemanipulation.cpp:140: usefull ==> useful data/trophy-2.0.3/src/caimagemanipulation.cpp:230: Unknow ==> Unknown data/trophy-2.0.3/src/caloadingscreen.cpp:35: framebufer ==> framebuffer data/trophy-2.0.3/src/camenu.cpp:106: framebufer ==> framebuffer data/trophy-2.0.3/src/camenu.cpp:123: Backgroud ==> Background data/trophy-2.0.3/src/cacarupgrades.h:11: ressources ==> resources data/trophy-2.0.3/src/catrophy.cpp:59: paramters ==> parameters data/trophy-2.0.3/src/catrophy.cpp:82: Proccess ==> Process data/trophy-2.0.3/src/catrophy.cpp:239: occured ==> occurred data/trophy-2.0.3/src/catrophy.cpp:440: fro ==> for, from data/trophy-2.0.3/src/catrophy.cpp:1390: framebufer ==> framebuffer data/trophy-2.0.3/src/cagoody.h:21: curently ==> currently data/trophy-2.0.3/src/cagoody.h:39: wheter ==> whether data/trophy-2.0.3/src/cadialog.cpp:58: framebufer ==> framebuffer data/trophy-2.0.3/src/cadialog.cpp:81: Backgroud ==> Background data/trophy-2.0.3/src/shopscreen.h:43: ressources ==> resources data/trophy-2.0.3/src/catrophy.h:130: Persistance ==> Persistence data/trophy-2.0.3/src/catrophy.h:238: ressources ==> resources data/trophy-2.0.3/src/shopscreen.cpp:116: framebufer ==> framebuffer data/trophy-2.0.3/src/player.cpp:30: chack ==> check, chalk, cheque data/trophy-2.0.3/src/casignupscreen.cpp:245: Backgroud ==> Background data/trophy-2.0.3/src/camenu.h:69: wheter ==> whether data/trophy-2.0.3/src/cadustclowd.h:10: disapeared ==> disappeared data/trophy-2.0.3/src/caimagemanipulation.h:16: fo ==> of, for data/trophy-2.0.3/src/player.h:210: accelaration ==> acceleration data/trophy-2.0.3/src/player.h:257: fullfilled ==> fulfilled data/trophy-2.0.3/src/player.h:259: fullfilled ==> fulfilled data/trophy-2.0.3/src/cartype.h:32: ressources ==> resources data/trophy-2.0.3/src/caresources.cpp:144: catched ==> caught data/trophy-2.0.3/debian/changelog:54: dont' ==> don't