Flawfinder version 2.0.10, (C) 2001-2019 David A. Wheeler. Number of rules (primarily dangerous function names) in C/C++ ruleset: 223 Examining data/kbounce-20.04.3/board.cpp Examining data/kbounce-20.04.3/gamewidget.cpp Examining data/kbounce-20.04.3/mainwindow.h Examining data/kbounce-20.04.3/board.h Examining data/kbounce-20.04.3/backgroundselector.cpp Examining data/kbounce-20.04.3/backgroundselector.h Examining data/kbounce-20.04.3/wall.h Examining data/kbounce-20.04.3/ball.h Examining data/kbounce-20.04.3/debug.h Examining data/kbounce-20.04.3/mainwindow.cpp Examining data/kbounce-20.04.3/gameobject.h Examining data/kbounce-20.04.3/main.cpp Examining data/kbounce-20.04.3/ball.cpp Examining data/kbounce-20.04.3/wall.cpp Examining data/kbounce-20.04.3/renderer.h Examining data/kbounce-20.04.3/gameobject.cpp Examining data/kbounce-20.04.3/gamewidget.h Examining data/kbounce-20.04.3/renderer.cpp FINAL RESULTS: data/kbounce-20.04.3/ball.cpp:113:26: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. frame = KRandom::random() % m_framesNum; data/kbounce-20.04.3/board.cpp:130:44: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. ball->setRelativePos( 4 + KRandom::random() % ( TILE_NUM_W - 8 ), data/kbounce-20.04.3/board.cpp:131:30: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. 4 + KRandom::random() % ( TILE_NUM_H - 8 ) ); data/kbounce-20.04.3/board.cpp:132:39: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. ball->setVelocity( ((KRandom::random() & 1)*2-1)*m_ballVelocity, data/kbounce-20.04.3/board.cpp:133:28: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. ((KRandom::random() & 1)*2-1)*m_ballVelocity ); data/kbounce-20.04.3/renderer.cpp:119:29: [3] (random) random: This function is not sufficiently random for security-related functions such as key and nonce creation (CWE-327). Use a more secure technique for acquiring random values. uint pos = KRandom::random() % dir.count(); ANALYSIS SUMMARY: Hits = 6 Lines analyzed = 2867 in approximately 0.13 seconds (21483 lines/second) Physical Source Lines of Code (SLOC) = 1897 Hits@level = [0] 0 [1] 0 [2] 0 [3] 6 [4] 0 [5] 0 Hits@level+ = [0+] 6 [1+] 6 [2+] 6 [3+] 6 [4+] 0 [5+] 0 Hits/KSLOC@level+ = [0+] 3.16289 [1+] 3.16289 [2+] 3.16289 [3+] 3.16289 [4+] 0 [5+] 0 Dot directories skipped = 1 (--followdotdir overrides) Minimum risk level = 1 Not every hit is necessarily a security vulnerability. There may be other security vulnerabilities; review your code! See 'Secure Programming HOWTO' (https://dwheeler.com/secure-programs) for more information.