data/cultivation-9+dfsg1/game2/gameSource/GardenerAI2.h:75: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.h:492: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.h:512: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.h:523: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.h:536: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.h:635: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Portal.h:102: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/PlantFlower.cpp:183: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/GardenerAI2.cpp:104: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.h:650: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.h:697: targetting ==> targeting
data/cultivation-9+dfsg1/game2/gameSource/GardenerAI.h:52: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/PlantLeaf.cpp:287: thes ==> this, these
data/cultivation-9+dfsg1/game2/gameSource/SoilMap.h:78: poisition ==> position
data/cultivation-9+dfsg1/game2/gameSource/SoilMap.h:89: poisition ==> position
data/cultivation-9+dfsg1/game2/gameSource/Fruit.h:116: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/glCommon.h:86: frist ==> first
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:127: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:130: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:138: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:139: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:141: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:142: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:145: brighness ==> brightness
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:148: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:152: brighness ==> brightness
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:367: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:763: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:782: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:839: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:914: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:923: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:924: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:926: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:927: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/Portal.cpp:970: currentY ==> currently
data/cultivation-9+dfsg1/game2/gameSource/testPortal.cpp:22: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/testPortal.cpp:43: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Plant.h:145: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Plant.h:183: attatched ==> attached
data/cultivation-9+dfsg1/game2/gameSource/GardenerAI.cpp:48: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/landscape.cpp:136: funcion ==> function
data/cultivation-9+dfsg1/game2/gameSource/landscape.cpp:249: correllations ==> correlations
data/cultivation-9+dfsg1/game2/gameSource/landscape.cpp:250: correllations ==> correlations
data/cultivation-9+dfsg1/game2/gameSource/Genetics.h:69: wether ==> weather, whether
data/cultivation-9+dfsg1/game2/gameSource/SoilMap.cpp:149: ouside ==> outside
data/cultivation-9+dfsg1/game2/gameSource/SoilMap.cpp:351: continous ==> continuous
data/cultivation-9+dfsg1/game2/gameSource/PlantFlower.h:53: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.cpp:1659: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Gardener.cpp:1758: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Fruit.cpp:207: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Plant.cpp:280: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/Plant.cpp:422: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:787: recieving ==> receiving
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:1478: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:1610: incase ==> in case
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:1690: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:1743: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/World.cpp:1822: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:213: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:244: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:579: expecially ==> especially
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:1083: reson ==> reason
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:1394: construt ==> construct
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:1503: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:1512: passTime ==> pastime
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:1735: lable ==> label
data/cultivation-9+dfsg1/game2/gameSource/game.cpp:2744: reson ==> reason
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:70: momento ==> memento
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:85: prefere ==> prefer, preferred
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:111: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:113: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:143: ser ==> set
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:143: eles ==> else
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:147: longe ==> longer, lounge
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:157: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/languages/Portuguese.txt:182: ser ==> set
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:15: Manger ==> Manager
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:23: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:24: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:28: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:28: rouge ==> rogue
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:28: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:31: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:31: termine ==> determine
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:31: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:34: tutoriel ==> tutorial
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:43: Rouge ==> Rogue
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:71: conflit ==> conflict
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:75: pres ==> press
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:78: manger ==> manager
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:82: manger ==> manager
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:84: prefere ==> prefer, preferred
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:88: pres ==> press
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:90: exemple ==> example
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:93: pres ==> press
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:99: rouge ==> rogue
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:105: vie ==> via
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:105: vie ==> via
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:105: termine ==> determine
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:107: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:109: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:109: vie ==> via
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:114: pres ==> press
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:132: Manger ==> Manager
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:148: controler ==> controller
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:150: controler ==> controller
data/cultivation-9+dfsg1/game2/gameSource/languages/French.txt:152: controle ==> control, controlled, controller
data/cultivation-9+dfsg1/game2/gameSource/sound/MusicNoteWaveTable.cpp:195: freqency ==> frequency
data/cultivation-9+dfsg1/game2/gameSource/sound/MusicNoteWaveTable.h:112: freqency ==> frequency
data/cultivation-9+dfsg1/game2/gameSource/sound/MusicPlayer.cpp:222: beind ==> behind
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:86: passTime ==> pastime
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:405: speical ==> special
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:439: fetures ==> features
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:997: passTime ==> pastime
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1087: Mater ==> Matter, master, mother
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1150: recieves ==> receives
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1184: indecies ==> indices
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1283: addtion ==> addition
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1335: passTime ==> pastime
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1864: passTime ==> pastime
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:1877: agressive ==> aggressive
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:2015: controling ==> controlling
data/cultivation-9+dfsg1/game2/documentation/notes/notes.txt:2185: souvenier ==> souvenir
data/cultivation-9+dfsg1/game2/documentation/futurePlay/poster.tex:60: pallete ==> palette
data/cultivation-9+dfsg1/minorGems/network/HostAddress.h:97: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/HostAddress.h:99: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/HostAddress.h:197: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/HostAddress.h:198: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/HostAddress.h:327: adddresses ==> addresses
data/cultivation-9+dfsg1/minorGems/network/SocketUDP.h:68: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/SocketUDP.h:75: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/SocketServer.h:39: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/SocketServer.h:43: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/Socket.h:17: functon ==> function
data/cultivation-9+dfsg1/minorGems/network/LoggingSocketStream.h:39: newtork ==> network
data/cultivation-9+dfsg1/minorGems/network/SocketStream.h:52: newtork ==> network
data/cultivation-9+dfsg1/minorGems/network/unix/SocketUDPUnix.cpp:119: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/unix/SocketUDPUnix.cpp:128: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/web/WebRequest.h:29: anoter ==> another
data/cultivation-9+dfsg1/minorGems/network/web/URLUtils.h:107: eachother ==> each other
data/cultivation-9+dfsg1/minorGems/network/web/WebClient.cpp:209: upto ==> up to
data/cultivation-9+dfsg1/minorGems/network/web/MimeTyper.cpp:161: exension ==> extension
data/cultivation-9+dfsg1/minorGems/network/web/MimeTyper.cpp:163: exension ==> extension
data/cultivation-9+dfsg1/minorGems/network/web/server/RequestHandlingThread.h:60: trough ==> through
data/cultivation-9+dfsg1/minorGems/network/web/server/WebServer.cpp:33: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/web/server/WebServer.cpp:34: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/web/server/WebServer.h:60: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/web/server/WebServer.h:64: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.h:19: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.h:28: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.h:37: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.h:42: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.cpp:70: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.cpp:109: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.cpp:140: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/upnp/portMapping.cpp:158: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/p2pParts/protocolUtils.h:33: occurence ==> occurrence
data/cultivation-9+dfsg1/minorGems/network/p2pParts/protocolUtils.h:54: occurence ==> occurrence
data/cultivation-9+dfsg1/minorGems/network/p2pParts/MessagePerSecondLimiter.h:11: seprate ==> separate
data/cultivation-9+dfsg1/minorGems/network/p2pParts/MessagePerSecondLimiter.cpp:11: seprate ==> separate
data/cultivation-9+dfsg1/minorGems/network/p2pParts/MessagePerSecondLimiter.cpp:103: befor ==> before
data/cultivation-9+dfsg1/minorGems/network/p2pParts/HostCatcher.h:93: fo ==> of, for
data/cultivation-9+dfsg1/minorGems/network/linux/gnut_net.c:210: successfull ==> successful
data/cultivation-9+dfsg1/minorGems/network/linux/SocketServerLinux.cpp:91: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/linux/SocketServerLinux.cpp:145: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/linux/SocketServerLinux.cpp:151: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/linux/SocketLinux.cpp:30: functon ==> function
data/cultivation-9+dfsg1/minorGems/network/linux/gnut_lib.h:63: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/network/win32/SocketWin32.cpp:27: functon ==> function
data/cultivation-9+dfsg1/minorGems/network/win32/SocketServerWin32.cpp:38: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/win32/SocketServerWin32.cpp:72: inPort ==> import
data/cultivation-9+dfsg1/minorGems/network/win32/SocketServerWin32.cpp:78: inPort ==> import
data/cultivation-9+dfsg1/minorGems/math/expression/ConstantExpression.h:11: implemenation ==> implementation
data/cultivation-9+dfsg1/minorGems/math/expression/ComparisonExpression.h:21: comparisson ==> comparison
data/cultivation-9+dfsg1/minorGems/math/expression/UnaryOperationExpression.h:12: implemenation ==> implementation
data/cultivation-9+dfsg1/minorGems/math/expression/BinaryOperationExpression.h:12: implemenation ==> implementation
data/cultivation-9+dfsg1/minorGems/math/expression/MultiConstantArgumentExpression.h:15: implemenation ==> implementation
data/cultivation-9+dfsg1/minorGems/math/expression/MultiConstantArgumentExpression.h:156: proceedure ==> procedure
data/cultivation-9+dfsg1/minorGems/math/expression/FixedConstantExpression.h:8: implemenation ==> implementation
data/cultivation-9+dfsg1/minorGems/math/geometry/Transform3D.h:138: concatonating ==> concatenating
data/cultivation-9+dfsg1/minorGems/ui/ProgressBar.h:48: heigth ==> height
data/cultivation-9+dfsg1/minorGems/ui/Plot.h:51: heigth ==> height
data/cultivation-9+dfsg1/minorGems/io/file/FileInputStream.h:147: occured ==> occurred
data/cultivation-9+dfsg1/minorGems/io/file/FileOutputStream.h:139: occured ==> occurred
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:37: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:98: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:156: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:161: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:326: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:329: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:347: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:348: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:356: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:361: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:369: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:376: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:407: delimeters ==> delimiters
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:452: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:482: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Path.h:488: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/io/file/Directory.h:48: empy ==> empty
data/cultivation-9+dfsg1/minorGems/io/file/Directory.h:61: empy ==> empty
data/cultivation-9+dfsg1/minorGems/io/file/linux/PathLinux.cpp:24: posix-complient ==> posix-compliant
data/cultivation-9+dfsg1/minorGems/io/file/win32/PathWin32.cpp:8: delimeter ==> delimiter
data/cultivation-9+dfsg1/minorGems/formats/encodingUtils.h:27: hexidecimal ==> hexadecimal
data/cultivation-9+dfsg1/minorGems/formats/encodingUtils.h:33: hexidecimal ==> hexadecimal
data/cultivation-9+dfsg1/minorGems/formats/encodingUtils.h:43: hexidecimal ==> hexadecimal
data/cultivation-9+dfsg1/minorGems/formats/encodingUtils.h:45: hexidecimal ==> hexadecimal
data/cultivation-9+dfsg1/minorGems/util/SettingsManager.h:18: arbitry ==> arbitrary
data/cultivation-9+dfsg1/minorGems/util/stringUtils.h:41: concatonate ==> concatenate
data/cultivation-9+dfsg1/minorGems/util/stringUtils.h:201: Concatonates ==> Concatenates
data/cultivation-9+dfsg1/minorGems/util/stringUtils.h:211: concatonate ==> concatenate
data/cultivation-9+dfsg1/minorGems/util/StringBufferOutputStream.h:45: writen ==> written
data/cultivation-9+dfsg1/minorGems/util/StringBufferOutputStream.h:56: writen ==> written
data/cultivation-9+dfsg1/minorGems/util/stringUtils.cpp:18: concatonate ==> concatenate
data/cultivation-9+dfsg1/minorGems/util/stringUtils.cpp:179: concatonate ==> concatenate
data/cultivation-9+dfsg1/minorGems/util/stringUtils.cpp:211: occurence ==> occurrence
data/cultivation-9+dfsg1/minorGems/util/TranslationManager.h:102: formated ==> formatted
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/leak-analyze:53: errornous ==> erroneous
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/README.html:116: parentesis ==> parentheses, parenthesis
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/Makefile:20: safetly ==> safely
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/README:119: parentesis ==> parentheses, parenthesis
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/LeakTracer.cc:81: sepecify ==> specify
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/LeakTracer.cc:127: resons ==> reasons
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/LeakTracer.cc:166: actualy ==> actually
data/cultivation-9+dfsg1/minorGems/util/development/leakTracer/LeakTracer.cc:288: progam ==> program
data/cultivation-9+dfsg1/minorGems/util/development/memory/debugMemory.h:40: overrided ==> overrode, overridden
data/cultivation-9+dfsg1/minorGems/util/random/RandomSource.h:15: faciliate ==> facilitate
data/cultivation-9+dfsg1/minorGems/util/random/RandomSource.h:47: occuring ==> occurring
data/cultivation-9+dfsg1/minorGems/util/random/RandomSource.h:74: invers ==> inverse, invert
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:122: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:128: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:128: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:133: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:133: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/random/Noise.cpp:138: buffRed ==> buffered
data/cultivation-9+dfsg1/minorGems/util/log/FileLog.h:51: bakup ==> backup
data/cultivation-9+dfsg1/minorGems/protocol/p2p/anonymousPublishing.txt:7: rediculous ==> ridiculous
data/cultivation-9+dfsg1/minorGems/protocol/p2p/anonymousPublishing.txt:29: concatonates ==> concatenates
data/cultivation-9+dfsg1/minorGems/protocol/p2p/anonymousPublishing.txt:107: assumtions ==> assumptions
data/cultivation-9+dfsg1/minorGems/protocol/p2p/anonymousPublishing.txt:168: guarentee ==> guarantee
data/cultivation-9+dfsg1/minorGems/protocol/p2p/genericProtocol.txt:70: knowlegeable ==> knowledgeable
data/cultivation-9+dfsg1/minorGems/crypto/hashes/sha1Test.cpp:66: repetions ==> repetitions
data/cultivation-9+dfsg1/minorGems/graphics/swapBuffers.h:24: ojects ==> objects
data/cultivation-9+dfsg1/minorGems/graphics/Color.h:30: constuctor ==> constructor
data/cultivation-9+dfsg1/minorGems/graphics/Image.h:261: destoryed ==> destroyed
data/cultivation-9+dfsg1/minorGems/graphics/Image.h:491: fuctions ==> functions
data/cultivation-9+dfsg1/minorGems/graphics/Image.h:512: incomming ==> incoming
data/cultivation-9+dfsg1/minorGems/graphics/ScreenGraphics.h:41: Desctructor ==> Destructor
data/cultivation-9+dfsg1/minorGems/graphics/ScreenGraphics.h:95: guarentee ==> guarantee
data/cultivation-9+dfsg1/minorGems/graphics/filters/quickselect.h:3: recipies ==> recipes
data/cultivation-9+dfsg1/minorGems/graphics/openGL/RadiosGLView.cpp:217: foward ==> forward
data/cultivation-9+dfsg1/minorGems/graphics/openGL/PrimitiveGL.h:127: primative ==> primitive
data/cultivation-9+dfsg1/minorGems/graphics/openGL/PrimitiveGL.h:139: primative ==> primitive
data/cultivation-9+dfsg1/minorGems/graphics/openGL/SingleTextureGL.h:73: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/SingleTextureGL.h:74: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/SingleTextureGL.h:120: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/SingleTextureGL.h:121: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/ScreenGL_SDL.cpp:455: coresponds ==> corresponds
data/cultivation-9+dfsg1/minorGems/graphics/openGL/KeyboardHandlerGL.h:11: fuction ==> function
data/cultivation-9+dfsg1/minorGems/graphics/openGL/RedrawListenerGL.h:31: occuring ==> occurring
data/cultivation-9+dfsg1/minorGems/graphics/openGL/ScreenGL.cpp:236: coresponds ==> corresponds
data/cultivation-9+dfsg1/minorGems/graphics/openGL/TextureGL.h:76: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/TextureGL.h:77: compatability ==> compatibility
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/GUIComponentGL.h:17: gettting ==> getting
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/GUIComponentGL.h:113: insided ==> inside
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/ButtonGL.h:76: currenly ==> currently
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/TextGL.h:13: characers ==> characters
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/GUITranslatorGL.h:203: vieport ==> viewport
data/cultivation-9+dfsg1/minorGems/graphics/openGL/gui/GUITranslatorGL.h:231: vieport ==> viewport
data/cultivation-9+dfsg1/minorGems/graphics/3d/Primitive3D.h:190: primative ==> primitive
data/cultivation-9+dfsg1/minorGems/graphics/3d/Primitive3D.h:202: primative ==> primitive
data/cultivation-9+dfsg1/minorGems/graphics/3d/Primitive3DFactory.h:45: informaton ==> information
data/cultivation-9+dfsg1/minorGems/graphics/3d/Primitive3DFactory.h:65: unitialized ==> uninitialized
data/cultivation-9+dfsg1/minorGems/graphics/3d/Primitive3DFactory.h:72: unitialized ==> uninitialized
data/cultivation-9+dfsg1/minorGems/graphics/3d/Object3DFactory.h:65: defautl ==> default
data/cultivation-9+dfsg1/minorGems/graphics/3d/Object3DFactory.h:72: unitialized ==> uninitialized
data/cultivation-9+dfsg1/minorGems/graphics/3d/Object3DFactory.h:79: unitialized ==> uninitialized
data/cultivation-9+dfsg1/minorGems/graphics/converters/PNGImageConverter.cpp:226: funciton ==> function
data/cultivation-9+dfsg1/minorGems/graphics/linux/SDLTest.cpp:20: Quiting ==> Quitting
data/cultivation-9+dfsg1/minorGems/graphics/win32/graphixFramework.cpp:238: fucntion ==> function
data/cultivation-9+dfsg1/minorGems/graphics/win32/graphixFramework.cpp:295: stucture ==> structure
data/cultivation-9+dfsg1/minorGems/graphics/win32/graphixFramework.cpp:325: parms ==> params, prams
data/cultivation-9+dfsg1/minorGems/graphics/win32/graphixFramework.cpp:432: surfce ==> surface
data/cultivation-9+dfsg1/minorGems/system/Time.h:36: guarentee ==> guarantee
data/cultivation-9+dfsg1/minorGems/system/TestThread.h:30: implmentations ==> implementations
data/cultivation-9+dfsg1/minorGems/system/StopSignalThread.cpp:16: interruptable ==> interruptible
data/cultivation-9+dfsg1/minorGems/system/StopSignalThread.cpp:49: stoped ==> stopped
data/cultivation-9+dfsg1/minorGems/system/StopSignalThread.cpp:52: stoped ==> stopped
data/cultivation-9+dfsg1/minorGems/system/Thread.h:20: detatched ==> detached
data/cultivation-9+dfsg1/minorGems/system/Thread.h:67: detatched ==> detached
data/cultivation-9+dfsg1/minorGems/system/Thread.h:70: detatched ==> detached
data/cultivation-9+dfsg1/minorGems/system/Thread.h:77: overriden ==> overridden
data/cultivation-9+dfsg1/minorGems/system/StopSignalThread.h:16: interruptable ==> interruptible
data/cultivation-9+dfsg1/minorGems/system/StopSignalThread.h:65: interruptable ==> interruptible
data/cultivation-9+dfsg1/minorGems/system/linux/ThreadLinux.cpp:21: detatched ==> detached
data/cultivation-9+dfsg1/minorGems/system/linux/ThreadLinux.cpp:128: untill ==> until
data/cultivation-9+dfsg1/minorGems/system/win32/ThreadWin32.cpp:13: detatched ==> detached
data/cultivation-9+dfsg1/minorGems/system/win32/TimeWin32.cpp:14: callibration ==> calibration
data/cultivation-9+dfsg1/debian/patches/fix_crash.patch:19: construt ==> construct
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:211: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:242: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:577: expecially ==> especially
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:1080: reson ==> reason
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:1387: construt ==> construct
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:1492: passTime ==> pastime
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:1501: passTime ==> pastime
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:1724: lable ==> label
data/cultivation-9+dfsg1/.pc/abs_paths.patch/game2/gameSource/game.cpp:2733: reson ==> reason
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:213: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:244: sceen ==> scene, seen, screen, scheme
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:579: expecially ==> especially
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:1083: reson ==> reason
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:1390: construt ==> construct
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:1495: passTime ==> pastime
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:1504: passTime ==> pastime
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:1727: lable ==> label
data/cultivation-9+dfsg1/.pc/fix_crash.patch/game2/gameSource/game.cpp:2736: reson ==> reason
data/cultivation-9+dfsg1/.pc/portaudio19.patch/game2/gameSource/sound/MusicPlayer.cpp:221: beind ==> behind