data/seriousproton-2020.01.15+dfsg/src/P.h:19: trough ==> through data/seriousproton-2020.01.15+dfsg/src/P.h:20: automaticly ==> automatically data/seriousproton-2020.01.15+dfsg/src/gameEntity.h:8: automaticly ==> automatically data/seriousproton-2020.01.15+dfsg/src/networkRecorder.cpp:41: seperate ==> separate data/seriousproton-2020.01.15+dfsg/src/scriptInterface.cpp:88: polution ==> pollution data/seriousproton-2020.01.15+dfsg/src/scriptInterface.h:69: occured ==> occurred data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:17: hel ==> help, hell, heal data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:74: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:75: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:76: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:77: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:78: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:79: thi ==> the, this data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:147: ba ==> by, be data/seriousproton-2020.01.15+dfsg/src/stringImproved.cpp:227: ba ==> by, be data/seriousproton-2020.01.15+dfsg/src/stringImproved.h:62: garanteed ==> guaranteed data/seriousproton-2020.01.15+dfsg/src/vectorUtils.h:123: trough ==> through data/seriousproton-2020.01.15+dfsg/src/vectorUtils.h:123: trough ==> through data/seriousproton-2020.01.15+dfsg/src/collisionable.cpp:103: trough ==> through data/seriousproton-2020.01.15+dfsg/.pc/0003-src-collisionable-Remove-void-assignment-to-bool.patch/src/collisionable.cpp:103: trough ==> through