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                                      .___ __  __   
          _________________  __ __  __| _/|__|/  |_ 
         / ___\_` __ \__  \ |  |  \/ __ | | \\_  __\
        / /_/  >  | \// __ \|  |  / /_/ | |  ||  |  
        \___  /|__|  (____  /____/\____ | |__||__|  
       /_____/            \/           \/           
              grep rough audit - static analysis tool
                  v2.8 written by @Wireghoul
=================================[justanotherhacker.com]===
lua-luv-1.36.0-0/.ci/bindcov.sh-35-# get all public uv_ functions from uv.h
lua-luv-1.36.0-0/.ci/bindcov.sh:36:for fn in `grep -oP "UV_EXTERN [^\(]+ uv_[^\(]+\(" deps/libuv/include/uv.h | sed 's/($//' | grep -oP "[^ ]+$"`; do
lua-luv-1.36.0-0/.ci/bindcov.sh-37-	# skip everything in the skipped array and any initialization/cleanup fns
##############################################
lua-luv-1.36.0-0/.ci/bindcov.sh-41-	# count all uses
lua-luv-1.36.0-0/.ci/bindcov.sh:42:	count=`grep -o "$fn" src/*.c | wc -l`
lua-luv-1.36.0-0/.ci/bindcov.sh-43-	# check if a luv_ version exists
##############################################
lua-luv-1.36.0-0/deps/luajit.cmake-76-  set ( CMAKE_EXE_LINKER_FLAGS "-pagezero_size 10000 -image_base 100000000 ${CMAKE_EXE_LINKER_FLAGS}" )
lua-luv-1.36.0-0/deps/luajit.cmake:77:  set ( LJVM_MODE machasm )
lua-luv-1.36.0-0/deps/luajit.cmake-78-else ()
lua-luv-1.36.0-0/deps/luajit.cmake:79:  set ( LJVM_MODE elfasm )
lua-luv-1.36.0-0/deps/luajit.cmake-80-endif ()
##############################################
lua-luv-1.36.0-0/src/dns.c-268-    if (!ip) ip = "0.0.0.0";
lua-luv-1.36.0-0/src/dns.c:269:    if (!uv_ip4_addr(ip, port, (struct sockaddr_in*)&addr)) {
lua-luv-1.36.0-0/src/dns.c-270-      addr.ss_family = AF_INET;
lua-luv-1.36.0-0/src/dns.c-271-    }
lua-luv-1.36.0-0/src/dns.c:272:    else if (!uv_ip6_addr(ip, port, (struct sockaddr_in6*)&addr)) {
lua-luv-1.36.0-0/src/dns.c-273-      addr.ss_family = AF_INET6;
##############################################
lua-luv-1.36.0-0/src/private.h-71-/* From tcp.c */
lua-luv-1.36.0-0/src/private.h:72:static void parse_sockaddr(lua_State* L, struct sockaddr_storage* address);
lua-luv-1.36.0-0/src/private.h-73-static void luv_connect_cb(uv_connect_t* req, int status);
##############################################
lua-luv-1.36.0-0/src/tcp.c-107-  int ret;
lua-luv-1.36.0-0/src/tcp.c:108:  if (uv_ip4_addr(host, port, (struct sockaddr_in*)&addr) &&
lua-luv-1.36.0-0/src/tcp.c:109:      uv_ip6_addr(host, port, (struct sockaddr_in6*)&addr)) {
lua-luv-1.36.0-0/src/tcp.c-110-    return luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
##############################################
lua-luv-1.36.0-0/src/tcp.c-120-
lua-luv-1.36.0-0/src/tcp.c:121:static void parse_sockaddr(lua_State* L, struct sockaddr_storage* address) {
lua-luv-1.36.0-0/src/tcp.c-122-  char ip[INET6_ADDRSTRLEN];
##############################################
lua-luv-1.36.0-0/src/tcp.c-148-  if (ret < 0) return luv_error(L, ret);
lua-luv-1.36.0-0/src/tcp.c:149:  parse_sockaddr(L, &address);
lua-luv-1.36.0-0/src/tcp.c-150-  return 1;
##############################################
lua-luv-1.36.0-0/src/tcp.c-158-  if (ret < 0) return luv_error(L, ret);
lua-luv-1.36.0-0/src/tcp.c:159:  parse_sockaddr(L, &address);
lua-luv-1.36.0-0/src/tcp.c-160-  return 1;
##############################################
lua-luv-1.36.0-0/src/tcp.c-186-  luv_handle_t* lhandle = handle->data;
lua-luv-1.36.0-0/src/tcp.c:187:  if (uv_ip4_addr(host, port, (struct sockaddr_in*)&addr) &&
lua-luv-1.36.0-0/src/tcp.c:188:      uv_ip6_addr(host, port, (struct sockaddr_in6*)&addr)) {
lua-luv-1.36.0-0/src/tcp.c-189-    return luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
##############################################
lua-luv-1.36.0-0/src/udp.c-87-  int ret;
lua-luv-1.36.0-0/src/udp.c:88:  if (uv_ip4_addr(host, port, (struct sockaddr_in*)&addr) &&
lua-luv-1.36.0-0/src/udp.c:89:      uv_ip6_addr(host, port, (struct sockaddr_in6*)&addr)) {
lua-luv-1.36.0-0/src/udp.c-90-    return luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
##############################################
lua-luv-1.36.0-0/src/udp.c-110-  if (ret < 0) return luv_error(L, ret);
lua-luv-1.36.0-0/src/udp.c:111:  parse_sockaddr(L, &address);
lua-luv-1.36.0-0/src/udp.c-112-  return 1;
##############################################
lua-luv-1.36.0-0/src/udp.c-178-
lua-luv-1.36.0-0/src/udp.c:179:static struct sockaddr* luv_check_addr(lua_State *L, struct sockaddr_storage* addr, int hostidx, int portidx) {
lua-luv-1.36.0-0/src/udp.c-180-  const char* host;
##############################################
lua-luv-1.36.0-0/src/udp.c-191-  if (host_type == LUA_TSTRING && port_type == LUA_TNUMBER) {
lua-luv-1.36.0-0/src/udp.c:192:    if (uv_ip4_addr(host, port, (struct sockaddr_in*)addr) &&
lua-luv-1.36.0-0/src/udp.c:193:        uv_ip6_addr(host, port, (struct sockaddr_in6*)addr)) {
lua-luv-1.36.0-0/src/udp.c-194-      luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
##############################################
lua-luv-1.36.0-0/src/udp.c-212-  port = luaL_checkinteger(L, portidx);
lua-luv-1.36.0-0/src/udp.c:213:  if (uv_ip4_addr(host, port, (struct sockaddr_in*)addr) &&
lua-luv-1.36.0-0/src/udp.c:214:      uv_ip6_addr(host, port, (struct sockaddr_in6*)addr)) {
lua-luv-1.36.0-0/src/udp.c-215-    luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
##############################################
lua-luv-1.36.0-0/src/udp.c-228-  luv_handle_t* lhandle = handle->data;
lua-luv-1.36.0-0/src/udp.c:229:  addr_ptr = luv_check_addr(L, &addr, 3, 4);
lua-luv-1.36.0-0/src/udp.c-230-  ref = luv_check_continuation(L, 5);
##############################################
lua-luv-1.36.0-0/src/udp.c-252-  uv_buf_t* bufs = luv_check_bufs_noref(L, 2, &count);
lua-luv-1.36.0-0/src/udp.c:253:  addr_ptr = luv_check_addr(L, &addr, 3, 4);
lua-luv-1.36.0-0/src/udp.c-254-  err_or_num_bytes = uv_udp_try_send(handle, bufs, count, addr_ptr);
##############################################
lua-luv-1.36.0-0/src/udp.c-299-  if (addr) {
lua-luv-1.36.0-0/src/udp.c:300:    parse_sockaddr(L, (struct sockaddr_storage*)addr);
lua-luv-1.36.0-0/src/udp.c-301-  }
##############################################
lua-luv-1.36.0-0/src/udp.c-346-  struct sockaddr_storage addr;
lua-luv-1.36.0-0/src/udp.c:347:  struct sockaddr* addr_ptr = luv_check_addr(L, &addr, 2, 3);
lua-luv-1.36.0-0/src/udp.c-348-  int ret = uv_udp_connect(handle, addr_ptr);
##############################################
lua-luv-1.36.0-0/src/udp.c-357-  if (ret < 0) return luv_error(L, ret);
lua-luv-1.36.0-0/src/udp.c:358:  parse_sockaddr(L, &address);
lua-luv-1.36.0-0/src/udp.c-359-  return 1;