data/box2d-2.4.1/docs/FAQ.md:5: Independant ==> Independent data/box2d-2.4.1/docs/collision.md:359: TOI ==> TO, TOY data/box2d-2.4.1/docs/dynamics.md:200: TOI ==> TO, TOY data/box2d-2.4.1/docs/dynamics.md:201: TOI ==> TO, TOY data/box2d-2.4.1/docs/dynamics.md:202: TOI ==> TO, TOY data/box2d-2.4.1/docs/dynamics.md:407: Acessing ==> Accessing data/box2d-2.4.1/docs/overview.md:111: TOI ==> TO, TOY data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:343: alpha-numeric ==> alphanumeric data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2177: priviledged ==> privileged data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2201: priviledged ==> privileged data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2245: priviledged ==> privileged data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2464: overriden ==> overridden data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2805: numer ==> number data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:2828: numer ==> number data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:4686: comaptible ==> compatible data/box2d-2.4.1/extern/glfw/include/GLFW/glfw3.h:4900: retrives ==> retrieves data/box2d-2.4.1/extern/glfw/src/cocoa_time.c:43: numer ==> number data/box2d-2.4.1/extern/glfw/src/cocoa_window.m:1261: numer ==> number data/box2d-2.4.1/extern/glfw/src/cocoa_window.m:1263: numer ==> number data/box2d-2.4.1/extern/glfw/src/cocoa_window.m:1266: numer ==> number data/box2d-2.4.1/extern/glfw/src/cocoa_window.m:1412: numer ==> number data/box2d-2.4.1/extern/glfw/src/cocoa_window.m:1415: numer ==> number data/box2d-2.4.1/extern/glfw/src/internal.h:384: numer ==> number data/box2d-2.4.1/extern/glfw/src/internal.h:642: numer ==> number data/box2d-2.4.1/extern/glfw/src/mappings.h:117: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:118: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:123: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:124: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:246: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:349: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/mappings.h:350: TE ==> THE, BE, WE data/box2d-2.4.1/extern/glfw/src/win32_init.c:523: embedd ==> embed data/box2d-2.4.1/extern/glfw/src/win32_init.c:538: embedd ==> embed data/box2d-2.4.1/extern/glfw/src/win32_joystick.c:179: fo ==> of, for data/box2d-2.4.1/extern/glfw/src/win32_window.c:213: numer ==> number data/box2d-2.4.1/extern/glfw/src/win32_window.c:994: numer ==> number data/box2d-2.4.1/extern/glfw/src/win32_window.c:1562: numer ==> number data/box2d-2.4.1/extern/glfw/src/win32_window.c:1566: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:211: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:618: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:622: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:627: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:629: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:633: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:638: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:638: numer ==> number data/box2d-2.4.1/extern/glfw/src/window.c:644: numer ==> number data/box2d-2.4.1/extern/glfw/src/wl_window.c:71: numer ==> number data/box2d-2.4.1/extern/glfw/src/wl_window.c:74: numer ==> number data/box2d-2.4.1/extern/glfw/src/wl_window.c:135: insufficent ==> insufficient data/box2d-2.4.1/extern/glfw/src/wl_window.c:620: numer ==> number data/box2d-2.4.1/extern/glfw/src/wl_window.c:623: numer ==> number data/box2d-2.4.1/extern/glfw/src/wl_window.c:1088: numer ==> number data/box2d-2.4.1/extern/glfw/src/x11_window.c:261: numer ==> number data/box2d-2.4.1/extern/glfw/src/x11_window.c:265: numer ==> number data/box2d-2.4.1/extern/glfw/src/x11_window.c:2205: numer ==> number data/box2d-2.4.1/extern/imgui/imgui.cpp:1709: UTILTIES ==> UTILITIES data/box2d-2.4.1/extern/imgui/imgui.cpp:2790: tht ==> the, that data/box2d-2.4.1/extern/imgui/imgui.cpp:3756: childs ==> children, child's data/box2d-2.4.1/extern/imgui/imgui.cpp:3895: programatically ==> programmatically data/box2d-2.4.1/extern/imgui/imgui.cpp:5875: programmaticaly ==> programmatically data/box2d-2.4.1/extern/imgui/imgui.cpp:7075: nd ==> and, 2nd data/box2d-2.4.1/extern/imgui/imgui.cpp:9256: discernable ==> discernible data/box2d-2.4.1/extern/imgui/imgui.h:89: ot ==> to, of, or data/box2d-2.4.1/extern/imgui/imgui.h:689: programatically ==> programmatically data/box2d-2.4.1/extern/imgui/imgui.h:699: programatically ==> programmatically data/box2d-2.4.1/extern/imgui/imgui.h:821: programatically ==> programmatically data/box2d-2.4.1/extern/imgui/imgui.h:1522: symetrical ==> symmetrical data/box2d-2.4.1/extern/imgui/imgui.h:1687: implicity ==> implicitly data/box2d-2.4.1/extern/imgui/imgui_demo.cpp:1127: nWe ==> new data/box2d-2.4.1/extern/imgui/imgui_demo.cpp:1127: nWe ==> new data/box2d-2.4.1/extern/imgui/imgui_demo.cpp:2385: poped ==> popped, pooped data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:659: superflous ==> superfluous data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:728: vertexes ==> vertices data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:745: vertexes ==> vertices data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:785: vertexes ==> vertices data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:808: vertexes ==> vertices data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:3122: te ==> the, be, we data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:3155: nd ==> and, 2nd data/box2d-2.4.1/extern/imgui/imgui_draw.cpp:3165: Te ==> The, be, we data/box2d-2.4.1/extern/imgui/imgui_internal.h:581: differenciate ==> differentiate data/box2d-2.4.1/extern/imgui/imgui_widgets.cpp:2091: responsability ==> responsibility data/box2d-2.4.1/extern/imgui/imgui_widgets.cpp:3034: alltogether ==> altogether, all together data/box2d-2.4.1/extern/imgui/imgui_widgets.cpp:4037: alltogether ==> altogether, all together data/box2d-2.4.1/extern/imgui/imgui_widgets.cpp:4263: differenciating ==> differentiating data/box2d-2.4.1/extern/imgui/imstb_rectpack.h:312: visted ==> visited data/box2d-2.4.1/extern/imgui/imstb_textedit.h:39: supress ==> suppress data/box2d-2.4.1/extern/imgui/imstb_textedit.h:696: implicity ==> implicitly data/box2d-2.4.1/extern/imgui/imstb_textedit.h:748: implicity ==> implicitly data/box2d-2.4.1/extern/imgui/imstb_truetype.h:78: neeed ==> need data/box2d-2.4.1/extern/imgui/imstb_truetype.h:251: tesselation ==> tessellation data/box2d-2.4.1/extern/imgui/imstb_truetype.h:697: publically ==> publicly data/box2d-2.4.1/extern/imgui/imstb_truetype.h:823: countours ==> contours, counters data/box2d-2.4.1/extern/imgui/imstb_truetype.h:919: threshhold ==> threshold data/box2d-2.4.1/extern/imgui/imstb_truetype.h:3233: threshhold ==> threshold data/box2d-2.4.1/extern/imgui/imstb_truetype.h:3368: tesselate ==> tessellate data/box2d-2.4.1/extern/imgui/imstb_truetype.h:3368: threshhold ==> threshold data/box2d-2.4.1/include/box2d/b2_body.h:83: co-ordinates ==> coordinates data/box2d-2.4.1/include/box2d/b2_body.h:346: diabled ==> disabled data/box2d-2.4.1/include/box2d/b2_collision.h:33: TOI ==> TO, TOY data/box2d-2.4.1/include/box2d/b2_common.h:82: TOI ==> TO, TOY data/box2d-2.4.1/include/box2d/b2_contact.h:190: TOI ==> TO, TOY data/box2d-2.4.1/include/box2d/b2_contact.h:193: TOI ==> TO, TOY data/box2d-2.4.1/include/box2d/b2_math.h:364: TOI ==> TO, TOY data/box2d-2.4.1/include/box2d/b2_settings.h:30: overriden ==> overridden data/box2d-2.4.1/src/collision/b2_time_of_impact.cpp:358: TOI ==> TO, TOY data/box2d-2.4.1/src/collision/b2_time_of_impact.cpp:403: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_friction_joint.cpp:39: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_friction_joint.cpp:41: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_island.cpp:431: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_island.cpp:462: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_island.cpp:472: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_motor_joint.cpp:42: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_motor_joint.cpp:44: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_prismatic_joint.cpp:73: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_prismatic_joint.cpp:75: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_prismatic_joint.cpp:486: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_pulley_joint.cpp:39: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_pulley_joint.cpp:44: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_revolute_joint.cpp:41: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_revolute_joint.cpp:43: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_revolute_joint.cpp:346: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_revolute_joint.cpp:353: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_weld_joint.cpp:41: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_weld_joint.cpp:43: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_wheel_joint.cpp:44: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_wheel_joint.cpp:46: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_wheel_joint.cpp:468: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_wheel_joint.cpp:482: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_wheel_joint.cpp:503: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_world.cpp:518: diabled ==> disabled data/box2d-2.4.1/src/dynamics/b2_world.cpp:584: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:599: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:606: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:609: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:630: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:644: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_world.cpp:669: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:717: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:725: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:730: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:733: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_world.cpp:742: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:764: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_world.cpp:773: bA ==> by, be data/box2d-2.4.1/src/dynamics/b2_world.cpp:815: TOI ==> TO, TOY data/box2d-2.4.1/src/dynamics/b2_world.cpp:950: TOI ==> TO, TOY data/box2d-2.4.1/testbed/main.cpp:51: occured ==> occurred data/box2d-2.4.1/testbed/tests/bullet_test.cpp:114: toi ==> to, toy data/box2d-2.4.1/testbed/tests/bullet_test.cpp:114: toi ==> to, toy data/box2d-2.4.1/testbed/tests/bullet_test.cpp:114: toi ==> to, toy data/box2d-2.4.1/testbed/tests/bullet_test.cpp:118: toi ==> to, toy data/box2d-2.4.1/testbed/tests/bullet_test.cpp:118: toi ==> to, toy data/box2d-2.4.1/testbed/tests/continuous_test.cpp:132: toi ==> to, toy data/box2d-2.4.1/testbed/tests/continuous_test.cpp:132: toi ==> to, toy data/box2d-2.4.1/testbed/tests/continuous_test.cpp:136: toi ==> to, toy data/box2d-2.4.1/testbed/tests/continuous_test.cpp:140: toi ==> to, toy data/box2d-2.4.1/testbed/tests/time_of_impact.cpp:72: toi ==> to, toy data/box2d-2.4.1/testbed/tests/time_of_impact.cpp:76: toi ==> to, toy data/box2d-2.4.1/unit-test/doctest.h:30: SEH ==> SHE data/box2d-2.4.1/unit-test/doctest.h:197: SEH ==> SHE