data/bsdgames-2.17/THANKS:68: som ==> some
data/bsdgames-2.17/AUTHORS:6: contributers ==> contributors
data/bsdgames-2.17/ChangeLog:1049: pres ==> press
data/bsdgames-2.17/ChangeLog:1963: should't ==> shouldn't
data/bsdgames-2.17/ChangeLog:2012: pres ==> press
data/bsdgames-2.17/ChangeLog:2329: grammer ==> grammar
data/bsdgames-2.17/ChangeLog:4114: pres ==> press
data/bsdgames-2.17/ChangeLog:5569: directort ==> directory
data/bsdgames-2.17/YEAR2000:20: complier ==> compiler
data/bsdgames-2.17/config.params:23: arn't ==> aren't
data/bsdgames-2.17/config.params:26: perfers ==> prefers
data/bsdgames-2.17/quiz/Makefile.bsd:13: pres ==> press
data/bsdgames-2.17/quiz/quiz.6.in:40: Nd ==> And, 2nd
data/bsdgames-2.17/quiz/rxp.c:53: equialent ==> equivalent
data/bsdgames-2.17/quiz/datfiles/collectives:23: ba ==> by, be
data/bsdgames-2.17/quiz/datfiles/latin:85: erro ==> error
data/bsdgames-2.17/quiz/datfiles/latin:103: varius ==> various
data/bsdgames-2.17/quiz/datfiles/locomotive:8: Consol ==> Console
data/bsdgames-2.17/quiz/datfiles/posneg:46: fro ==> for, from
data/bsdgames-2.17/quiz/datfiles/index.in:4: ans ==> and
data/bsdgames-2.17/quiz/datfiles/index.in:20: ans ==> and
data/bsdgames-2.17/quiz/datfiles/index.in:24: pres ==> press
data/bsdgames-2.17/quiz/datfiles/index.in:24: pres ==> press
data/bsdgames-2.17/quiz/datfiles/bard:46: commend ==> comment, command
data/bsdgames-2.17/quiz/datfiles/bard:206: ment ==> meant
data/bsdgames-2.17/quiz/datfiles/bard:209: wither ==> either, whether, weather
data/bsdgames-2.17/quiz/datfiles/ucc:120: opration ==> operation
data/bsdgames-2.17/quiz/datfiles/state:18: Rouge ==> Rogue
data/bsdgames-2.17/quiz/datfiles/state:34: ND ==> AND, 2ND
data/bsdgames-2.17/quiz/datfiles/state:34: ND ==> AND, 2ND
data/bsdgames-2.17/quiz/datfiles/state:34: prarie ==> prairie
data/bsdgames-2.17/quiz/datfiles/areas:82: ND ==> AND, 2ND
data/bsdgames-2.17/quiz/datfiles/ed:21: TE ==> THE, BE, WE
data/bsdgames-2.17/quiz/datfiles/ed:21: TE ==> THE, BE, WE
data/bsdgames-2.17/quiz/datfiles/ed:25: hte ==> the
data/bsdgames-2.17/quiz/datfiles/ed:25: hte ==> the
data/bsdgames-2.17/quiz/datfiles/elements:52: Te ==> The, be, we
data/bsdgames-2.17/quiz/datfiles/elements:56: Ba ==> By, be
data/bsdgames-2.17/quiz/datfiles/elements:60: Nd ==> And, 2nd
data/bsdgames-2.17/quiz/datfiles/greek:2: loosing ==> losing
data/bsdgames-2.17/quiz/datfiles/greek:6: loosing ==> losing
data/bsdgames-2.17/quiz/datfiles/Makefrag:33: pres ==> press
data/bsdgames-2.17/quiz/datfiles/africa:7: te ==> the, be, we
data/bsdgames-2.17/quiz/datfiles/poetry:29: wan ==> want
data/bsdgames-2.17/quiz/datfiles/poetry:87: Rime ==> Rhyme
data/bsdgames-2.17/quiz/datfiles/poetry:138: Wit ==> With
data/bsdgames-2.17/quiz/datfiles/pres:59: gard ==> guard
data/bsdgames-2.17/quiz/datfiles/pres:59: arry ==> array, carry
data/bsdgames-2.17/quiz/datfiles/pres:60: arry ==> array, carry
data/bsdgames-2.17/quiz/datfiles/pres:61: arry ==> array, carry
data/bsdgames-2.17/quiz/datfiles/pres:62: wight ==> weight, white, right, write
data/bsdgames-2.17/quiz/datfiles/pres:63: wight ==> weight, white, right, write
data/bsdgames-2.17/quiz/datfiles/pres:73: unio ==> union
data/bsdgames-2.17/quiz/datfiles/pres:74: unio ==> union
data/bsdgames-2.17/quiz/datfiles/pres:81: unio ==> union
data/bsdgames-2.17/quiz/datfiles/pres:81: unio ==> union
data/bsdgames-2.17/quiz/datfiles/pres:82: unio ==> union
data/bsdgames-2.17/quiz/datfiles/pres:85: unio ==> union
data/bsdgames-2.17/bcd/bcd.6:39: Nd ==> And, 2nd
data/bsdgames-2.17/fish/fish.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/caesar/caesar.6:38: Nd ==> And, 2nd
data/bsdgames-2.17/backgammon/backgammon/backgammon.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/backgammon/backgammon/backgammon.6.in:40: Nd ==> And, 2nd
data/bsdgames-2.17/backgammon/backgammon/main.c:319: maintainence ==> maintenance
data/bsdgames-2.17/backgammon/backgammon/text.c:90: ther ==> there, their, the, other
data/bsdgames-2.17/backgammon/backgammon/move.c:134: interruptable ==> interruptible
data/bsdgames-2.17/backgammon/backgammon/move.c:309: bloc ==> block
data/bsdgames-2.17/backgammon/backgammon/move.c:314: bloc ==> block
data/bsdgames-2.17/backgammon/teachgammon/ttext1.c:52: tE ==> the, be, we
data/bsdgames-2.17/backgammon/teachgammon/ttext1.c:55: tThe ==> the
data/bsdgames-2.17/backgammon/teachgammon/ttext1.c:66: carefuly ==> carefully
data/bsdgames-2.17/backgammon/common_source/save.c:94: creat ==> create
data/bsdgames-2.17/backgammon/common_source/save.c:110: creat ==> create
data/bsdgames-2.17/backgammon/common_source/fancy.c:52: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:57: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:67: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:91: botttom ==> bottom
data/bsdgames-2.17/backgammon/common_source/fancy.c:441: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:446: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:459: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:464: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:496: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:505: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:513: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:530: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:538: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:727: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:728: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/fancy.c:729: ND ==> AND, 2ND
data/bsdgames-2.17/backgammon/common_source/one.c:54: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:56: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:59: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:62: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:65: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:70: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/one.c:121: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/back.h:59: decending ==> descending
data/bsdgames-2.17/backgammon/common_source/back.h:95: quitted ==> quit
data/bsdgames-2.17/backgammon/common_source/back.h:137: checkd ==> checked
data/bsdgames-2.17/backgammon/common_source/table.c:81: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:82: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:88: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:95: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:107: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:111: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:131: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:139: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:145: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:151: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:155: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:161: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/backgammon/common_source/table.c:189: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/boggle/boggle/boggle.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/boggle/boggle/bog.c:642: abilty ==> ability
data/bsdgames-2.17/wtf/wtf.in:51: ans ==> and
data/bsdgames-2.17/wtf/wtf.in:53: ans ==> and
data/bsdgames-2.17/wtf/wtf.in:54: ans ==> and
data/bsdgames-2.17/wtf/wtf.in:56: ans ==> and
data/bsdgames-2.17/wtf/wtf.in:58: ans ==> and
data/bsdgames-2.17/wtf/wtf.6.in:10: Nd ==> And, 2nd
data/bsdgames-2.17/wtf/acronyms:14: ADN ==> AND
data/bsdgames-2.17/wtf/acronyms:23: AFAIR ==> AFFAIR
data/bsdgames-2.17/wtf/acronyms:208: embarrasing ==> embarrassing
data/bsdgames-2.17/wtf/acronyms:393: OT ==> TO, OF, OR
data/bsdgames-2.17/wtf/acronyms:574: WTH ==> WITH
data/bsdgames-2.17/wtf/acronyms.comp:10: ACI ==> ACPI
data/bsdgames-2.17/wtf/acronyms.comp:16: auxillary ==> auxiliary
data/bsdgames-2.17/wtf/acronyms.comp:38: ALS ==> ALSO
data/bsdgames-2.17/wtf/acronyms.comp:76: shif ==> shift
data/bsdgames-2.17/wtf/acronyms.comp:94: BA ==> BY, BE
data/bsdgames-2.17/wtf/acronyms.comp:144: BRE ==> BE, BRIE
data/bsdgames-2.17/wtf/acronyms.comp:273: DAA ==> DATA
data/bsdgames-2.17/wtf/acronyms.comp:483: FPR ==> FOR, FAR, FPS
data/bsdgames-2.17/wtf/acronyms.comp:644: IST ==> IS, IT, ITS, IT'S, SIT, LIST
data/bsdgames-2.17/wtf/acronyms.comp:842: ND ==> AND, 2ND
data/bsdgames-2.17/wtf/acronyms.comp:1425: WAN ==> WANT
data/bsdgames-2.17/banner/banner.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/morse/morse.c:65: alph ==> alpha
data/bsdgames-2.17/morse/morse.c:216: alph ==> alpha
data/bsdgames-2.17/morse/morse.c:240: alph ==> alpha
data/bsdgames-2.17/sail/pl_3.c:89: cant ==> can't
data/bsdgames-2.17/sail/pl_3.c:91: cant ==> can't
data/bsdgames-2.17/sail/pl_3.c:94: cant ==> can't
data/bsdgames-2.17/sail/pl_3.c:96: cant ==> can't
data/bsdgames-2.17/sail/pl_3.c:99: cant ==> can't
data/bsdgames-2.17/sail/pl_3.c:211: cant ==> can't
data/bsdgames-2.17/pom/pom.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/monop/execute.c:199: creat ==> create
data/bsdgames-2.17/monop/jail.c:111: doub ==> doubt, daub
data/bsdgames-2.17/monop/monop.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/monop/prop.c:160: peice ==> piece
data/bsdgames-2.17/monop/initdeck.c:260: paramater ==> parameter
data/bsdgames-2.17/monop/monop.h:127: propery ==> property, properly
data/bsdgames-2.17/monop/misc.c:133: origianl ==> original
data/bsdgames-2.17/arithmetic/arithmetic.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/countmail/countmail.6:34: Nd ==> And, 2nd
data/bsdgames-2.17/battlestar/command5.c:254: wee ==> we
data/bsdgames-2.17/battlestar/command6.c:157: Sade ==> Sad
data/bsdgames-2.17/battlestar/command7.c:197: bellow ==> below
data/bsdgames-2.17/battlestar/nightfile.c:675: tread ==> thread, treat
data/bsdgames-2.17/battlestar/nightfile.c:1018: trough ==> through
data/bsdgames-2.17/battlestar/parse.c:152: EVERYTHINGs ==> everything
data/bsdgames-2.17/battlestar/dayfile.c:663: Tread ==> Thread, treat
data/bsdgames-2.17/battlestar/dayfile.c:924: sightly ==> slightly
data/bsdgames-2.17/battlestar/dayfile.c:1032: trough ==> through
data/bsdgames-2.17/battlestar/battlestar.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/hack/hack.pri.c:126: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:176: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:209: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:227: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:292: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:293: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:309: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:346: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:373: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:385: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:406: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:408: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:443: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:512: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:529: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:658: levl ==> level
data/bsdgames-2.17/hack/hack.pri.c:708: levl ==> level
data/bsdgames-2.17/hack/data:150: wither ==> either, whether, weather
data/bsdgames-2.17/hack/Original_READ_ME:8: sav ==> save
data/bsdgames-2.17/hack/Original_READ_ME:44: independant ==> independent
data/bsdgames-2.17/hack/Original_READ_ME:49: Naturaly ==> Naturally
data/bsdgames-2.17/hack/hack.termcap.c:80: ND ==> AND, 2ND
data/bsdgames-2.17/hack/hack.termcap.c:80: TE ==> THE, BE, WE
data/bsdgames-2.17/hack/hack.termcap.c:119: ND ==> AND, 2ND
data/bsdgames-2.17/hack/hack.termcap.c:119: nd ==> and, 2nd
data/bsdgames-2.17/hack/hack.termcap.c:161: TE ==> THE, BE, WE
data/bsdgames-2.17/hack/hack.termcap.c:173: ND ==> AND, 2ND
data/bsdgames-2.17/hack/hack.termcap.c:222: ND ==> AND, 2ND
data/bsdgames-2.17/hack/hack.termcap.c:227: ND ==> AND, 2ND
data/bsdgames-2.17/hack/hack.fix:7: Normaly ==> Normally
data/bsdgames-2.17/hack/extern.h:591: uptodate ==> up-to-date
data/bsdgames-2.17/hack/hack.objnam.c:163: doesnt ==> doesn't, does not
data/bsdgames-2.17/hack/READ_ME:54: doesnt ==> doesn't, does not
data/bsdgames-2.17/hack/READ_ME:57: didnt ==> didn't
data/bsdgames-2.17/hack/hack.bones.c:143: creat ==> create
data/bsdgames-2.17/hack/hack.bones.c:160: uptodate ==> up-to-date
data/bsdgames-2.17/hack/hack.bones.c:164: levl ==> level
data/bsdgames-2.17/hack/hack.bones.c:164: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:425: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:459: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:552: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:553: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:571: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:574: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:586: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:588: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:589: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:591: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:595: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:597: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:605: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:607: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:609: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:611: levl ==> level
data/bsdgames-2.17/hack/hack.read.c:615: levl ==> level
data/bsdgames-2.17/hack/def.rm.h:114: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:112: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:129: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:130: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:139: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:140: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:383: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:383: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:399: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:399: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:400: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:400: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:401: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:401: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:402: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:402: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:403: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:403: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:432: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:434: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:436: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:477: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:504: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:516: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:517: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:521: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:522: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:526: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:527: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:615: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:631: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:654: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:663: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:671: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:679: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:687: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:745: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:825: levl ==> level
data/bsdgames-2.17/hack/hack.mklev.c:847: levl ==> level
data/bsdgames-2.17/hack/hack.unix.c:214: uptodate ==> up-to-date
data/bsdgames-2.17/hack/hack.unix.c:323: creat ==> create
data/bsdgames-2.17/hack/hack.unix.c:327: creat ==> create
data/bsdgames-2.17/hack/hack.mhitu.c:167: levl ==> level
data/bsdgames-2.17/hack/hack.mhitu.c:176: sting ==> string
data/bsdgames-2.17/hack/hack.mhitu.c:255: sting ==> string
data/bsdgames-2.17/hack/hack.mhitu.c:331: sting ==> string
data/bsdgames-2.17/hack/hack.mon.c:113: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:340: didnt ==> didn't
data/bsdgames-2.17/hack/hack.mon.c:372: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:428: LOD ==> LOAD
data/bsdgames-2.17/hack/hack.mon.c:555: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:571: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:591: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:604: levl ==> level
data/bsdgames-2.17/hack/hack.mon.c:916: levl ==> level
data/bsdgames-2.17/hack/hack.fight.c:366: levl ==> level
data/bsdgames-2.17/hack/hack.do.c:209: creat ==> create
data/bsdgames-2.17/hack/hack.do.c:292: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:83: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:84: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:85: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:86: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:90: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:91: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:94: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:95: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:131: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:134: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:135: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:138: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:141: levl ==> level
data/bsdgames-2.17/hack/hack.search.c:142: levl ==> level
data/bsdgames-2.17/hack/hack.do_wear.c:339: didnt ==> didn't
data/bsdgames-2.17/hack/hack.shk.c:955: didnt ==> didn't
data/bsdgames-2.17/hack/hack.shk.c:1072: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:132: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:190: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:205: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:253: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:254: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:270: didnt ==> didn't
data/bsdgames-2.17/hack/hack.vault.c:273: didnt ==> didn't
data/bsdgames-2.17/hack/hack.vault.c:283: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:315: levl ==> level
data/bsdgames-2.17/hack/hack.vault.c:322: levl ==> level
data/bsdgames-2.17/hack/hack.mkshop.c:307: levl ==> level
data/bsdgames-2.17/hack/hack.mkshop.c:308: levl ==> level
data/bsdgames-2.17/hack/hack.mkshop.c:325: levl ==> level
data/bsdgames-2.17/hack/rumors:17: wouldnt ==> wouldn't
data/bsdgames-2.17/hack/rumors:367: excercising ==> exercising
data/bsdgames-2.17/hack/rumors:441: wee ==> we
data/bsdgames-2.17/hack/hack.cmd.c:371: levl ==> level
data/bsdgames-2.17/hack/hack.cmd.c:372: levl ==> level
data/bsdgames-2.17/hack/hack.dog.c:263: levl ==> level
data/bsdgames-2.17/hack/hack.dog.c:330: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:85: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:93: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:119: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:121: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:124: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:149: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:150: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:160: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:170: levl ==> level
data/bsdgames-2.17/hack/hack.mkmaze.c:204: levl ==> level
data/bsdgames-2.17/hack/hack.lev.c:98: levl ==> level
data/bsdgames-2.17/hack/hack.lev.c:98: levl ==> level
data/bsdgames-2.17/hack/hack.lev.c:243: levl ==> level
data/bsdgames-2.17/hack/hack.lev.c:243: levl ==> level
data/bsdgames-2.17/hack/hack.6.in:66: Nd ==> And, 2nd
data/bsdgames-2.17/hack/hack.zap.c:299: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:405: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:429: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:460: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:523: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:529: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:531: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:623: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:624: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:626: levl ==> level
data/bsdgames-2.17/hack/hack.zap.c:627: levl ==> level
data/bsdgames-2.17/hack/hack.save.c:107: creat ==> create
data/bsdgames-2.17/hack/hack.save.c:201: creat ==> create
data/bsdgames-2.17/hack/hack.trap.c:409: levl ==> level
data/bsdgames-2.17/hack/hack.trap.c:421: levl ==> level
data/bsdgames-2.17/hack/hack.trap.c:547: levl ==> level
data/bsdgames-2.17/hack/hack.Decl.c:77: levl ==> level
data/bsdgames-2.17/hack/hack.makemon.c:232: levl ==> level
data/bsdgames-2.17/hack/config.h:66: doesnt ==> doesn't, does not
data/bsdgames-2.17/hack/config.h:201: doesnt ==> doesn't, does not
data/bsdgames-2.17/hack/hack.c:97: levl ==> level
data/bsdgames-2.17/hack/hack.c:123: levl ==> level
data/bsdgames-2.17/hack/hack.c:135: levl ==> level
data/bsdgames-2.17/hack/hack.c:167: levl ==> level
data/bsdgames-2.17/hack/hack.c:175: levl ==> level
data/bsdgames-2.17/hack/hack.c:219: levl ==> level
data/bsdgames-2.17/hack/hack.c:230: levl ==> level
data/bsdgames-2.17/hack/hack.c:231: levl ==> level
data/bsdgames-2.17/hack/hack.c:251: levl ==> level
data/bsdgames-2.17/hack/hack.c:252: levl ==> level
data/bsdgames-2.17/hack/hack.c:282: levl ==> level
data/bsdgames-2.17/hack/hack.c:283: levl ==> level
data/bsdgames-2.17/hack/hack.c:290: levl ==> level
data/bsdgames-2.17/hack/hack.c:291: levl ==> level
data/bsdgames-2.17/hack/hack.c:565: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:569: levl ==> level
data/bsdgames-2.17/hack/hack.c:579: levl ==> level
data/bsdgames-2.17/hack/hack.c:590: levl ==> level
data/bsdgames-2.17/hack/hack.c:608: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:617: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:636: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:639: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:642: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:642: corrct ==> correct
data/bsdgames-2.17/hack/hack.c:706: levl ==> level
data/bsdgames-2.17/hack/hack.c:741: levl ==> level
data/bsdgames-2.17/hack/hack.c:754: levl ==> level
data/bsdgames-2.17/hack/hack.c:796: levl ==> level
data/bsdgames-2.17/hack/hack.c:802: levl ==> level
data/bsdgames-2.17/hack/hack.c:803: levl ==> level
data/bsdgames-2.17/hack/hack.c:804: levl ==> level
data/bsdgames-2.17/hack/hack.c:805: levl ==> level
data/bsdgames-2.17/hack/hack.c:811: levl ==> level
data/bsdgames-2.17/hack/hack.apply.c:290: levl ==> level
data/bsdgames-2.17/hack/hack.apply.c:380: levl ==> level
data/bsdgames-2.17/hack/hack.apply.c:398: levl ==> level
data/bsdgames-2.17/hack/hack.apply.c:471: levl ==> level
data/bsdgames-2.17/hack/hack.apply.c:495: levl ==> level
data/bsdgames-2.17/hack/hack.end.c:592: nd ==> and, 2nd
data/bsdgames-2.17/hack/hack.invent.c:780: doesnt ==> doesn't, does not
data/bsdgames-2.17/hack/hack.main.c:314: uptodate ==> up-to-date
data/bsdgames-2.17/wargames/wargames.6:34: Nd ==> And, 2nd
data/bsdgames-2.17/tetris/tetris.6.in:40: Nd ==> And, 2nd
data/bsdgames-2.17/tetris/screen.c:116: te ==> the, be, we
data/bsdgames-2.17/tetris/tetris.h:79: coordiates ==> coordinates
data/bsdgames-2.17/hunt/huntd/huntd.6.in:38: Nd ==> And, 2nd
data/bsdgames-2.17/hunt/hunt/hunt.6.in:38: Nd ==> And, 2nd
data/bsdgames-2.17/hunt/hunt/hunt.c:895: TE ==> THE, BE, WE
data/bsdgames-2.17/hunt/hunt/hunt.c:953: TE ==> THE, BE, WE
data/bsdgames-2.17/factor/factor.6:45: Nd ==> And, 2nd
data/bsdgames-2.17/dab/dab.6:32: Nd ==> And, 2nd
data/bsdgames-2.17/wump/wump.c:226: dum ==> dumb
data/bsdgames-2.17/wump/wump.c:226: dum ==> dumb
data/bsdgames-2.17/wump/wump.c:226: dum ==> dumb
data/bsdgames-2.17/wump/wump.c:226: dum ==> dumb
data/bsdgames-2.17/wump/wump.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/number/number.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/rain/rain.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/cribbage/cribbage.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/cribbage/Makefile.bsd:15: FILESNAME ==> FILENAME, FILENAMES
data/bsdgames-2.17/cribbage/io.c:178: unambigous ==> unambiguous
data/bsdgames-2.17/primes/primes.6:43: Nd ==> And, 2nd
data/bsdgames-2.17/dm/dm.conf.5.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/dm/dm.8.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/tests/caesar.197816out:1: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/tests/caesar.197816out:1: hart ==> heart, harm
data/bsdgames-2.17/tests/caesar.197816out:1: Autor ==> Author
data/bsdgames-2.17/trek/autover.c:52: whereever ==> wherever
data/bsdgames-2.17/trek/computer.c:66: whereever ==> wherever
data/bsdgames-2.17/trek/dumpgame.c:93: creat ==> create
data/bsdgames-2.17/trek/attack.c:82: tothe ==> to the
data/bsdgames-2.17/trek/attack.c:121: tothe ==> to the
data/bsdgames-2.17/trek/attack.c:122: tothe ==> to the
data/bsdgames-2.17/trek/dcrept.c:100: consistancy ==> consistency
data/bsdgames-2.17/trek/phaser.c:81: anual ==> annual
data/bsdgames-2.17/trek/setwarp.c:49: consistancy ==> consistency
data/bsdgames-2.17/trek/warp.c:160: bizzare ==> bizarre
data/bsdgames-2.17/trek/trek.h:288: torpedos ==> torpedoes
data/bsdgames-2.17/trek/trek.h:344: indicies ==> indices
data/bsdgames-2.17/trek/main.c:147: excercises ==> exercises
data/bsdgames-2.17/trek/snova.c:118: occuring ==> occurring
data/bsdgames-2.17/trek/schedule.c:75: parm ==> param, pram, parma
data/bsdgames-2.17/trek/schedule.c:86: parm ==> param, pram, parma
data/bsdgames-2.17/trek/schedule.c:111: parm ==> param, pram, parma
data/bsdgames-2.17/trek/schedule.c:134: parm ==> param, pram, parma
data/bsdgames-2.17/trek/schedule.c:145: Abreviated ==> Abbreviated
data/bsdgames-2.17/trek/torped.c:92: torpedos ==> torpedoes
data/bsdgames-2.17/trek/trek.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/trek/trek.6.in:107: anual ==> annual
data/bsdgames-2.17/trek/USD.doc/trek.me:48: fo ==> of, for
data/bsdgames-2.17/trek/USD.doc/trek.me:51: fo ==> of, for
data/bsdgames-2.17/trek/USD.doc/trek.me:295: TE ==> THE, BE, WE
data/bsdgames-2.17/trek/USD.doc/trek.me:447: TE ==> THE, BE, WE
data/bsdgames-2.17/trek/USD.doc/trek.me:953: fRo ==> for, from
data/bsdgames-2.17/trek/USD.doc/trek.me:959: fRo ==> for, from
data/bsdgames-2.17/trek/USD.doc/trek.me:961: fRo ==> for, from
data/bsdgames-2.17/trek/USD.doc/trek.me:965: TE ==> THE, BE, WE
data/bsdgames-2.17/trek/USD.doc/spell.ok:21: anual ==> annual
data/bsdgames-2.17/trek/USD.doc/spell.ok:35: fo ==> of, for
data/bsdgames-2.17/trek/DOC/trekmanual.nr:34: FO ==> OF, FOR
data/bsdgames-2.17/trek/DOC/trekmanual.nr:38: FO ==> OF, FOR
data/bsdgames-2.17/trek/DOC/trekmanual.nr:63: ninty ==> ninety, minty
data/bsdgames-2.17/trek/DOC/trekmanual.nr:639: whereever ==> wherever
data/bsdgames-2.17/trek/DOC/trekmanual.nr:678: seperating ==> separating
data/bsdgames-2.17/robots/robots.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/robots/extern.c:61: itslef ==> itself
data/bsdgames-2.17/robots/auto.c:146: ans ==> and
data/bsdgames-2.17/robots/auto.c:147: ans ==> and
data/bsdgames-2.17/robots/auto.c:168: ans ==> and
data/bsdgames-2.17/robots/auto.c:169: ans ==> and
data/bsdgames-2.17/pig/pig.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/random/random.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/fortune/Notes:45: mysogynist ==> misogynist
data/bsdgames-2.17/fortune/Notes:47: mysogynist ==> misogynist
data/bsdgames-2.17/fortune/Notes:56: mysogynist ==> misogynist
data/bsdgames-2.17/fortune/fortune/fortune.c:254: creat ==> create
data/bsdgames-2.17/fortune/fortune/fortune.6.in:40: Nd ==> And, 2nd
data/bsdgames-2.17/fortune/strfile/strfile.c:190: evalute ==> evaluate
data/bsdgames-2.17/fortune/strfile/strfile.c:494: paramater ==> parameter
data/bsdgames-2.17/fortune/strfile/strfile.8:41: Nd ==> And, 2nd
data/bsdgames-2.17/fortune/datfiles/zippy.sp.ok:29: DIDI ==> DID
data/bsdgames-2.17/fortune/datfiles/zippy.sp.ok:46: FLOATATION ==> FLOTATION
data/bsdgames-2.17/fortune/datfiles/zippy.sp.ok:50: GORRY ==> GORY
data/bsdgames-2.17/fortune/datfiles/zippy.sp.ok:163: fuschia ==> fuchsia
data/bsdgames-2.17/fortune/datfiles/netbsd:436: Dillema ==> Dilemma
data/bsdgames-2.17/fortune/datfiles/fortunes-o.real:83: stings ==> strings
data/bsdgames-2.17/fortune/datfiles/fortunes-o.real:142: suh ==> such
data/bsdgames-2.17/fortune/datfiles/fortunes2:14: Leary ==> Leery
data/bsdgames-2.17/fortune/datfiles/fortunes2:36: commend ==> comment, command
data/bsdgames-2.17/fortune/datfiles/fortunes2:148: philisophical ==> philosophical
data/bsdgames-2.17/fortune/datfiles/fortunes2:371: attache ==> attaché, attached, attach
data/bsdgames-2.17/fortune/datfiles/fortunes2:503: vie ==> via
data/bsdgames-2.17/fortune/datfiles/fortunes2:707: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2:821: manger ==> manager
data/bsdgames-2.17/fortune/datfiles/fortunes2:827: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2:1164: Ist ==> Is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:1166: Ist ==> Is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:1428: claus ==> clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:1435: claus ==> clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:1599: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:1603: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:1625: inital ==> initial
data/bsdgames-2.17/fortune/datfiles/fortunes2:1642: Everthing ==> Everything
data/bsdgames-2.17/fortune/datfiles/fortunes2:1688: wile ==> while
data/bsdgames-2.17/fortune/datfiles/fortunes2:1694: thi ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:1698: speling ==> spelling
data/bsdgames-2.17/fortune/datfiles/fortunes2:2962: accidently ==> accidentally
data/bsdgames-2.17/fortune/datfiles/fortunes2:3149: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2:3420: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:3584: wan ==> want
data/bsdgames-2.17/fortune/datfiles/fortunes2:3585: sightly ==> slightly
data/bsdgames-2.17/fortune/datfiles/fortunes2:4109: onself ==> oneself
data/bsdgames-2.17/fortune/datfiles/fortunes2:4862: writting ==> writing
data/bsdgames-2.17/fortune/datfiles/fortunes2:4985: wither ==> either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:5257: wither ==> either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:5494: fave ==> save
data/bsdgames-2.17/fortune/datfiles/fortunes2:5963: EXPERIMANTAL ==> EXPERIMENTAL
data/bsdgames-2.17/fortune/datfiles/fortunes2:6284: ot ==> to, of, or
data/bsdgames-2.17/fortune/datfiles/fortunes2:7228: Curiousity ==> Curiosity
data/bsdgames-2.17/fortune/datfiles/fortunes2:7419: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:7420: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:8060: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes2:8329: Alo ==> Also
data/bsdgames-2.17/fortune/datfiles/fortunes2:9047: wither ==> either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:9684: builded ==> built
data/bsdgames-2.17/fortune/datfiles/fortunes2:9704: Whos ==> Whose, who's
data/bsdgames-2.17/fortune/datfiles/fortunes2:9783: Theses ==> These, thesis
data/bsdgames-2.17/fortune/datfiles/fortunes2:9953: Dum ==> Dumb
data/bsdgames-2.17/fortune/datfiles/fortunes2:10351: beacuse ==> because
data/bsdgames-2.17/fortune/datfiles/fortunes2:10592: occassionally ==> occasionally
data/bsdgames-2.17/fortune/datfiles/fortunes2:10609: suprisingly ==> surprisingly
data/bsdgames-2.17/fortune/datfiles/fortunes2:10620: worser ==> worse
data/bsdgames-2.17/fortune/datfiles/fortunes2:10747: ower ==> lower, owner, over
data/bsdgames-2.17/fortune/datfiles/fortunes2:11150: sting ==> string
data/bsdgames-2.17/fortune/datfiles/fortunes2:11433: unamed ==> unnamed
data/bsdgames-2.17/fortune/datfiles/fortunes2:11463: fo ==> of, for
data/bsdgames-2.17/fortune/datfiles/fortunes2:11475: Vell ==> Well
data/bsdgames-2.17/fortune/datfiles/fortunes2:11481: Vell ==> Well
data/bsdgames-2.17/fortune/datfiles/fortunes2:11694: busses ==> buses
data/bsdgames-2.17/fortune/datfiles/fortunes2:11727: sting ==> string
data/bsdgames-2.17/fortune/datfiles/fortunes2:11937: Cincinnatti ==> Cincinnati
data/bsdgames-2.17/fortune/datfiles/fortunes2:12195: nowdays ==> nowadays
data/bsdgames-2.17/fortune/datfiles/fortunes2:12391: missle ==> missile
data/bsdgames-2.17/fortune/datfiles/fortunes2:12606: Guiness ==> Guinness
data/bsdgames-2.17/fortune/datfiles/fortunes2:12671: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:13103: repentence ==> repentance
data/bsdgames-2.17/fortune/datfiles/fortunes2:13116: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:13122: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:13300: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:13700: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes2:14190: flouride ==> fluoride
data/bsdgames-2.17/fortune/datfiles/fortunes2:14291: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:14292: sie ==> size, sigh
data/bsdgames-2.17/fortune/datfiles/fortunes2:14905: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:15035: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes2:15338: Tommorrow ==> Tomorrow
data/bsdgames-2.17/fortune/datfiles/fortunes2:15657: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:16287: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:16289: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:16291: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:16293: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:16803: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes2:16864: supercede ==> supersede
data/bsdgames-2.17/fortune/datfiles/fortunes2:16868: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:17326: Guiness ==> Guinness
data/bsdgames-2.17/fortune/datfiles/fortunes2:17333: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:17677: teh ==> the
data/bsdgames-2.17/fortune/datfiles/fortunes2:17679: untill ==> until
data/bsdgames-2.17/fortune/datfiles/fortunes2:17705: Antartic ==> Antarctic
data/bsdgames-2.17/fortune/datfiles/fortunes2:17795: noone ==> no one
data/bsdgames-2.17/fortune/datfiles/fortunes2:17837: artifically ==> artificially
data/bsdgames-2.17/fortune/datfiles/fortunes2:17837: propogate ==> propagate
data/bsdgames-2.17/fortune/datfiles/fortunes2:17974: copping ==> coping, copying, cropping
data/bsdgames-2.17/fortune/datfiles/fortunes2:18180: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:18327: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:18779: conquerers ==> conquerors
data/bsdgames-2.17/fortune/datfiles/fortunes2:18876: wither ==> either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:18881: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:19032: perpindicular ==> perpendicular
data/bsdgames-2.17/fortune/datfiles/fortunes2:19185: initate ==> initiate, imitate
data/bsdgames-2.17/fortune/datfiles/fortunes2:19611: Bion ==> Bio
data/bsdgames-2.17/fortune/datfiles/fortunes2:19648: unknow ==> unknown
data/bsdgames-2.17/fortune/datfiles/fortunes2:19994: accross ==> across
data/bsdgames-2.17/fortune/datfiles/fortunes2:20693: disasterous ==> disastrous
data/bsdgames-2.17/fortune/datfiles/fortunes2:21003: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:21082: Lowd ==> Load, low, loud
data/bsdgames-2.17/fortune/datfiles/fortunes2:22185: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:22234: Waring ==> Warning
data/bsdgames-2.17/fortune/datfiles/fortunes2:22663: neigbors ==> neighbors
data/bsdgames-2.17/fortune/datfiles/fortunes2:22765: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:22769: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:22786: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:22805: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:22824: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:23093: ond ==> one
data/bsdgames-2.17/fortune/datfiles/fortunes2:23199: Childs ==> Children, child's
data/bsdgames-2.17/fortune/datfiles/fortunes2:23484: Internation ==> International
data/bsdgames-2.17/fortune/datfiles/fortunes2:23674: supercedes ==> supersedes
data/bsdgames-2.17/fortune/datfiles/fortunes2:24281: Te ==> The, be, we
data/bsdgames-2.17/fortune/datfiles/fortunes2:25392: thi ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes2:25855: commend ==> comment, command
data/bsdgames-2.17/fortune/datfiles/fortunes2:26202: rococco ==> rococo
data/bsdgames-2.17/fortune/datfiles/fortunes2:26210: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:26319: Thant ==> Than
data/bsdgames-2.17/fortune/datfiles/fortunes2:26331: Alph ==> Alpha
data/bsdgames-2.17/fortune/datfiles/fortunes2:26433: enterance ==> entrance
data/bsdgames-2.17/fortune/datfiles/fortunes2:26629: tatoo ==> tattoo
data/bsdgames-2.17/fortune/datfiles/fortunes2:26882: Futhermore ==> Furthermore
data/bsdgames-2.17/fortune/datfiles/fortunes2:27154: co-ordinates ==> coordinates
data/bsdgames-2.17/fortune/datfiles/fortunes2:27155: co-ordinates ==> coordinates
data/bsdgames-2.17/fortune/datfiles/fortunes2:27362: emnity ==> enmity
data/bsdgames-2.17/fortune/datfiles/fortunes2:27384: Skelton ==> Skeleton
data/bsdgames-2.17/fortune/datfiles/fortunes2:27561: underware ==> underwear
data/bsdgames-2.17/fortune/datfiles/fortunes2:27736: thre ==> three, there, their, the
data/bsdgames-2.17/fortune/datfiles/fortunes2:27797: Noe ==> Not, no, node, know, now
data/bsdgames-2.17/fortune/datfiles/fortunes2:28504: Loos ==> Loose, lose
data/bsdgames-2.17/fortune/datfiles/fortunes2:28545: Ether ==> Either
data/bsdgames-2.17/fortune/datfiles/fortunes2:28545: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:28557: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:28559: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:28593: Wee ==> We
data/bsdgames-2.17/fortune/datfiles/fortunes2:28595: Wee ==> We
data/bsdgames-2.17/fortune/datfiles/fortunes2:28987: Youre ==> Your, you're
data/bsdgames-2.17/fortune/datfiles/fortunes2:29452: shure ==> sure
data/bsdgames-2.17/fortune/datfiles/fortunes2:29608: Tolkein ==> Tolkien
data/bsdgames-2.17/fortune/datfiles/fortunes2:30513: Rememberance ==> Remembrance
data/bsdgames-2.17/fortune/datfiles/fortunes2:30667: Mater ==> Matter, master, mother
data/bsdgames-2.17/fortune/datfiles/fortunes2:30823: ond ==> one
data/bsdgames-2.17/fortune/datfiles/fortunes2:30827: Ond ==> One
data/bsdgames-2.17/fortune/datfiles/fortunes2:31199: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:31577: MSDOS ==> MS-DOS
data/bsdgames-2.17/fortune/datfiles/fortunes2:31712: sattelite ==> satellite
data/bsdgames-2.17/fortune/datfiles/fortunes2:31725: annoints ==> anoints
data/bsdgames-2.17/fortune/datfiles/fortunes2:31843: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:32033: Guiseppe ==> Giuseppe
data/bsdgames-2.17/fortune/datfiles/fortunes2:32035: GUISEPPE ==> GIUSEPPE
data/bsdgames-2.17/fortune/datfiles/fortunes2:32121: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2:32520: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes2:32681: Iland ==> Island
data/bsdgames-2.17/fortune/datfiles/fortunes2:32684: Mannor ==> Manner
data/bsdgames-2.17/fortune/datfiles/fortunes2:32687: Iland ==> Island
data/bsdgames-2.17/fortune/datfiles/fortunes2:33044: Noone ==> No one
data/bsdgames-2.17/fortune/datfiles/fortunes2:33540: Buddah ==> Buddha
data/bsdgames-2.17/fortune/datfiles/fortunes2:33660: sting ==> string
data/bsdgames-2.17/fortune/datfiles/fortunes2:33971: Bion ==> Bio
data/bsdgames-2.17/fortune/datfiles/fortunes2:34148: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:34518: reknowned ==> renowned
data/bsdgames-2.17/fortune/datfiles/fortunes2:34662: toke ==> took
data/bsdgames-2.17/fortune/datfiles/fortunes2:34663: toke ==> took
data/bsdgames-2.17/fortune/datfiles/fortunes2:34665: toke ==> took
data/bsdgames-2.17/fortune/datfiles/fortunes2:34669: toke ==> took
data/bsdgames-2.17/fortune/datfiles/fortunes2:34881: suprisingly ==> surprisingly
data/bsdgames-2.17/fortune/datfiles/fortunes2:35075: kernal ==> kernel
data/bsdgames-2.17/fortune/datfiles/fortunes2:35170: SINGE ==> SINGLE
data/bsdgames-2.17/fortune/datfiles/fortunes2:35170: SINGE ==> SINGLE
data/bsdgames-2.17/fortune/datfiles/fortunes2:35497: connexion ==> connection
data/bsdgames-2.17/fortune/datfiles/fortunes2:35609: noone ==> no one
data/bsdgames-2.17/fortune/datfiles/fortunes2:35637: paticularly ==> particularly
data/bsdgames-2.17/fortune/datfiles/fortunes2:35654: accidently ==> accidentally
data/bsdgames-2.17/fortune/datfiles/fortunes2:35836: inbetween ==> between, in between
data/bsdgames-2.17/fortune/datfiles/fortunes2:36089: Mater ==> Matter, master, mother
data/bsdgames-2.17/fortune/datfiles/fortunes2:36997: betweeen ==> between
data/bsdgames-2.17/fortune/datfiles/fortunes2:37075: posistion ==> position
data/bsdgames-2.17/fortune/datfiles/fortunes2:37352: consitute ==> constitute
data/bsdgames-2.17/fortune/datfiles/fortunes2:37391: eminate ==> emanate
data/bsdgames-2.17/fortune/datfiles/fortunes2:37447: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:37447: ist ==> is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes2:38088: speling ==> spelling
data/bsdgames-2.17/fortune/datfiles/fortunes2:38090: transcendant ==> transcendent
data/bsdgames-2.17/fortune/datfiles/fortunes2:38092: ensconsed ==> ensconced
data/bsdgames-2.17/fortune/datfiles/fortunes2:38099: irregardless ==> regardless
data/bsdgames-2.17/fortune/datfiles/fortunes2:38311: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:38313: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:38321: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:38325: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:38529: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:38875: Loos ==> Loose, lose
data/bsdgames-2.17/fortune/datfiles/fortunes2:38877: rouge ==> rogue
data/bsdgames-2.17/fortune/datfiles/fortunes2:39367: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:39465: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2:40243: crate ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2:40528: flourescent ==> fluorescent, florescent
data/bsdgames-2.17/fortune/datfiles/fortunes2:40710: pased ==> passed
data/bsdgames-2.17/fortune/datfiles/fortunes2:41127: Algebraical ==> Algebraic
data/bsdgames-2.17/fortune/datfiles/fortunes2:41450: Furst ==> First
data/bsdgames-2.17/fortune/datfiles/fortunes2:41659: ream ==> stream
data/bsdgames-2.17/fortune/datfiles/fortunes2:41822: beleagured ==> beleaguered
data/bsdgames-2.17/fortune/datfiles/fortunes2:41969: posession ==> possession
data/bsdgames-2.17/fortune/datfiles/fortunes2:42117: Te ==> The, be, we
data/bsdgames-2.17/fortune/datfiles/fortunes2:42303: Coult ==> Could
data/bsdgames-2.17/fortune/datfiles/fortunes2:42492: Gerat ==> Great
data/bsdgames-2.17/fortune/datfiles/fortunes2:42631: Tuscon ==> Tucson
data/bsdgames-2.17/fortune/datfiles/fortunes2:42639: Wierd ==> Weird
data/bsdgames-2.17/fortune/datfiles/fortunes2:43018: quitely ==> quite, quietly
data/bsdgames-2.17/fortune/datfiles/fortunes2:43213: Hisory ==> History
data/bsdgames-2.17/fortune/datfiles/fortunes2:43625: Sade ==> Sad
data/bsdgames-2.17/fortune/datfiles/fortunes2:43867: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes2:44350: Wither ==> Either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:44350: Wither ==> Either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:44369: Wither ==> Either, whether, weather
data/bsdgames-2.17/fortune/datfiles/fortunes2:44683: Bion ==> Bio
data/bsdgames-2.17/fortune/datfiles/fortunes2:44786: Skelton ==> Skeleton
data/bsdgames-2.17/fortune/datfiles/fortunes2:44888: avtive ==> active
data/bsdgames-2.17/fortune/datfiles/fortunes2:44889: dissapointed ==> disappointed
data/bsdgames-2.17/fortune/datfiles/fortunes2:44920: distrub ==> disturb
data/bsdgames-2.17/fortune/datfiles/fortunes2:44990: existance ==> existence
data/bsdgames-2.17/fortune/datfiles/fortunes2:45122: lightening ==> lightning, lighting
data/bsdgames-2.17/fortune/datfiles/fortunes2:45862: troup ==> troupe
data/bsdgames-2.17/fortune/datfiles/fortunes2:46080: moil ==> soil, mohel
data/bsdgames-2.17/fortune/datfiles/fortunes2:46085: marge ==> merge
data/bsdgames-2.17/fortune/datfiles/fortunes2:46250: creat ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2:46253: creat ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2:46253: creat ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2:46256: creat ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2:46296: cant ==> can't
data/bsdgames-2.17/fortune/datfiles/fortunes2:46569: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:46720: ot ==> to, of, or
data/bsdgames-2.17/fortune/datfiles/fortunes2:46818: rouge ==> rogue
data/bsdgames-2.17/fortune/datfiles/fortunes2:46820: rouge ==> rogue
data/bsdgames-2.17/fortune/datfiles/fortunes2:47085: throug ==> through
data/bsdgames-2.17/fortune/datfiles/fortunes2:47236: alle ==> all, alley
data/bsdgames-2.17/fortune/datfiles/fortunes2:47254: Handel ==> Handle
data/bsdgames-2.17/fortune/datfiles/fortunes2:47255: Handel ==> Handle
data/bsdgames-2.17/fortune/datfiles/fortunes2:47595: pleas ==> please
data/bsdgames-2.17/fortune/datfiles/fortunes2:47639: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2:47774: Pleas ==> Please
data/bsdgames-2.17/fortune/datfiles/fortunes2:48047: Indes ==> Index
data/bsdgames-2.17/fortune/datfiles/fortunes2:48090: Assasination ==> Assassination
data/bsdgames-2.17/fortune/datfiles/fortunes2:48254: stings ==> strings
data/bsdgames-2.17/fortune/datfiles/fortunes2:48272: disfunctional ==> dysfunctional
data/bsdgames-2.17/fortune/datfiles/fortunes2:48288: receving ==> receiving
data/bsdgames-2.17/fortune/datfiles/fortunes2:48290: receving ==> receiving
data/bsdgames-2.17/fortune/datfiles/fortunes2:48453: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes2:48619: GRAMmer ==> grammar
data/bsdgames-2.17/fortune/datfiles/fortunes2:48649: Leary ==> Leery
data/bsdgames-2.17/fortune/datfiles/fortunes2:48803: missle ==> missile
data/bsdgames-2.17/fortune/datfiles/fortunes2:49107: Donn ==> Done, don
data/bsdgames-2.17/fortune/datfiles/fortunes2:49556: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes2:50994: whet ==> when, what, wet
data/bsdgames-2.17/fortune/datfiles/fortunes2:51027: reccommend ==> recommend
data/bsdgames-2.17/fortune/datfiles/fortunes2:51074: unforseen ==> unforeseen
data/bsdgames-2.17/fortune/datfiles/fortunes2:51201: Ghandi ==> Gandhi
data/bsdgames-2.17/fortune/datfiles/fortunes2:51985: singed ==> signed, singled
data/bsdgames-2.17/fortune/datfiles/fortunes2:52265: vaccuum ==> vacuum
data/bsdgames-2.17/fortune/datfiles/fortunes2:52266: vaccuum ==> vacuum
data/bsdgames-2.17/fortune/datfiles/fortunes2:52423: Afer ==> After
data/bsdgames-2.17/fortune/datfiles/fortunes2:52527: SINGE ==> SINGLE
data/bsdgames-2.17/fortune/datfiles/fortunes2:52527: SINGE ==> SINGLE
data/bsdgames-2.17/fortune/datfiles/fortunes2:52806: infintesimal ==> infinitesimal
data/bsdgames-2.17/fortune/datfiles/fortunes2:52907: WIT ==> WITH
data/bsdgames-2.17/fortune/datfiles/fortunes2:53302: speling ==> spelling
data/bsdgames-2.17/fortune/datfiles/fortunes2:53698: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:54025: Leary ==> Leery
data/bsdgames-2.17/fortune/datfiles/fortunes2:54039: Hepler ==> Helper
data/bsdgames-2.17/fortune/datfiles/fortunes2:54043: Hepler ==> Helper
data/bsdgames-2.17/fortune/datfiles/fortunes2:54271: Sting ==> String
data/bsdgames-2.17/fortune/datfiles/fortunes2:54716: Bellow ==> Below
data/bsdgames-2.17/fortune/datfiles/fortunes2:54768: potatoe ==> potato
data/bsdgames-2.17/fortune/datfiles/fortunes2:54770: tomatoe ==> tomato
data/bsdgames-2.17/fortune/datfiles/fortunes2:54772: Potatoe ==> Potato
data/bsdgames-2.17/fortune/datfiles/fortunes2:54773: Tomatoe ==> Tomato
data/bsdgames-2.17/fortune/datfiles/fortunes2:54782: alot ==> a lot, allot
data/bsdgames-2.17/fortune/datfiles/fortunes2:54859: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes2:55209: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes-o.sp.ok:223: goin ==> going
data/bsdgames-2.17/fortune/datfiles/fortunes-o.sp.ok:226: hansome ==> handsome
data/bsdgames-2.17/fortune/datfiles/fortunes-o.sp.ok:286: suh ==> such
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:27: Alo ==> Also
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:82: Ba ==> By, be
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:313: Dum ==> Dumb
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:391: Flagg ==> Flag
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:423: Furst ==> First
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:430: GRAMmer ==> grammar
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:433: GUISEPPE ==> GIUSEPPE
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:450: Gerat ==> Great
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:452: Ghandi ==> Gandhi
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:492: Guiseppe ==> Giuseppe
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:531: Hepler ==> Helper
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:579: Ist ==> Is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1233: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1276: accurancy ==> accuracy
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1294: ane ==> and
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1376: claus ==> clause
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1478: fo ==> of, for
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1538: hammmer ==> hammer
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1790: raed ==> read
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1850: speling ==> spelling
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1888: thi ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes.sp.ok:1892: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/startrek:9: wither ==> either, whether, weather
data/bsdgames-2.17/fortune/datfiles/farber:373: underware ==> underwear
data/bsdgames-2.17/fortune/datfiles/fortunes:541: wile ==> while
data/bsdgames-2.17/fortune/datfiles/fortunes:546: thi ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes:550: speling ==> spelling
data/bsdgames-2.17/fortune/datfiles/fortunes:810: Alo ==> Also
data/bsdgames-2.17/fortune/datfiles/fortunes:832: Ist ==> Is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes:834: Ist ==> Is, it, its, it's, sit, list
data/bsdgames-2.17/fortune/datfiles/fortunes:910: Dum ==> Dumb
data/bsdgames-2.17/fortune/datfiles/fortunes:1422: Dum ==> Dumb
data/bsdgames-2.17/fortune/datfiles/fortunes:1647: worser ==> worse
data/bsdgames-2.17/fortune/datfiles/fortunes:1980: claus ==> clause
data/bsdgames-2.17/fortune/datfiles/fortunes:1987: claus ==> clause
data/bsdgames-2.17/fortune/datfiles/fortunes:2705: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes:2774: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes:2897: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes:3374: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes:3815: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes:3817: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes:3819: ths ==> the, this
data/bsdgames-2.17/fortune/datfiles/fortunes:4326: copping ==> coping, copying, cropping
data/bsdgames-2.17/fortune/datfiles/fortunes:4370: Guiness ==> Guinness
data/bsdgames-2.17/fortune/datfiles/fortunes:4605: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes:6094: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes:7971: Dum ==> Dumb
data/bsdgames-2.17/fortune/datfiles/fortunes:8979: tread ==> thread, treat
data/bsdgames-2.17/fortune/datfiles/fortunes:9044: Guiseppe ==> Giuseppe
data/bsdgames-2.17/fortune/datfiles/fortunes:9046: GUISEPPE ==> GIUSEPPE
data/bsdgames-2.17/fortune/datfiles/fortunes:9206: Wirth ==> With, worth
data/bsdgames-2.17/fortune/datfiles/fortunes:9748: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes:9862: lightening ==> lightning, lighting
data/bsdgames-2.17/fortune/datfiles/fortunes:10237: raed ==> read
data/bsdgames-2.17/fortune/datfiles/fortunes:11083: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes:11568: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes:11671: fo ==> of, for
data/bsdgames-2.17/fortune/datfiles/fortunes:11671: accurancy ==> accuracy
data/bsdgames-2.17/fortune/datfiles/fortunes:11775: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes:11810: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes:12078: Furst ==> First
data/bsdgames-2.17/fortune/datfiles/fortunes:14058: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes:14286: GRAMmer ==> grammar
data/bsdgames-2.17/fortune/datfiles/fortunes:15047: Flagg ==> Flag
data/bsdgames-2.17/fortune/datfiles/fortunes:15181: singed ==> signed, singled
data/bsdgames-2.17/fortune/datfiles/fortunes:15444: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes:15731: Hepler ==> Helper
data/bsdgames-2.17/fortune/datfiles/fortunes:15933: heros ==> heroes
data/bsdgames-2.17/fortune/datfiles/fortunes:16130: crate ==> create
data/bsdgames-2.17/fortune/datfiles/unamerican-o.real:51: ALOT ==> A LOT, ALLOT
data/bsdgames-2.17/fortune/datfiles/unamerican-o.real:162: ALOT ==> A LOT, ALLOT
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:16: commend ==> comment, command
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:767: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:897: curiousity ==> curiosity
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:1469: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:1547: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:1705: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:1706: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:2143: noo ==> no
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:2149: noo ==> no
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:2810: Panting ==> Painting
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3058: Curiousity ==> Curiosity
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3520: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3604: wan ==> want
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3739: stings ==> strings
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3777: generall ==> generally, general
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3957: repectable ==> respectable
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:3960: Sade ==> Sad
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:4233: suh ==> such
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:4392: Bridget ==> Bridged
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:4909: Curiousity ==> Curiosity
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:5214: Wit ==> With
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:5294: ether ==> either
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:6920: Bussy ==> Busy
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:7047: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:7455: crate ==> create
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:7887: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:7933: wee ==> we
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:7953: Claus ==> Clause
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:8043: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:8048: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:8055: wit ==> with
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:8891: Hart ==> Heart, harm
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:9184: everone ==> everyone
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:10743: panting ==> painting
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:12086: everybodies ==> everybody, everybody's
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:12251: vas ==> was
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:12861: BA ==> BY, BE
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:12866: BA ==> BY, BE
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:13440: samwich ==> sandwich
data/bsdgames-2.17/fortune/datfiles/fortunes2-o.real:13571: wit ==> with
data/bsdgames-2.17/fortune/datfiles/zippy:136: DIDI ==> DID
data/bsdgames-2.17/fortune/datfiles/zippy:512: FLOATATION ==> FLOTATION
data/bsdgames-2.17/fortune/datfiles/zippy:564: fuschia ==> fuchsia
data/bsdgames-2.17/fortune/datfiles/zippy:934: FLOATATION ==> FLOTATION
data/bsdgames-2.17/fortune/datfiles/zippy:1011: CLAUS ==> CLAUSE
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:320: reknown ==> renown
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:367: rococco ==> rococo
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:375: labled ==> labeled, labelled
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:462: suprised ==> surprised
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1096: te ==> the, be, we
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1200: hansome ==> handsome
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1221: busses ==> buses
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1547: suppy ==> supply
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1773: Linz ==> Lines
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1774: Sie ==> Size, sigh
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1816: bellow ==> below
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1856: doesn' ==> doesn't
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1870: Ned ==> Need
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1876: Ned ==> Need
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1904: wee ==> we
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:1997: fille ==> file, fill, filled
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2008: fils ==> fills, files, file
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2227: acces ==> access
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2320: Sade ==> Sad
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2352: wit ==> with
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2560: wee ==> we
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:2741: Mose ==> More, mouse
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:3060: posessed ==> possessed
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:3113: rythm ==> rhythm
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:3339: inbetween ==> between, in between
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:3432: wich ==> which
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:4227: Sensitve ==> Sensitive
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:4794: straightaway ==> straight away
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:5070: rythm ==> rhythm
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:5972: Wight ==> Weight, white, right, write
data/bsdgames-2.17/fortune/datfiles/limerick-o.real:6004: vie ==> via
data/bsdgames-2.17/worm/worm.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/adventure/wizard.c:69: millenial ==> millennial
data/bsdgames-2.17/adventure/init.c:111: messag ==> message
data/bsdgames-2.17/adventure/init.c:214: messag ==> message
data/bsdgames-2.17/adventure/adventure.6:42: Nd ==> And, 2nd
data/bsdgames-2.17/adventure/subr.c:236: messag ==> message
data/bsdgames-2.17/adventure/subr.c:238: messag ==> message
data/bsdgames-2.17/adventure/subr.c:253: messag ==> message
data/bsdgames-2.17/adventure/hdr.h:142: messag ==> message
data/bsdgames-2.17/adventure/main.c:434: messag ==> message
data/bsdgames-2.17/adventure/main.c:435: messag ==> message
data/bsdgames-2.17/adventure/main.c:682: messag ==> message
data/bsdgames-2.17/adventure/glorkz:34: fro ==> for, from
data/bsdgames-2.17/adventure/glorkz:876: retur ==> return
data/bsdgames-2.17/adventure/glorkz:968: offic ==> office
data/bsdgames-2.17/adventure/glorkz:998: knive ==> knife
data/bsdgames-2.17/adventure/glorkz:1006: mirro ==> mirror
data/bsdgames-2.17/adventure/glorkz:1163: infor ==> info
data/bsdgames-2.17/snake/snake/snake.6.in:38: Nd ==> And, 2nd
data/bsdgames-2.17/gomoku/bdinit.c:161: coorespond ==> correspond
data/bsdgames-2.17/gomoku/gomoku.h:47: dimentions ==> dimensions
data/bsdgames-2.17/gomoku/gomoku.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/mille/save.c:115: creat ==> create
data/bsdgames-2.17/mille/mille.h:60: saftey ==> safety
data/bsdgames-2.17/mille/mille.h:121: Driveing ==> Driving
data/bsdgames-2.17/canfield/canfield/canfield.6.in:38: Nd ==> And, 2nd
data/bsdgames-2.17/atc/atc.6.in:42: Nd ==> And, 2nd
data/bsdgames-2.17/worms/worms.6:36: Nd ==> And, 2nd
data/bsdgames-2.17/phantasia/interplayer.c:369: inactivate ==> deactivate
data/bsdgames-2.17/phantasia/phantglobs.c:116: enought ==> enough
data/bsdgames-2.17/phantasia/setup.c:29: creat ==> create
data/bsdgames-2.17/phantasia/setup.c:104: creat ==> create
data/bsdgames-2.17/phantasia/fight.c:446: relinguish ==> relinquish
data/bsdgames-2.17/phantasia/gamesupport.c:166: BA ==> BY, BE
data/bsdgames-2.17/phantasia/COPYRIGHT:17: derivitives ==> derivatives
data/bsdgames-2.17/phantasia/main.c:19: derivitives ==> derivatives
data/bsdgames-2.17/phantasia/main.c:932: ingnore ==> ignore
data/bsdgames-2.17/phantasia/misc.c:614: wither ==> either, whether, weather
data/bsdgames-2.17/phantasia/phantasia.6:8: Nd ==> And, 2nd
data/bsdgames-2.17/phantasia/phantasia.6:278: TE ==> THE, BE, WE
data/bsdgames-2.17/phantasia/phantasia.6:310: TE ==> THE, BE, WE
data/bsdgames-2.17/hangman/hangman.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/debian/changelog:256: improvmenets ==> improvements
data/bsdgames-2.17/debian/changelog:296: unstall ==> install, uninstall
data/bsdgames-2.17/debian/changelog:315: peices ==> pieces
data/bsdgames-2.17/debian/changelog:376: fron ==> from
data/bsdgames-2.17/debian/changelog:380: binay ==> binary
data/bsdgames-2.17/debian/changelog:508: dependancy ==> dependency
data/bsdgames-2.17/debian/changelog:593: consitency ==> consistency
data/bsdgames-2.17/debian/changelog:593: Unfortunatly ==> Unfortunately
data/bsdgames-2.17/debian/changelog:630: forwared ==> forwarded, forward
data/bsdgames-2.17/debian/changelog:696: dependancy ==> dependency
data/bsdgames-2.17/debian/changelog:880: Reccommends ==> Recommends
data/bsdgames-2.17/debian/changelog:886: descrition ==> description
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:12: pres ==> press
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:29: te ==> the, be, we
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:339: pres ==> press
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:339: pres ==> press
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:341: pres ==> press
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:342: pres ==> press
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:346: unio ==> union
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:346: unio ==> union
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:347: unio ==> union
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:349: unio ==> union
data/bsdgames-2.17/debian/patches/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch:352: unio ==> union
data/bsdgames-2.17/debian/patches/0006-Custom-configuration-of-Debian-package-build.patch:38: arn't ==> aren't
data/bsdgames-2.17/debian/patches/0006-Custom-configuration-of-Debian-package-build.patch:41: perfers ==> prefers
data/bsdgames-2.17/debian/patches/0007-Unsorted-Debian-patches.patch:195: Nd ==> And, 2nd
data/bsdgames-2.17/debian/patches/0010-Fix-typos-spotted-by-Lintian.patch:18: exceded ==> exceeded
data/bsdgames-2.17/debian/patches/0010-Fix-typos-spotted-by-Lintian.patch:31: accomodate ==> accommodate
data/bsdgames-2.17/debian/patches/0011-Fix-format-security-compiling-errors.patch:87: levl ==> level
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:31: ADN ==> AND
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:42: AFAIR ==> AFFAIR
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:245: embarrasing ==> embarrassing
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:442: OT ==> TO, OF, OR
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:643: WTH ==> WITH
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:677: ACI ==> ACPI
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:683: auxillary ==> auxiliary
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:705: ALS ==> ALSO
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:745: shif ==> shift
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:764: BA ==> BY, BE
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:818: BRE ==> BE, BRIE
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:952: DAA ==> DATA
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:1170: FPR ==> FOR, FAR, FPS
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:1359: IST ==> IS, IT, ITS, IT'S, SIT, LIST
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:1564: ND ==> AND, 2ND
data/bsdgames-2.17/debian/patches/0013-Update-acronyms.patch:2182: WAN ==> WANT
data/bsdgames-2.17/debian/patches/0015-primes-Update-to-NetBSD-CVS-2018-02-03.patch:159: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0001-Replace-getline-with-get_line.patch/boggle/boggle/bog.c:642: abilty ==> ability
data/bsdgames-2.17/.pc/0001-Replace-getline-with-get_line.patch/cribbage/io.c:178: unambigous ==> unambiguous
data/bsdgames-2.17/.pc/0001-Replace-getline-with-get_line.patch/gomoku/gomoku.h:47: dimentions ==> dimensions
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/poetry:29: wan ==> want
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/poetry:87: Rime ==> Rhyme
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/poetry:138: Wit ==> With
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:59: gard ==> guard
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:59: arry ==> array, carry
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:60: arry ==> array, carry
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:61: arry ==> array, carry
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:62: wight ==> weight, white, right, write
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:63: wight ==> weight, white, right, write
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:73: unio ==> union
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:74: unio ==> union
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:81: unio ==> union
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:81: unio ==> union
data/bsdgames-2.17/.pc/0003-quiz-Update-presidents-capitals-fix-typos-in-murders.patch/quiz/datfiles/pres:82: unio ==> union
data/bsdgames-2.17/.pc/0005-rain-Update-default-delay.-Closes-579062.patch/rain/rain.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/arithmetic/arithmetic.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/backgammon/move.c:134: interruptable ==> interruptible
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/backgammon/move.c:306: bloc ==> block
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/backgammon/move.c:311: bloc ==> block
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/teachgammon/ttext1.c:52: tE ==> the, be, we
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/teachgammon/ttext1.c:55: tThe ==> the
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/backgammon/teachgammon/ttext1.c:66: carefuly ==> carefully
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/fish/fish.6:37: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/gomoku/gomoku.6:40: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/hack/config.h:66: doesnt ==> doesn't, does not
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/hack/config.h:196: doesnt ==> doesn't, does not
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/hunt/hunt/hunt.6.in:38: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/hunt/hunt/hunt.c:893: TE ==> THE, BE, WE
data/bsdgames-2.17/.pc/0007-Unsorted-Debian-patches.patch/hunt/hunt/hunt.c:951: TE ==> THE, BE, WE
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/atc/update.c:156: exceded ==> exceeded
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:97: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:123: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:135: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:167: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:175: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:219: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:230: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:231: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:251: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:252: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:282: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:283: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:290: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:291: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:530: accomodate ==> accommodate
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:565: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:569: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:579: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:590: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:608: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:617: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:636: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:639: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:642: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:642: corrct ==> correct
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:706: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:741: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:754: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:796: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:802: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:803: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:804: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:805: levl ==> level
data/bsdgames-2.17/.pc/0010-Fix-typos-spotted-by-Lintian.patch/hack/hack.c:811: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/cribbage/io.c:178: unambigous ==> unambiguous
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.apply.c:290: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.apply.c:380: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.apply.c:398: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.apply.c:471: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.apply.c:495: levl ==> level
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.end.c:592: nd ==> and, 2nd
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.invent.c:780: doesnt ==> doesn't, does not
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hack/hack.main.c:314: uptodate ==> up-to-date
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hunt/hunt/hunt.c:895: TE ==> THE, BE, WE
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/hunt/hunt/hunt.c:953: TE ==> THE, BE, WE
data/bsdgames-2.17/.pc/0011-Fix-format-security-compiling-errors.patch/monop/misc.c:133: origianl ==> original
data/bsdgames-2.17/.pc/0013-Update-acronyms.patch/wtf/acronyms:7: AFAIR ==> AFFAIR
data/bsdgames-2.17/.pc/0013-Update-acronyms.patch/wtf/acronyms:151: OT ==> TO, OF, OR
data/bsdgames-2.17/.pc/0013-Update-acronyms.patch/wtf/acronyms:244: WTH ==> WITH
data/bsdgames-2.17/.pc/0013-Update-acronyms.patch/wtf/acronyms.comp:309: WAN ==> WANT
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:10: ACI ==> ACPI
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:16: auxillary ==> auxiliary
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:38: ALS ==> ALSO
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:76: shif ==> shift
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:94: BA ==> BY, BE
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:144: BRE ==> BE, BRIE
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:273: DAA ==> DATA
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:483: FPR ==> FOR, FAR, FPS
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:644: IST ==> IS, IT, ITS, IT'S, SIT, LIST
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:842: ND ==> AND, 2ND
data/bsdgames-2.17/.pc/0014-Add-Debian-acronyms.patch/wtf/acronyms.comp:1425: WAN ==> WANT
data/bsdgames-2.17/.pc/0015-primes-Update-to-NetBSD-CVS-2018-02-03.patch/primes/primes.6:45: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0016-Better-explanation-how-to-read-the-documentation.patch/trek/trek.6.in:37: Nd ==> And, 2nd
data/bsdgames-2.17/.pc/0016-Better-explanation-how-to-read-the-documentation.patch/trek/trek.6.in:111: anual ==> annual