Flawfinder version 2.0.10, (C) 2001-2019 David A. Wheeler.
Number of rules (primarily dangerous function names) in C/C++ ruleset: 223
Examining data/kbounce-20.04.3/board.cpp
Examining data/kbounce-20.04.3/gamewidget.cpp
Examining data/kbounce-20.04.3/mainwindow.h
Examining data/kbounce-20.04.3/board.h
Examining data/kbounce-20.04.3/backgroundselector.cpp
Examining data/kbounce-20.04.3/backgroundselector.h
Examining data/kbounce-20.04.3/wall.h
Examining data/kbounce-20.04.3/ball.h
Examining data/kbounce-20.04.3/debug.h
Examining data/kbounce-20.04.3/mainwindow.cpp
Examining data/kbounce-20.04.3/gameobject.h
Examining data/kbounce-20.04.3/main.cpp
Examining data/kbounce-20.04.3/ball.cpp
Examining data/kbounce-20.04.3/wall.cpp
Examining data/kbounce-20.04.3/renderer.h
Examining data/kbounce-20.04.3/gameobject.cpp
Examining data/kbounce-20.04.3/gamewidget.h
Examining data/kbounce-20.04.3/renderer.cpp

FINAL RESULTS:

data/kbounce-20.04.3/ball.cpp:113:26:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
        frame = KRandom::random() % m_framesNum;
data/kbounce-20.04.3/board.cpp:130:44:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
        ball->setRelativePos( 4 + KRandom::random() % ( TILE_NUM_W - 8 ),
data/kbounce-20.04.3/board.cpp:131:30:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
                4 + KRandom::random() % ( TILE_NUM_H - 8 ) );
data/kbounce-20.04.3/board.cpp:132:39:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
        ball->setVelocity( ((KRandom::random() & 1)*2-1)*m_ballVelocity,
data/kbounce-20.04.3/board.cpp:133:28:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
                ((KRandom::random() & 1)*2-1)*m_ballVelocity );
data/kbounce-20.04.3/renderer.cpp:119:29:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
        uint pos = KRandom::random() % dir.count();

ANALYSIS SUMMARY:

Hits = 6
Lines analyzed = 2867 in approximately 0.13 seconds (21483 lines/second)
Physical Source Lines of Code (SLOC) = 1897
Hits@level = [0]   0 [1]   0 [2]   0 [3]   6 [4]   0 [5]   0
Hits@level+ = [0+]   6 [1+]   6 [2+]   6 [3+]   6 [4+]   0 [5+]   0
Hits/KSLOC@level+ = [0+] 3.16289 [1+] 3.16289 [2+] 3.16289 [3+] 3.16289 [4+]   0 [5+]   0
Dot directories skipped = 1 (--followdotdir overrides)
Minimum risk level = 1
Not every hit is necessarily a security vulnerability.
There may be other security vulnerabilities; review your code!
See 'Secure Programming HOWTO'
(https://dwheeler.com/secure-programs) for more information.