Flawfinder version 2.0.10, (C) 2001-2019 David A. Wheeler. Number of rules (primarily dangerous function names) in C/C++ ruleset: 223 Examining data/flatzebra-0.1.7/src/flatzebra/Joystick.cpp Examining data/flatzebra-0.1.7/src/flatzebra/SoundMixer.h Examining data/flatzebra-0.1.7/src/flatzebra/SoundMixer.cpp Examining data/flatzebra-0.1.7/src/flatzebra/RSprite.cpp Examining data/flatzebra-0.1.7/src/flatzebra/PixmapLoadError.cpp Examining data/flatzebra-0.1.7/src/flatzebra/Couple.h Examining data/flatzebra-0.1.7/src/flatzebra/PixmapArray.h Examining data/flatzebra-0.1.7/src/flatzebra/PixmapLoadError.h Examining data/flatzebra-0.1.7/src/flatzebra/GameEngine.cpp Examining data/flatzebra-0.1.7/src/flatzebra/Sprite.cpp Examining data/flatzebra-0.1.7/src/flatzebra/Sprite.h Examining data/flatzebra-0.1.7/src/flatzebra/KeyState.h Examining data/flatzebra-0.1.7/src/flatzebra/RSprite.h Examining data/flatzebra-0.1.7/src/flatzebra/RCouple.cpp Examining data/flatzebra-0.1.7/src/flatzebra/RCouple.h Examining data/flatzebra-0.1.7/src/flatzebra/PixmapArray.cpp Examining data/flatzebra-0.1.7/src/flatzebra/GameEngine.h Examining data/flatzebra-0.1.7/src/flatzebra/Joystick.h FINAL RESULTS: data/flatzebra-0.1.7/src/flatzebra/GameEngine.h:156:14: [2] (buffer) char: Statically-sized arrays can be improperly restricted, leading to potential overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use functions that limit length, or ensure that the size is larger than the maximum possible length. unsigned char gamma_table[256]; data/flatzebra-0.1.7/src/flatzebra/GameEngine.cpp:278:31: [1] (buffer) strlen: Does not handle strings that are not \0-terminated; if given one it may perform an over-read (it could cause a crash if unprotected) (CWE-126). Couple stringSizeInPixels(strlen(s) * fontDim.x, fontDim.y); data/flatzebra-0.1.7/src/flatzebra/GameEngine.cpp:288:31: [1] (buffer) strlen: Does not handle strings that are not \0-terminated; if given one it may perform an over-read (it could cause a crash if unprotected) (CWE-126). int stringWidthInPixels = strlen(s) * fontDim.x; data/flatzebra-0.1.7/src/flatzebra/GameEngine.cpp:299:31: [1] (buffer) strlen: Does not handle strings that are not \0-terminated; if given one it may perform an over-read (it could cause a crash if unprotected) (CWE-126). int stringWidthInPixels = strlen(s) * fontDim.x; ANALYSIS SUMMARY: Hits = 4 Lines analyzed = 3673 in approximately 0.21 seconds (17467 lines/second) Physical Source Lines of Code (SLOC) = 1973 Hits@level = [0] 0 [1] 3 [2] 1 [3] 0 [4] 0 [5] 0 Hits@level+ = [0+] 4 [1+] 4 [2+] 1 [3+] 0 [4+] 0 [5+] 0 Hits/KSLOC@level+ = [0+] 2.02737 [1+] 2.02737 [2+] 0.506842 [3+] 0 [4+] 0 [5+] 0 Dot directories skipped = 1 (--followdotdir overrides) Minimum risk level = 1 Not every hit is necessarily a security vulnerability. There may be other security vulnerabilities; review your code! See 'Secure Programming HOWTO' (https://dwheeler.com/secure-programs) for more information.