data/late-0.1.0/configure.in:59: libary ==> library data/late-0.1.0/configure:4991: occured ==> occurred data/late-0.1.0/configure:5079: libary ==> library data/late-0.1.0/configure:5083: libary ==> library data/late-0.1.0/aclocal.m4:167: occured ==> occurred data/late-0.1.0/config.sub:578: msdos ==> ms-dos data/late-0.1.0/config.guess:114: tupples ==> tuples data/late-0.1.0/config.guess:254: Ake ==> Ache data/late-0.1.0/config.guess:759: unkown ==> unknown data/late-0.1.0/acinclude.m4:154: occured ==> occurred data/late-0.1.0/src/square.h:40: chopy ==> choppy, chop data/late-0.1.0/src/square.cpp:66: chopy ==> choppy, chop data/late-0.1.0/src/graphics.cpp:40: everthing ==> everything data/late-0.1.0/src/splitball.h:2: devide ==> divide data/late-0.1.0/src/menu.h:2: flexable ==> flexible data/late-0.1.0/src/menu.h:41: discription ==> description data/late-0.1.0/src/menu.h:43: discription ==> description data/late-0.1.0/src/splitball.cpp:2: devide ==> divide data/late-0.1.0/src/init.cpp:84: allways ==> always data/late-0.1.0/src/init.cpp:84: allways ==> always data/late-0.1.0/src/game.cpp:310: devides ==> divides data/late-0.1.0/src/game.cpp:339: devides ==> divides data/late-0.1.0/src/game.cpp:357: chopy ==> choppy, chop data/late-0.1.0/src/game.cpp:499: boundry ==> boundary data/late-0.1.0/src/game.cpp:773: parseing ==> parsing data/late-0.1.0/src/menu.cpp:2: flexable ==> flexible data/late-0.1.0/src/menu.cpp:34: curser ==> cursor data/late-0.1.0/src/menu.cpp:47: discription ==> description data/late-0.1.0/src/menu.cpp:51: discription ==> description data/late-0.1.0/src/menu.cpp:59: discription ==> description data/late-0.1.0/src/menu.cpp:65: discription ==> description data/late-0.1.0/src/menu.cpp:88: curser ==> cursor data/late-0.1.0/src/menu.cpp:92: curser ==> cursor data/late-0.1.0/autom4te.cache/output.0:4991: occured ==> occurred data/late-0.1.0/autom4te.cache/output.0:5079: libary ==> library data/late-0.1.0/autom4te.cache/output.0:5083: libary ==> library data/late-0.1.0/autom4te.cache/traces.0:167: libary ==> library data/late-0.1.0/autom4te.cache/traces.0:171: libary ==> library data/late-0.1.0/debian/changelog:125: Seperated ==> Separated data/late-0.1.0/debian/changelog:125: seperate ==> separate data/late-0.1.0/debian/late.6:56: vengance ==> vengeance data/late-0.1.0/.pc/gcc.patch/src/init.cpp:82: allways ==> always data/late-0.1.0/.pc/gcc.patch/src/init.cpp:82: allways ==> always data/late-0.1.0/.pc/gcc-4.3.patch/src/init.cpp:83: allways ==> always data/late-0.1.0/.pc/gcc-4.3.patch/src/init.cpp:83: allways ==> always data/late-0.1.0/.pc/usleep.patch/src/game.cpp:309: devides ==> divides data/late-0.1.0/.pc/usleep.patch/src/game.cpp:338: devides ==> divides data/late-0.1.0/.pc/usleep.patch/src/game.cpp:356: chopy ==> choppy, chop data/late-0.1.0/.pc/usleep.patch/src/game.cpp:498: boundry ==> boundary data/late-0.1.0/.pc/usleep.patch/src/game.cpp:772: parseing ==> parsing data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:2: flexable ==> flexible data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:33: curser ==> cursor data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:46: discription ==> description data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:50: discription ==> description data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:58: discription ==> description data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:64: discription ==> description data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:87: curser ==> cursor data/late-0.1.0/.pc/usleep.patch/src/menu.cpp:91: curser ==> cursor