cmake_minimum_required(VERSION 3.8.2) project(rpcs3) option(WITH_GDB "WITH_GDB" OFF) option(USE_NATIVE_INSTRUCTIONS "USE_NATIVE_INSTRUCTIONS makes rpcs3 compile with -march=native, which is useful for local builds, but not good for packages." ON) option(WITH_LLVM "Enable usage of LLVM library" ON) option(BUILD_LLVM_SUBMODULE "Build LLVM from git submodule" ON) option(USE_ALSA "ALSA audio backend" ON) option(USE_PULSE "PulseAudio audio backend" ON) option(USE_LIBEVDEV "libevdev-based joystick support" ON) option(USE_DISCORD_RPC "Discord rich presence integration" ON) option(USE_SYSTEM_ZLIB "Prefer system ZLIB instead of the builtin one" ON) option(USE_VULKAN "Vulkan render backend" ON) set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/rpcs3/cmake_modules") set(CMAKE_CXX_STANDARD 17) include(CheckCXXCompilerFlag) if (WITH_GDB) add_definitions(-DWITH_GDB_DEBUGGER) endif() if (NOT CMAKE_BUILD_TYPE) message(STATUS "No build type selected, default to Release") set(CMAKE_BUILD_TYPE "Release") endif() if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug") add_definitions(-DNDEBUG) endif() if(NOT CMAKE_SIZEOF_VOID_P EQUAL 8) message( FATAL_ERROR "RPCS3 can only be compiled on 64-bit platforms." ) endif() find_program(CCACHE_FOUND ccache) if (CCACHE_FOUND) set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache) set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ccache) endif() if(WIN32) add_definitions(-DUNICODE) add_definitions(-D_WIN32_WINNT=0x0602) endif() if(APPLE) include_directories(/opt/local/include) link_directories(/opt/local/lib) endif() add_subdirectory(Vulkan EXCLUDE_FROM_ALL) add_subdirectory(asmjitsrc EXCLUDE_FROM_ALL) add_subdirectory(3rdparty) # TODO: do real installation, including copying directory structure set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${PROJECT_BINARY_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${PROJECT_BINARY_DIR}/bin") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${PROJECT_BINARY_DIR}/bin") add_subdirectory(rpcs3)