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data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetFirstError.html:229: occured ==> occurred data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetLastErrorString.html:240: ocurred ==> occurred data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetLastListing.html:247: currrent ==> current data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetNamedUserType.html:237: constuct ==> construct data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetNumDependentStateAssignmentParameters.html:242: mangement ==> management data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetProgramOutputVertices.html:228: specifed ==> specified data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGetStateEnumerant.html:244: assocated ==> associated data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgSetContextBehavior.html:261: occurance ==> occurrence data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgSetErrorCallback.html:233: occurrs ==> occurs data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgSetErrorHandler.html:240: occurrs ==> occurs data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgSetErrorHandler.html:246: occured ==> occurred data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLCreateBuffer.html:234: inital ==> initial data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLCreateBufferFromObject.html:244: responsibile ==> responsible data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLDisableProfile.html:232: approriate ==> appropriate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLEnableProfile.html:232: approriate ==> appropriate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLGetLatestProfile.html:268: conjuction ==> conjunction data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLGetLatestProfile.html:328: evalutation ==> evaluation data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgGLSetContextGLSLVersion.html:242: 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data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9BindProgram.html:241: intialized ==> initialized data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetDevice.html:260: seperately ==> separately data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetTexture.html:248: intialized ==> initialized data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetUniform.html:252: intialize ==> initialize data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetUniformArray.html:262: intialize ==> initialize data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetUniformMatrix.html:243: intialize ==> initialize data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9SetUniformMatrixArray.html:257: intialize ==> initialize data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9UnbindProgram.html:238: intialized ==> initialized data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9ValidateVertexDeclaration.html:247: declaraton ==> declaration data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/cgD3D9ValidateVertexDeclaration.html:251: compatable ==> compatible data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/faceforward.html:263: funciton ==> function data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/floatToIntBits.html:239: jave ==> java, have data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/floatToIntBits.html:242: cannonicalize ==> canonicalize data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/floatToRawIntBits.html:234: jave ==> java, have data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/intBitsToFloat.html:234: jave ==> java, have data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/pack.html:212: mutiple ==> multiple data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/sincos.html:241: Ouput ==> Output data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/sincos.html:245: Ouput ==> Output data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1DARRAY.html:252: immediatelly ==> immediately data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1DARRAYsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1DARRAYsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1DARRAYsize.html:219: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1DARRAYsize.html:227: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dbias.html:252: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dcmplod.html:253: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dlod.html:249: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex1Dsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dbias.html:252: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dlod.html:249: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2Dsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2DARRAY.html:252: immediatelly ==> immediately data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2DARRAYsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2DARRAYsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2DARRAYsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex2DARRAYsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3D.html:269: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dbias.html:252: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dlod.html:249: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/tex3Dsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texBUFsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texBUFsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texBUFsize.html:219: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texBUFsize.html:227: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texBUFsize.html:238: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBE.html:262: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYlod.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYlod.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYlod.html:219: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYlod.html:235: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEARRAYsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texCUBEsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/docs/html/texRECTbias.html:249: suppported ==> supported 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data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:62: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:79: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:6: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:9: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:24: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:35: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:59: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:100: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:1: Implents ==> Implements data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:90: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:375: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:400: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:415: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:515: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:517: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:791: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:797: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:37: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:40: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:43: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_tcp.cg:3: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_tep.cg:15: unnessesary ==> unnecessary data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:18: trianglular ==> triangular data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:49: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:51: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:73: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:310: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:332: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:351: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:360: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:482: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:483: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:484: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:485: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:486: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:488: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:505: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:802: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:809: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:815: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:822: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:41: trianglular ==> triangular data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:181: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:183: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:33: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:33: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:46: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:48: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:1: Implents ==> Implements data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:93: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:360: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:383: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:398: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:506: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:508: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:801: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:807: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_vp.cg:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_vp.cg:38: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_tep.cg:10: unnessesary ==> unnecessary data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:18: equivilent ==> equivalent data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:49: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:51: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:4: compontents ==> components data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:39: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:193: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:202: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:203: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:218: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:547: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:554: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:560: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:567: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:572: Lod ==> Load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:579: Lod ==> Load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:54: poitn ==> point data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:89: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:100: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:110: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:115: jsut ==> just data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:173: jsut ==> just data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:186: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:244: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:247: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:263: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:316: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:335: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:26: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/glew/include/GL/glew.h:1372: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/glew/include/GL/glew.h:4674: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/glew/include/GL/glew.h:5577: lod ==> load data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/OpenGL/glew/include/GL/wglew.h:907: pEvent ==> prevent data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/basic/07_two_texture_accesses/C3E5v_twoTextures.cg:9: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/basic/07_two_texture_accesses/C3E5v_twoTextures.cg:16: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:3201: hoook ==> hook data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:4285: varible ==> variable data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:4572: destory ==> destroy data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:1881: happend ==> happened, happens, happen data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:2011: Propogate ==> Propagate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:3271: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:3324: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D9/miniDXUT/dxstdafx.h:16: choosen ==> chosen data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/basic/07_two_texture_accesses/C3E6f_twoTextures.cg:6: positon ==> position, positron data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/advanced/custom_state_assignments/custom_sa.cgfx:4: inout ==> input, in out data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/advanced/gs_simple/gs_simple.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/advanced/gs_simple/gs_simple.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/advanced/gs_shrinky/gs_shrinky.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/advanced/gs_shrinky/gs_shrinky.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:581: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:1531: varible ==> variable data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2611: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2636: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2721: explictly ==> explicitly data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:4758: hoook ==> hook data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.cpp:2512: perferred ==> preferred data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.cpp:2702: perferred ==> preferred data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1432: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1485: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1504: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.h:33: choosen ==> chosen data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUT.h:316: availible ==> available data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.h:67: destory ==> destroy data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/basic/07_two_texture_accesses/C3E6f_twoTextures.cg:6: positon ==> position, positron data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/advanced/custom_state_assignments/custom_sa.cgfx:4: inout ==> input, in out data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/advanced/gs_simple/gs_simple.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/advanced/gs_simple/gs_simple.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/advanced/gs_shrinky/gs_shrinky.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Direct3D11/advanced/gs_shrinky/gs_shrinky.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/amd64/local/Cg/examples/Tools/cgfxcat/StateAssignmentIds.h:274: compatability ==> compatibility 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data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/cgD3D9SetUniformMatrixArray.html:257: intialize ==> initialize data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/cgD3D9UnbindProgram.html:238: intialized ==> initialized data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/cgD3D9ValidateVertexDeclaration.html:247: declaraton ==> declaration data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/cgD3D9ValidateVertexDeclaration.html:251: compatable ==> compatible data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/faceforward.html:263: funciton ==> function data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/floatToIntBits.html:239: jave ==> java, have data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/floatToIntBits.html:242: cannonicalize ==> canonicalize data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/floatToRawIntBits.html:234: jave ==> java, have data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/intBitsToFloat.html:234: jave ==> java, have 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lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex2DARRAY.html:252: immediatelly ==> immediately data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex2DARRAYsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex2DARRAYsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex2DARRAYsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex2DARRAYsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3D.html:269: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dbias.html:252: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dlod.html:249: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/tex3Dsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texBUFsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texBUFsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texBUFsize.html:219: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texBUFsize.html:227: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texBUFsize.html:238: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBE.html:262: suppported ==> supported data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYlod.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYlod.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYlod.html:219: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYlod.html:235: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEARRAYsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEsize.html:215: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEsize.html:216: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEsize.html:217: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texCUBEsize.html:225: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/docs/html/texRECTbias.html:249: suppported ==> supported 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data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/advanced/vertex_texture/vertex_texture.c:366: Asume ==> Assume data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/advanced/vertex_texture/vertex_texture.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/advanced/vertex_texture/vertex_texture.cg:32: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/buffer_lighting/buffer_lighting.cg:53: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/buffer_lighting/buffer_lighting.cg:112: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/buffer_lighting/buffer_lighting.cg:120: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/buffer_lighting/buffer_lighting.cg:130: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/ubo_lighting/ubo_lighting.cg:74: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/ubo_lighting/ubo_lighting.cg:128: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/ubo_lighting/ubo_lighting.cg:136: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/buffers/ubo_lighting/ubo_lighting.cg:141: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/zpr.c:197: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/zpr.c:198: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:10: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:21: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:22: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:22: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:41: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:97: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:118: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:118: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:147: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:154: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:155: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:155: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:156: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/cgfx_tessellation/cgfx_tessellation.cgfx:156: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:6: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:9: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:16: co-ordinate ==> coordinate data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:26: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:37: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:62: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_simple/tess_simple.cg:79: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:6: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:9: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:24: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:35: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:59: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/tess_bezier/tess_bezier.cg:100: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:1: Implents ==> Implements data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:90: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:375: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:400: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:415: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:515: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:517: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:791: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/main.c:797: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:37: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:40: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_vp.cg:43: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_tcp.cg:3: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/pn_triangles_tep.cg:15: unnessesary ==> unnecessary data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:18: trianglular ==> triangular data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:49: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/pn_triangles/ReadMe.txt:51: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:73: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:310: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:332: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:351: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:360: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:482: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:483: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:484: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:485: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:486: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:488: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:505: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:802: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:809: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:815: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.c:822: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:41: trianglular ==> triangular data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:181: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/quad_tri_bezier.cg:183: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:33: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:33: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:46: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/quad_tri_bezier/ReadMe.txt:48: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:1: Implents ==> Implements data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:93: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:360: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:383: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:398: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:506: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:508: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:801: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess.c:807: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_vp.cg:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_vp.cg:38: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/phong_tess_tep.cg:10: unnessesary ==> unnecessary data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:18: equivilent ==> equivalent data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:32: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:49: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/phong_tess/ReadMe.txt:51: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:4: compontents ==> components data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:39: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:193: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:202: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:203: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:218: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:547: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:554: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:560: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:567: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:572: Lod ==> Load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.c:579: Lod ==> Load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/zpr.c:247: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/zpr.c:248: co-ordinates ==> coordinates data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:54: poitn ==> point data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:89: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:100: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:110: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:115: jsut ==> just data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:173: jsut ==> just data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:186: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:244: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:247: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:263: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:316: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/terrain_tess.cgfx:335: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/spin.h:22: exlusively ==> exclusively data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:26: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:35: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/tessellation/terrain_tess/ReadMe.txt:36: LOD ==> LOAD data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/glew/include/GL/glew.h:1372: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/glew/include/GL/glew.h:4674: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/glew/include/GL/glew.h:5577: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/OpenGL/glew/include/GL/wglew.h:907: pEvent ==> prevent data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/basic/07_two_texture_accesses/C3E5v_twoTextures.cg:9: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/basic/07_two_texture_accesses/C3E5v_twoTextures.cg:16: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:3201: hoook ==> hook data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:4285: varible ==> variable data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUT.cpp:4572: destory ==> destroy data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:1881: happend ==> happened, happens, happen data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:2011: Propogate ==> Propagate data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:3271: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/DXUTmisc.cpp:3324: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D9/miniDXUT/dxstdafx.h:16: choosen ==> chosen data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/basic/07_two_texture_accesses/C3E6f_twoTextures.cg:6: positon ==> position, positron data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/advanced/custom_state_assignments/custom_sa.cgfx:4: inout ==> input, in out data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/advanced/gs_simple/gs_simple.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/advanced/gs_simple/gs_simple.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/advanced/gs_shrinky/gs_shrinky.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/advanced/gs_shrinky/gs_shrinky.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:581: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:1531: varible ==> variable data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2611: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2636: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:2721: explictly ==> explicitly data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.cpp:4758: hoook ==> hook data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.cpp:2512: perferred ==> preferred data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.cpp:2702: perferred ==> preferred data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1432: independantly ==> independently data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1485: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTmisc.cpp:1504: deactive ==> deactivate data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.h:33: choosen ==> chosen data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUT.h:316: availible ==> available data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D10/miniDXUT/DXUTenum.h:67: destory ==> destroy data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/basic/07_two_texture_accesses/C3E6f_twoTextures.cg:6: positon ==> position, positron data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/advanced/custom_state_assignments/custom_sa.cgfx:4: inout ==> input, in out data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/advanced/gs_simple/gs_simple.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/advanced/gs_simple/gs_simple.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/advanced/gs_shrinky/gs_shrinky.cg:8: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Direct3D11/advanced/gs_shrinky/gs_shrinky.cg:11: oPosition ==> opposition data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Tools/cgfxcat/StateAssignmentIds.h:274: compatability ==> compatibility data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/trace.c:47: non-existant ==> non-existent data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:61492: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:61522: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:61522: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:61532: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:89756: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:89786: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:89786: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:89796: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:103757: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:103787: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:103787: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:103798: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151517: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151548: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151548: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151558: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151947: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151978: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151978: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceGL.c:151988: lod ==> load data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceWGL.c:6434: pEvent ==> prevent data/nvidia-cg-toolkit-3.1.0013/i386/local/Cg/examples/Trace/traceWGL.c:6476: pEvent ==> prevent data/nvidia-cg-toolkit-3.1.0013/debian/cgc.1:199: chage ==> change, charge data/nvidia-cg-toolkit-3.1.0013/debian/changelog:103: compatable ==> compatible data/nvidia-cg-toolkit-3.1.0013/debian/changelog:275: Grammer ==> Grammar data/nvidia-cg-toolkit-3.1.0013/debian/changelog:347: transalation ==> translation data/nvidia-cg-toolkit-3.1.0013/debian/changelog:404: architechtures ==> architectures