Flawfinder version 2.0.10, (C) 2001-2019 David A. Wheeler.
Number of rules (primarily dangerous function names) in C/C++ ruleset: 223
Examining data/hexxagon-1.0pl1/src/libhexx/lookup.h
Examining data/hexxagon-1.0pl1/src/libhexx/game.h
Examining data/hexxagon-1.0pl1/src/libhexx/view.h
Examining data/hexxagon-1.0pl1/src/libhexx/layout.h
Examining data/hexxagon-1.0pl1/src/libhexx/board.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/bitboard64.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/layout.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/libhexx.h
Examining data/hexxagon-1.0pl1/src/libhexx/lookup.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/game.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/board.h
Examining data/hexxagon-1.0pl1/src/libhexx/bitboard64.h
Examining data/hexxagon-1.0pl1/src/libhexx/move.cpp
Examining data/hexxagon-1.0pl1/src/libhexx/move.h
Examining data/hexxagon-1.0pl1/src/gui/gtkboardlist.h
Examining data/hexxagon-1.0pl1/src/gui/gtkscaleimage.h
Examining data/hexxagon-1.0pl1/src/gui/gamemodel.h
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboardedit.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkscaleimage.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkgameoverdialog.h
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboard.h
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboardedit.h
Examining data/hexxagon-1.0pl1/src/gui/helper_functions.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkaboutwindow.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboardplay.cpp
Examining data/hexxagon-1.0pl1/src/gui/helper_functions.h
Examining data/hexxagon-1.0pl1/src/gui/gtkaboutwindow.h
Examining data/hexxagon-1.0pl1/src/gui/gtknavbar.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkmainmenu.cpp
Examining data/hexxagon-1.0pl1/src/gui/hexxagon.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkscore.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkmainwindow.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkeditwindow.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkmainmenu.h
Examining data/hexxagon-1.0pl1/src/gui/gtknavbar.h
Examining data/hexxagon-1.0pl1/src/gui/gtkmainwindow.h
Examining data/hexxagon-1.0pl1/src/gui/gtkscore.h
Examining data/hexxagon-1.0pl1/src/gui/gtkeditwindow.h
Examining data/hexxagon-1.0pl1/src/gui/gtkboardlist.cpp
Examining data/hexxagon-1.0pl1/src/gui/gamemodel.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboardplay.h
Examining data/hexxagon-1.0pl1/src/gui/gtkgameoverdialog.cpp
Examining data/hexxagon-1.0pl1/src/gui/gtkhexxagonboard.cpp
Examining data/hexxagon-1.0pl1/src/gui/microtime.h

FINAL RESULTS:

data/hexxagon-1.0pl1/src/gui/gtkboardlist.cpp:59:24:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
    return std::string(getenv("HOME")) + "/.hexxagon";
data/hexxagon-1.0pl1/src/libhexx/game.cpp:270:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char str[64];
data/hexxagon-1.0pl1/src/libhexx/game.cpp:283:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char str[64];
data/hexxagon-1.0pl1/src/gui/gtkhexxagonboardplay.cpp:140:9:  [1] (obsolete) usleep:
  This C routine is considered obsolete (as opposed to the shell command by
  the same name). The interaction of this function with SIGALRM and other
  timer functions such as sleep(), alarm(), setitimer(), and nanosleep() is
  unspecified (CWE-676). Use nanosleep(2) or setitimer(2) instead.
        usleep(10000);
data/hexxagon-1.0pl1/src/libhexx/game.cpp:271:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	in.read(str, strlen(FILE_HDR_V1));
data/hexxagon-1.0pl1/src/libhexx/game.cpp:271:15:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	in.read(str, strlen(FILE_HDR_V1));
data/hexxagon-1.0pl1/src/libhexx/game.cpp:273:31:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	if(!memcmp(str, FILE_HDR_V1, strlen(FILE_HDR_V1)))
data/hexxagon-1.0pl1/src/libhexx/game.cpp:275:31:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	if(!memcmp(str, FILE_HDR_V2, strlen(FILE_HDR_V2)))
data/hexxagon-1.0pl1/src/libhexx/game.cpp:284:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	input.read(str, strlen(FILE_HDR_V1));
data/hexxagon-1.0pl1/src/libhexx/game.cpp:284:18:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	input.read(str, strlen(FILE_HDR_V1));
data/hexxagon-1.0pl1/src/libhexx/game.cpp:286:31:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	if(!memcmp(str, FILE_HDR_V1, strlen(FILE_HDR_V1)))
data/hexxagon-1.0pl1/src/libhexx/game.cpp:288:36:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	else if(!memcmp(str, FILE_HDR_V2, strlen(FILE_HDR_V2)))

ANALYSIS SUMMARY:

Hits = 12
Lines analyzed = 4789 in approximately 0.14 seconds (35165 lines/second)
Physical Source Lines of Code (SLOC) = 2889
Hits@level = [0]   1 [1]   9 [2]   2 [3]   1 [4]   0 [5]   0
Hits@level+ = [0+]  13 [1+]  12 [2+]   3 [3+]   1 [4+]   0 [5+]   0
Hits/KSLOC@level+ = [0+] 4.49983 [1+] 4.15369 [2+] 1.03842 [3+] 0.346141 [4+]   0 [5+]   0
Minimum risk level = 1
Not every hit is necessarily a security vulnerability.
There may be other security vulnerabilities; review your code!
See 'Secure Programming HOWTO'
(https://dwheeler.com/secure-programs) for more information.