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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_libvar.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_libvar.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_log.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_log.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_memory.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_memory.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_precomp.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_precomp.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_script.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_script.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/botlib/l_struct.c: C source, ASCII text 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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/cgame/cg_syscalls.asm: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/cgame/cg_syscalls.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/cgame/cg_view.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/cgame/cg_weapons.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_avi.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_cgame.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_cin.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_console.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_curl.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_input.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/client/cl_keys.c: C source, ASCII text 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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/bg_pmove.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/bg_public.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/bg_slidemove.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/chars.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_active.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_arenas.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_bot.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_client.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_cmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_combat.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_items.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_mem.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_misc.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_missile.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_mover.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_public.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_rankings.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_rankings.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_session.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_spawn.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_svcmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_syscalls.asm: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_syscalls.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_target.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_team.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_team.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_trigger.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_utils.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/g_weapon.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/inv.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/match.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/game/syn.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/mac_net.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_client.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_glimp.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_input.c: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_net.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/null/null_snddma.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_addbots.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_atoms.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_cdkey.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_cinematics.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_confirm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_connect.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_controls2.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_credits.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_demo2.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_display.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_ingame.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_loadconfig.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_login.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_menu.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_mfield.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_mods.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_network.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_options.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_playermodel.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_players.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_playersettings.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_qmenu.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_rankings.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_rankstatus.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_removebots.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_saveconfig.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_serverinfo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_servers2.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_setup.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_signup.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_sound.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_sparena.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_specifyleague.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_specifyserver.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_splevel.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_sppostgame.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_spreset.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_spskill.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_startserver.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_team.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_teamorders.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_video.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_gameinfo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/q3_ui/ui_preferences.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_load.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_patch.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_patch.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_polylib.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_polylib.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_public.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_test.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cm_trace.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cmd.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/common.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/cvar.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/huffman.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/ioapi.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/ioapi.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/json.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/md4.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/md5.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/msg.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/net_chan.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/net_ip.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/puff.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/puff.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/q_math.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/q_platform.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/q_shared.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/q_shared.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/surfaceflags.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/unzip.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/unzip.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_armv7l.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_interpreted.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_none.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_powerpc.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_powerpc_asm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_powerpc_asm.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_sparc.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_sparc.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm_x86.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/files.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/qcommon.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/qfiles.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/qcommon/vm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/iqm.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/qgl.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_common.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_font.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_image_bmp.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_image_jpg.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_image_pcx.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_image_png.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_image_tga.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_noise.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_public.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderercommon/tr_types.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_altivec.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_animation.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_backend.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_bsp.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_cmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_curve.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_flares.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_image.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_light.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_marks.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_mesh.c: C source, 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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_world.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl1/tr_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/bokeh_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/bokeh_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/calclevels4x_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/calclevels4x_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/depthblur_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/depthblur_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/dlight_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/dlight_vp.glsl: C source, 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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/pshadow_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/shadowfill_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/shadowfill_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/shadowmask_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/shadowmask_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/ssao_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/ssao_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/texturecolor_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/texturecolor_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/tonemap_fp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/glsl/tonemap_vp.glsl: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_animation.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_backend.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_bsp.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_cmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_curve.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_dsa.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_dsa.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_extensions.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_extramath.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_extramath.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_extratypes.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_fbo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_fbo.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_flares.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_glsl.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_image.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_image_dds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_light.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_main.c: C source, Non-ISO extended-ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_marks.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_mesh.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_model.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_model_iqm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_postprocess.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_postprocess.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_scene.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_shade.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_shade_calc.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_shader.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_shadows.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_sky.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_subs.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_surface.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_vbo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_world.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/renderergl2/tr_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sdl/sdl_gamma.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sdl/sdl_glimp.c: C source, ASCII 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data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/server/sv_ccmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/server/sv_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/server/sv_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/con_log.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/con_passive.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/con_tty.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/con_win32.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_autoupdater.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_loadlib.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_osx.m: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_unix.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/sys_win32.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/win_manifest.xml: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/win_resource.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/sys/win_resource.rc: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/README.Id: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/cmdlib.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/cmdlib.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/lib.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/mathlib.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/notes.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/ops.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/opstrings.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/asm/q3asm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/tools/stringify.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_atoms.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_gameinfo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_local.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_players.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_public.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_shared.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_shared.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_syscalls.asm: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/code/ui/ui_syscalls.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/id-readme.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/make-macosx-app.sh: Bourne-Again shell script, UTF-8 Unicode text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/make-macosx-ub.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/make-macosx.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/md4-readme.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/ReadMe-OSX.rtf: Rich Text Format data, version 1, ANSI, code page 1252 data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/ioquake3-folder.icns: Mac OS X icon, 280366 bytes, "is32" type 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document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/cgame.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/cgame.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/game.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/game.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/ioq3.sln: ASCII text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/q3_ui.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/q3_ui.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/quake3.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/quake3.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/ui.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc11/ui.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/.gitignore: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/cgame.def: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/cgame.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/game.def: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/game.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/glsl_stringify.vbs: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/ioq3.sln: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/opengl1.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/opengl1.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/opengl2.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/opengl2.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/q3_ui.def: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/q3_ui.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/quake3.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/quake3.vcxproj.filters: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/ui.def: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/msvc12/ui.vcxproj: XML 1.0 document, UTF-8 Unicode (with BOM) text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/nsis/Makefile: makefile script, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/nsis/ioquake3-q3a.nsi: ASCII text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/nsis/ioquake3-q3ctc.nsi: ASCII text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/nsis/ioquake3.nsi.in: ASCII text, with CRLF line terminators data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osx/start_server.sh: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/Controller.h: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/Controller.m: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/English.lproj/ErrorWindow.xib: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/English.lproj/InfoPlist.strings: Little-endian UTF-16 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/English.lproj/Localizable.strings: Little-endian UTF-16 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/English.lproj/MainMenu.xib: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ErrorWindow.h: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ErrorWindow.m: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ErrorWindowController.h: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ErrorWindowController.m: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/Info.plist: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3.icns: Mac OS X icon, 35224 bytes, "ICN#" type data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/TemplateIcon.icns: Mac OS X icon, 52318 bytes, "is32" type data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.mode1v3: XML 1.0 document, ASCII text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/bw.pbxuser: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3fe.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/ioquake3fe_Prefix.pch: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/osxfe/ioquake3fe/main.m: Objective-C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3-tango.png: PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3-tango.xcf: GIMP XCF image data, version 002, 256 x 256, RGB Color data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3.icns: Mac OS X icon, 35224 bytes, "ICN#" type data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3.ico: MS Windows icon resource - 9 icons, 48x48, 16 colors, 4 bits/pixel, 32x32, 16 colors, 4 bits/pixel data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3.png: PNG image data, 32 x 32, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3.svg: SVG Scalable Vector Graphics image data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.icns: Mac OS X icon, 189443 bytes, "TOC " type data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_128x128.png: PNG image data, 128 x 128, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_128x128@2x.png: PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_16x16.png: PNG image data, 16 x 16, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_16x16@2x.png: PNG image data, 32 x 32, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_256x256.png: PNG image data, 256 x 256, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_256x256@2x.png: PNG image data, 512 x 512, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_32x32.png: PNG image data, 32 x 32, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_32x32@2x.png: PNG image data, 64 x 64, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_512x512.png: PNG image data, 512 x 512, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/quake3_flat.iconset/icon_512x512@2x.png: PNG image data, 1024 x 1024, 8-bit/color RGBA, non-interlaced data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/MacOSX/SLA-dmg.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/Makefile: makefile script, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/Solaris_pkg.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/doit: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/install-desktop-files.sh: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/ioq3demo.sh: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/ioquake3.SlackBuild: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/ioquake3.desktop: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/ioquake3.sh: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioq3ded.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3.sh: Bourne-Again shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/depend: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/pkginfo.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/postinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/postremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/preinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/preremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/prototype.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3/space: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/depend: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/pkginfo.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/postinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/postremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/preinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/preremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/prototype.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3d/space: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/depend: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/pkginfo.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/postinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/postremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/preinstall: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/preremove: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/prototype.template: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/pkg/ioquake3m/space: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/preuninstall.sh: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/setup.xml.in: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/setup.xml.mod: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/slack-desc: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/setup/splash.xpm: X pixmap image, ASCII text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/botlib.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/cgame.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/game.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3-Info.plist: XML 1.0 document, UTF-8 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3-Prefix.pch: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcodeproj/project.pbxproj: ASCII text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/contents.xcworkspacedata: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings: XML 1.0 document, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/xcschemes/all: cannot open `data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/xcschemes/all' (No such file or directory) game.xcscheme: cannot open `game.xcscheme' (No such file or directory) data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/xcschemes/all: cannot open `data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ioquake3.xcworkspace/xcshareddata/xcschemes/all' (No such file or directory) ioquake3.xcscheme: cannot open `ioquake3.xcscheme' (No such file or directory) data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/jpeg8.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/opus.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/q3_ui.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/renderer_opengl1.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/renderer_opengl2.xcodeproj/project.pbxproj: ASCII text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/ui.xcodeproj/project.pbxproj: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/misc/xcode/xcode-readme.txt: ASCII text, with very long lines data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/opengl2-readme.md: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/ui/hud.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/ui/hud2.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/ui/ingame.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/ui/menudef.h: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/ui/menus.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/voip-readme.txt: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/.gitignore: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/apparmor.d/usr.lib.ioquake3.ioq3ded: C source, UTF-8 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/apparmor.d/usr.lib.ioquake3.ioquake3: C source, UTF-8 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/changelog: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/clean: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/control: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/copyright: UTF-8 Unicode text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/gbp.conf: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioq3ded.6: troff or preprocessor input, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3-server.docs: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3-server.install: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3-server.manpages: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.6: troff or preprocessor input, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.NEWS: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.README.Debian: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.bug-control: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.docs: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.install: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/ioquake3.manpages: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/build-Link-game-cgame-ui-modules-to-LIBS.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Compile-successfully-against-libcurl-7.52.x.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Let-servers-set-sv_fps-too.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Request-confirmation-if-a-user-enables-auto-downloading.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/Run-in-a-window-by-default-on-new-installations.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/debian/ui-reinstate-minimal-code-to-determine-whether-this-.patch: unified diff output, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/patches/series: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/q3arch: POSIX shell script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/rules: a /usr/bin/make -f script, ASCII text executable data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/salsa-ci.yml: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/source/format: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/debian/watch: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/.version: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/.quilt_patches: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/.quilt_series: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/applied-patches: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/build-Link-game-cgame-ui-modules-to-LIBS.patch/Makefile: ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch/code/server/server.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch/code/server/sv_ccmds.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch/code/server/sv_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-sv_dorestart-which-can-be-set-by-game-code-to-re.patch/code/server/sv_main.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Let-servers-set-sv_fps-too.patch/code/client/cl_parse.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch/code/qcommon/files.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch/code/qcommon/qcommon.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch/code/qcommon/qfiles.h: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Add-a-special-vmMagic-that-causes-equivalent-native-.patch/code/qcommon/vm.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Run-in-a-window-by-default-on-new-installations.patch/code/renderergl1/tr_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Run-in-a-window-by-default-on-new-installations.patch/code/renderergl2/tr_init.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/ui-reinstate-minimal-code-to-determine-whether-this-.patch/code/q3_ui/ui_gameinfo.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Request-confirmation-if-a-user-enables-auto-downloading.patch/code/q3_ui/ui_preferences.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/.pc/debian/Compile-successfully-against-libcurl-7.52.x.patch/code/client/cl_curl.c: C source, ASCII text data/ioquake3-1.36+u20200930.e7a7a2b~dfsg/Makefile: ASCII text