Flawfinder version 2.0.10, (C) 2001-2019 David A. Wheeler.
Number of rules (primarily dangerous function names) in C/C++ ruleset: 223
Examining data/widelands-21/src/wlapplication_options.cc
Examining data/widelands-21/src/logic/game_settings.h
Examining data/widelands-21/src/logic/save_handler.h
Examining data/widelands-21/src/logic/generic_save_handler.cc
Examining data/widelands-21/src/logic/maptriangleregion.cc
Examining data/widelands-21/src/logic/save_handler.cc
Examining data/widelands-21/src/logic/player_end_result.h
Examining data/widelands-21/src/logic/mapfringeregion.cc
Examining data/widelands-21/src/logic/map.h
Examining data/widelands-21/src/logic/editor_game_base.cc
Examining data/widelands-21/src/logic/ai_dna_handler.cc
Examining data/widelands-21/src/logic/cookie_priority_queue.h
Examining data/widelands-21/src/logic/queue_cmd_factory.h
Examining data/widelands-21/src/logic/single_player_game_controller.h
Examining data/widelands-21/src/logic/map_revision.h
Examining data/widelands-21/src/logic/trade_agreement.h
Examining data/widelands-21/src/logic/path.cc
Examining data/widelands-21/src/logic/replay.h
Examining data/widelands-21/src/logic/see_unsee_node.h
Examining data/widelands-21/src/logic/map_objects/findbob.cc
Examining data/widelands-21/src/logic/map_objects/walkingdir.h
Examining data/widelands-21/src/logic/map_objects/terrain_affinity.h
Examining data/widelands-21/src/logic/map_objects/tribes/carrier.cc
Examining data/widelands-21/src/logic/map_objects/tribes/road_textures.h
Examining data/widelands-21/src/logic/map_objects/tribes/tribe_descr.h
Examining data/widelands-21/src/logic/map_objects/tribes/warelist.h
Examining data/widelands-21/src/logic/map_objects/tribes/requirements.h
Examining data/widelands-21/src/logic/map_objects/tribes/partially_finished_building.cc
Examining data/widelands-21/src/logic/map_objects/tribes/tribe_basic_info.h
Examining data/widelands-21/src/logic/map_objects/tribes/ferry.cc
Examining data/widelands-21/src/logic/map_objects/tribes/ware_descr.h
Examining data/widelands-21/src/logic/map_objects/tribes/tribes.h
Examining data/widelands-21/src/logic/map_objects/tribes/partially_finished_building.h
Examining data/widelands-21/src/logic/map_objects/tribes/market.cc
Examining data/widelands-21/src/logic/map_objects/tribes/ship.cc
Examining data/widelands-21/src/logic/map_objects/tribes/requirements.cc
Examining data/widelands-21/src/logic/map_objects/tribes/carrier.h
Examining data/widelands-21/src/logic/map_objects/tribes/battle.h
Examining data/widelands-21/src/logic/map_objects/tribes/road_textures.cc
Examining data/widelands-21/src/logic/map_objects/tribes/worker.cc
Examining data/widelands-21/src/logic/map_objects/tribes/ship.h
Examining data/widelands-21/src/logic/map_objects/tribes/militarysite.h
Examining data/widelands-21/src/logic/map_objects/tribes/soldier.cc
Examining data/widelands-21/src/logic/map_objects/tribes/warelist.cc
Examining data/widelands-21/src/logic/map_objects/tribes/ferry.h
Examining data/widelands-21/src/logic/map_objects/tribes/militarysite.cc
Examining data/widelands-21/src/logic/map_objects/tribes/dismantlesite.h
Examining data/widelands-21/src/logic/map_objects/tribes/building.h
Examining data/widelands-21/src/logic/map_objects/tribes/building_settings.cc
Examining data/widelands-21/src/logic/map_objects/tribes/production_program.cc
Examining data/widelands-21/src/logic/map_objects/tribes/building_settings.h
Examining data/widelands-21/src/logic/map_objects/tribes/warehouse.h
Examining data/widelands-21/src/logic/map_objects/tribes/soldiercontrol.h
Examining data/widelands-21/src/logic/map_objects/tribes/worker_program.h
Examining data/widelands-21/src/logic/map_objects/tribes/soldier.h
Examining data/widelands-21/src/logic/map_objects/tribes/constructionsite.cc
Examining data/widelands-21/src/logic/map_objects/tribes/attack_target.h
Examining data/widelands-21/src/logic/map_objects/tribes/training_attribute.h
Examining data/widelands-21/src/logic/map_objects/tribes/program_result.h
Examining data/widelands-21/src/logic/map_objects/tribes/market.h
Examining data/widelands-21/src/logic/map_objects/tribes/bill_of_materials.h
Examining data/widelands-21/src/logic/map_objects/tribes/tribes.cc
Examining data/widelands-21/src/logic/map_objects/tribes/building.cc
Examining data/widelands-21/src/logic/map_objects/tribes/battle.cc
Examining data/widelands-21/src/logic/map_objects/tribes/constructionsite.h
Examining data/widelands-21/src/logic/map_objects/tribes/worker_descr.cc
Examining data/widelands-21/src/logic/map_objects/tribes/trainingsite.h
Examining data/widelands-21/src/logic/map_objects/tribes/wareworker.h
Examining data/widelands-21/src/logic/map_objects/tribes/worker_descr.h
Examining data/widelands-21/src/logic/map_objects/tribes/productionsite.h
Examining data/widelands-21/src/logic/map_objects/tribes/workarea_info.h
Examining data/widelands-21/src/logic/map_objects/tribes/worker.h
Examining data/widelands-21/src/logic/map_objects/tribes/production_program.h
Examining data/widelands-21/src/logic/map_objects/tribes/tribe_descr.cc
Examining data/widelands-21/src/logic/map_objects/tribes/dismantlesite.cc
Examining data/widelands-21/src/logic/map_objects/tribes/trainingsite.cc
Examining data/widelands-21/src/logic/map_objects/tribes/ware_descr.cc
Examining data/widelands-21/src/logic/map_objects/tribes/warehouse.cc
Examining data/widelands-21/src/logic/map_objects/tribes/worker_program.cc
Examining data/widelands-21/src/logic/map_objects/tribes/tribe_basic_info.cc
Examining data/widelands-21/src/logic/map_objects/tribes/productionsite.cc
Examining data/widelands-21/src/logic/map_objects/world/world.cc
Examining data/widelands-21/src/logic/map_objects/world/critter.cc
Examining data/widelands-21/src/logic/map_objects/world/terrain_description.cc
Examining data/widelands-21/src/logic/map_objects/world/map_gen.h
Examining data/widelands-21/src/logic/map_objects/world/critter_program.h
Examining data/widelands-21/src/logic/map_objects/world/resource_description.cc
Examining data/widelands-21/src/logic/map_objects/world/map_gen.cc
Examining data/widelands-21/src/logic/map_objects/world/resource_description.h
Examining data/widelands-21/src/logic/map_objects/world/editor_category.cc
Examining data/widelands-21/src/logic/map_objects/world/editor_category.h
Examining data/widelands-21/src/logic/map_objects/world/terrain_description.h
Examining data/widelands-21/src/logic/map_objects/world/critter.h
Examining data/widelands-21/src/logic/map_objects/world/world.h
Examining data/widelands-21/src/logic/map_objects/walkingdir.cc
Examining data/widelands-21/src/logic/map_objects/immovable.cc
Examining data/widelands-21/src/logic/map_objects/findnode.h
Examining data/widelands-21/src/logic/map_objects/map_object.cc
Examining data/widelands-21/src/logic/map_objects/buildcost.cc
Examining data/widelands-21/src/logic/map_objects/map_object_program.cc
Examining data/widelands-21/src/logic/map_objects/backtrace.h
Examining data/widelands-21/src/logic/map_objects/terrain_affinity.cc
Examining data/widelands-21/src/logic/map_objects/map_object.h
Examining data/widelands-21/src/logic/map_objects/map_object_program.h
Examining data/widelands-21/src/logic/map_objects/bob.h
Examining data/widelands-21/src/logic/map_objects/checkstep.cc
Examining data/widelands-21/src/logic/map_objects/bob.cc
Examining data/widelands-21/src/logic/map_objects/backtrace.cc
Examining data/widelands-21/src/logic/map_objects/description_maintainer.cc
Examining data/widelands-21/src/logic/map_objects/buildcost.h
Examining data/widelands-21/src/logic/map_objects/immovable_program.h
Examining data/widelands-21/src/logic/map_objects/findimmovable.h
Examining data/widelands-21/src/logic/map_objects/checkstep.h
Examining data/widelands-21/src/logic/map_objects/findimmovable.cc
Examining data/widelands-21/src/logic/map_objects/description_maintainer.h
Examining data/widelands-21/src/logic/map_objects/findnode.cc
Examining data/widelands-21/src/logic/map_objects/findbob.h
Examining data/widelands-21/src/logic/map_objects/immovable_program.cc
Examining data/widelands-21/src/logic/map_objects/info_to_draw.h
Examining data/widelands-21/src/logic/map_objects/immovable.h
Examining data/widelands-21/src/logic/cmd_delete_message.h
Examining data/widelands-21/src/logic/game_settings.cc
Examining data/widelands-21/src/logic/mapdifferenceregion.h
Examining data/widelands-21/src/logic/widelands.h
Examining data/widelands-21/src/logic/single_player_game_settings_provider.h
Examining data/widelands-21/src/logic/cmd_luacoroutine.h
Examining data/widelands-21/src/logic/mapastar.cc
Examining data/widelands-21/src/logic/map.cc
Examining data/widelands-21/src/logic/editor_game_base.h
Examining data/widelands-21/src/logic/maphollowregion.h
Examining data/widelands-21/src/logic/replay.cc
Examining data/widelands-21/src/logic/cmd_queue.cc
Examining data/widelands-21/src/logic/replay_game_controller.h
Examining data/widelands-21/src/logic/player.h
Examining data/widelands-21/src/logic/mapdifferenceregion.cc
Examining data/widelands-21/src/logic/player.cc
Examining data/widelands-21/src/logic/cmd_calculate_statistics.h
Examining data/widelands-21/src/logic/replay_game_controller.cc
Examining data/widelands-21/src/logic/nodecaps.h
Examining data/widelands-21/src/logic/playercommand.cc
Examining data/widelands-21/src/logic/cmd_incorporate.h
Examining data/widelands-21/src/logic/message_id.h
Examining data/widelands-21/src/logic/map_revision.cc
Examining data/widelands-21/src/logic/cmd_queue.h
Examining data/widelands-21/src/logic/maptriangleregion.h
Examining data/widelands-21/src/logic/playercommand.h
Examining data/widelands-21/src/logic/path.h
Examining data/widelands-21/src/logic/mapastar.h
Examining data/widelands-21/src/logic/cmd_incorporate.cc
Examining data/widelands-21/src/logic/playersmanager.cc
Examining data/widelands-21/src/logic/game_controller.h
Examining data/widelands-21/src/logic/widelands_geometry_io.cc
Examining data/widelands-21/src/logic/queue_cmd_factory.cc
Examining data/widelands-21/src/logic/playersmanager.h
Examining data/widelands-21/src/logic/mapregion.h
Examining data/widelands-21/src/logic/pathfield.cc
Examining data/widelands-21/src/logic/widelands_geometry_io.h
Examining data/widelands-21/src/logic/objective.cc
Examining data/widelands-21/src/logic/cmd_luascript.cc
Examining data/widelands-21/src/logic/message_queue.h
Examining data/widelands-21/src/logic/cmd_delete_message.cc
Examining data/widelands-21/src/logic/cmd_luacoroutine.cc
Examining data/widelands-21/src/logic/game.h
Examining data/widelands-21/src/logic/pathfield.h
Examining data/widelands-21/src/logic/single_player_game_controller.cc
Examining data/widelands-21/src/logic/queue_cmd_ids.h
Examining data/widelands-21/src/logic/filesystem_constants.h
Examining data/widelands-21/src/logic/game_data_error.h
Examining data/widelands-21/src/logic/widelands_geometry.cc
Examining data/widelands-21/src/logic/filesystem_constants.cc
Examining data/widelands-21/src/logic/mapfringeregion.h
Examining data/widelands-21/src/logic/maphollowregion.cc
Examining data/widelands-21/src/logic/player_area.h
Examining data/widelands-21/src/logic/single_player_game_settings_provider.cc
Examining data/widelands-21/src/logic/note_map_options.h
Examining data/widelands-21/src/logic/generic_save_handler.h
Examining data/widelands-21/src/logic/objective.h
Examining data/widelands-21/src/logic/widelands.cc
Examining data/widelands-21/src/logic/widelands_geometry.h
Examining data/widelands-21/src/logic/game_data_error.cc
Examining data/widelands-21/src/logic/cmd_luascript.h
Examining data/widelands-21/src/logic/ai_dna_handler.h
Examining data/widelands-21/src/logic/field.h
Examining data/widelands-21/src/logic/message.h
Examining data/widelands-21/src/logic/game.cc
Examining data/widelands-21/src/logic/field.cc
Examining data/widelands-21/src/logic/cmd_calculate_statistics.cc
Examining data/widelands-21/src/build_info.h
Examining data/widelands-21/src/graphic/render_queue.h
Examining data/widelands-21/src/graphic/style_manager.cc
Examining data/widelands-21/src/graphic/graphic.cc
Examining data/widelands-21/src/graphic/game_renderer.cc
Examining data/widelands-21/src/graphic/animation/diranimations.h
Examining data/widelands-21/src/graphic/animation/animation.h
Examining data/widelands-21/src/graphic/animation/animation.cc
Examining data/widelands-21/src/graphic/animation/diranimations.cc
Examining data/widelands-21/src/graphic/animation/spritesheet_animation.h
Examining data/widelands-21/src/graphic/animation/nonpacked_animation.h
Examining data/widelands-21/src/graphic/animation/animation_manager.h
Examining data/widelands-21/src/graphic/animation/animation_manager.cc
Examining data/widelands-21/src/graphic/animation/nonpacked_animation.cc
Examining data/widelands-21/src/graphic/animation/spritesheet_animation.cc
Examining data/widelands-21/src/graphic/font_handler.h
Examining data/widelands-21/src/graphic/sdl_utils.h
Examining data/widelands-21/src/graphic/gl/blit_program.h
Examining data/widelands-21/src/graphic/gl/grid_program.cc
Examining data/widelands-21/src/graphic/gl/road_program.h
Examining data/widelands-21/src/graphic/gl/terrain_program.cc
Examining data/widelands-21/src/graphic/gl/fields_to_draw.h
Examining data/widelands-21/src/graphic/gl/road_program.cc
Examining data/widelands-21/src/graphic/gl/utils.cc
Examining data/widelands-21/src/graphic/gl/draw_line_program.cc
Examining data/widelands-21/src/graphic/gl/initialize.h
Examining data/widelands-21/src/graphic/gl/workarea_program.h
Examining data/widelands-21/src/graphic/gl/fields_to_draw.cc
Examining data/widelands-21/src/graphic/gl/dither_program.cc
Examining data/widelands-21/src/graphic/gl/blit_program.cc
Examining data/widelands-21/src/graphic/gl/blit_data.h
Examining data/widelands-21/src/graphic/gl/utils.h
Examining data/widelands-21/src/graphic/gl/fill_rect_program.h
Examining data/widelands-21/src/graphic/gl/grid_program.h
Examining data/widelands-21/src/graphic/gl/dither_program.h
Examining data/widelands-21/src/graphic/gl/fill_rect_program.cc
Examining data/widelands-21/src/graphic/gl/draw_line_program.h
Examining data/widelands-21/src/graphic/gl/coordinate_conversion.h
Examining data/widelands-21/src/graphic/gl/terrain_program.h
Examining data/widelands-21/src/graphic/gl/system_headers.h
Examining data/widelands-21/src/graphic/gl/workarea_program.cc
Examining data/widelands-21/src/graphic/gl/initialize.cc
Examining data/widelands-21/src/graphic/game_renderer.h
Examining data/widelands-21/src/graphic/image_io.h
Examining data/widelands-21/src/graphic/styles/building_statistics_style.h
Examining data/widelands-21/src/graphic/styles/table_style.h
Examining data/widelands-21/src/graphic/styles/button_style.h
Examining data/widelands-21/src/graphic/styles/progress_bar_style.h
Examining data/widelands-21/src/graphic/styles/statistics_plot_style.h
Examining data/widelands-21/src/graphic/styles/font_style.h
Examining data/widelands-21/src/graphic/styles/font_style.cc
Examining data/widelands-21/src/graphic/styles/ware_info_style.h
Examining data/widelands-21/src/graphic/styles/text_panel_style.h
Examining data/widelands-21/src/graphic/styles/panel_styles.h
Examining data/widelands-21/src/graphic/minimap_renderer.cc
Examining data/widelands-21/src/graphic/road_segments.cc
Examining data/widelands-21/src/graphic/color.h
Examining data/widelands-21/src/graphic/render_queue.cc
Examining data/widelands-21/src/graphic/texture_atlas.cc
Examining data/widelands-21/src/graphic/blit_mode.h
Examining data/widelands-21/src/graphic/rendertarget.h
Examining data/widelands-21/src/graphic/align.cc
Examining data/widelands-21/src/graphic/graphic.h
Examining data/widelands-21/src/graphic/wordwrap.cc
Examining data/widelands-21/src/graphic/rendertarget.cc
Examining data/widelands-21/src/graphic/mouse_cursor.cc
Examining data/widelands-21/src/graphic/blend_mode.h
Examining data/widelands-21/src/graphic/build_texture_atlas.cc
Examining data/widelands-21/src/graphic/toolbar_imageset.h
Examining data/widelands-21/src/graphic/screen.cc
Examining data/widelands-21/src/graphic/color.cc
Examining data/widelands-21/src/graphic/align.h
Examining data/widelands-21/src/graphic/toolbar_imageset.cc
Examining data/widelands-21/src/graphic/sdl_utils.cc
Examining data/widelands-21/src/graphic/style_manager.h
Examining data/widelands-21/src/graphic/image_cache.h
Examining data/widelands-21/src/graphic/playercolor.h
Examining data/widelands-21/src/graphic/text_layout.cc
Examining data/widelands-21/src/graphic/texture.h
Examining data/widelands-21/src/graphic/font_handler.cc
Examining data/widelands-21/src/graphic/road_segments.h
Examining data/widelands-21/src/graphic/text/transient_cache.h
Examining data/widelands-21/src/graphic/text/rt_render.cc
Examining data/widelands-21/src/graphic/text/font_io.h
Examining data/widelands-21/src/graphic/text/sdl_ttf_font.cc
Examining data/widelands-21/src/graphic/text/rt_parse.h
Examining data/widelands-21/src/graphic/text/rt_errors_impl.h
Examining data/widelands-21/src/graphic/text/bidi.cc
Examining data/widelands-21/src/graphic/text/font_io.cc
Examining data/widelands-21/src/graphic/text/sdl_ttf_font.h
Examining data/widelands-21/src/graphic/text/rt_render.h
Examining data/widelands-21/src/graphic/text/rt_errors.h
Examining data/widelands-21/src/graphic/text/test/render.cc
Examining data/widelands-21/src/graphic/text/test/render_richtext.cc
Examining data/widelands-21/src/graphic/text/test/render.h
Examining data/widelands-21/src/graphic/text/textstream.h
Examining data/widelands-21/src/graphic/text/rendered_text.cc
Examining data/widelands-21/src/graphic/text/textstream.cc
Examining data/widelands-21/src/graphic/text/font_set.cc
Examining data/widelands-21/src/graphic/text/texture_cache.h
Examining data/widelands-21/src/graphic/text/rendered_text.h
Examining data/widelands-21/src/graphic/text/bidi.h
Examining data/widelands-21/src/graphic/text/rt_parse.cc
Examining data/widelands-21/src/graphic/text/font_set.h
Examining data/widelands-21/src/graphic/surface.cc
Examining data/widelands-21/src/graphic/image.h
Examining data/widelands-21/src/graphic/image_io.cc
Examining data/widelands-21/src/graphic/surface.h
Examining data/widelands-21/src/graphic/default_resolution.h
Examining data/widelands-21/src/graphic/wordwrap.h
Examining data/widelands-21/src/graphic/build_texture_atlas.h
Examining data/widelands-21/src/graphic/mouse_cursor.h
Examining data/widelands-21/src/graphic/playercolor.cc
Examining data/widelands-21/src/graphic/minimap_renderer.h
Examining data/widelands-21/src/graphic/text_layout.h
Examining data/widelands-21/src/graphic/screen.h
Examining data/widelands-21/src/graphic/texture_atlas.h
Examining data/widelands-21/src/graphic/image_cache.cc
Examining data/widelands-21/src/graphic/texture.cc
Examining data/widelands-21/src/wlapplication.h
Examining data/widelands-21/src/main.cc
Examining data/widelands-21/src/io/fileread.h
Examining data/widelands-21/src/io/fileread.cc
Examining data/widelands-21/src/io/streamread.h
Examining data/widelands-21/src/io/streamread.cc
Examining data/widelands-21/src/io/streamwrite.h
Examining data/widelands-21/src/io/filesystem/layered_filesystem.h
Examining data/widelands-21/src/io/filesystem/filesystem.h
Examining data/widelands-21/src/io/filesystem/zip_filesystem.cc
Examining data/widelands-21/src/io/filesystem/disk_filesystem.cc
Examining data/widelands-21/src/io/filesystem/zip_exceptions.h
Examining data/widelands-21/src/io/filesystem/disk_filesystem.h
Examining data/widelands-21/src/io/filesystem/test/filesystem_test_main.cc
Examining data/widelands-21/src/io/filesystem/test/test_filesystem.cc
Examining data/widelands-21/src/io/filesystem/layered_filesystem.cc
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Examining data/widelands-21/src/website/create_spritesheet.cc
Examining data/widelands-21/src/website/map_object_info.cc
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Examining data/widelands-21/src/wui/game_chat_menu.h
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Examining data/widelands-21/src/wui/game_objectives_menu.h
Examining data/widelands-21/src/wui/unique_window_handler.h
Examining data/widelands-21/src/wui/mapviewpixelconstants.h
Examining data/widelands-21/src/wui/economy_options_window.cc
Examining data/widelands-21/src/wui/mapauthordata.h
Examining data/widelands-21/src/wui/suggested_teams_box.cc
Examining data/widelands-21/src/wui/minimap.h
Examining data/widelands-21/src/wui/building_statistics_menu.h
Examining data/widelands-21/src/wui/game_summary.cc
Examining data/widelands-21/src/wui/savegameloader.cc
Examining data/widelands-21/src/wui/waresdisplay.h
Examining data/widelands-21/src/wui/warehousewindow.h
Examining data/widelands-21/src/wui/map_tags.h
Examining data/widelands-21/src/wui/savegamedeleter.cc
Examining data/widelands-21/src/wui/game_main_menu_save_game.cc
Examining data/widelands-21/src/wui/interactive_spectator.cc
Examining data/widelands-21/src/wui/game_chat_panel.h
Examining data/widelands-21/src/wui/debugconsole.h
Examining data/widelands-21/src/wui/watchwindow.h
Examining data/widelands-21/src/wui/chat_overlay.cc
Examining data/widelands-21/src/wui/inputqueuedisplay.h
Examining data/widelands-21/src/wui/inputqueuedisplay.cc
Examining data/widelands-21/src/wui/mapdata.cc
Examining data/widelands-21/src/wui/helpwindow.cc
Examining data/widelands-21/src/wui/sound_options.h
Examining data/widelands-21/src/wui/maptable.h
Examining data/widelands-21/src/wui/game_options_sound_menu.h
Examining data/widelands-21/src/wui/savegamedeleter.h
Examining data/widelands-21/src/wui/buildingwindow.cc
Examining data/widelands-21/src/wui/constructionsitewindow.h
Examining data/widelands-21/src/wui/debugconsole.cc
Examining data/widelands-21/src/wui/interactive_base.h
Examining data/widelands-21/src/wui/load_or_save_game.h
Examining data/widelands-21/src/wui/game_exit_confirm_box.h
Examining data/widelands-21/src/wui/interactive_player.cc
Examining data/widelands-21/src/wui/interactive_base.cc
Examining data/widelands-21/src/wui/game_chat_panel.cc
Examining data/widelands-21/src/wui/portdockwaresdisplay.h
Examining data/widelands-21/src/wui/chat_msg_layout.cc
Examining data/widelands-21/src/wui/general_statistics_menu.h
Examining data/widelands-21/src/wui/load_or_save_game.cc
Examining data/widelands-21/src/wui/trainingsitewindow.cc
Examining data/widelands-21/src/wui/login_box.h
Examining data/widelands-21/src/wui/general_statistics_menu.cc
Examining data/widelands-21/src/wui/story_message_box.cc
Examining data/widelands-21/src/wui/savegametable.h
Examining data/widelands-21/src/wui/shipwindow.h
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Examining data/widelands-21/src/wui/game_message_menu.h
Examining data/widelands-21/src/wui/multiplayersetupgroup.cc
Examining data/widelands-21/src/wui/ware_statistics_menu.cc
Examining data/widelands-21/src/wui/quicknavigation.cc
Examining data/widelands-21/src/wui/soldierlist.cc
Examining data/widelands-21/src/wui/seafaring_statistics_menu.h
Examining data/widelands-21/src/wui/game_exit_confirm_box.cc
Examining data/widelands-21/src/wui/mapviewpixelfunctions.cc
Examining data/widelands-21/src/wui/game_main_menu_save_game.h
Examining data/widelands-21/src/wui/shipwindow.cc
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Examining data/widelands-21/src/map_io/map_exploration_packet.cc
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Examining data/widelands-21/src/map_io/map_player_position_packet.cc
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Examining data/widelands-21/src/map_io/map_waterwaydata_packet.h
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Examining data/widelands-21/src/map_io/map_player_names_and_tribes_packet.cc
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Examining data/widelands-21/src/map_io/map_bob_packet.cc
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Examining data/widelands-21/src/map_io/map_object_loader.cc
Examining data/widelands-21/src/map_io/coords_profile.h
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Examining data/widelands-21/src/map_io/map_players_view_packet.cc
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Examining data/widelands-21/src/map_io/map_scripting_packet.cc
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Examining data/widelands-21/src/map_io/map_elemental_packet.h
Examining data/widelands-21/src/map_io/map_road_packet.cc
Examining data/widelands-21/src/map_io/map_node_ownership_packet.cc
Examining data/widelands-21/src/map_io/map_object_saver.cc
Examining data/widelands-21/src/map_io/map_flag_packet.cc
Examining data/widelands-21/src/map_io/world_legacy_lookup_table.cc
Examining data/widelands-21/src/map_io/map_port_spaces_packet.h
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Examining data/widelands-21/src/map_io/map_images.h
Examining data/widelands-21/src/map_io/map_allowed_building_types_packet.h
Examining data/widelands-21/src/map_io/map_elemental_packet.cc
Examining data/widelands-21/src/map_io/map_building_packet.cc
Examining data/widelands-21/src/map_io/map_allowed_worker_types_packet.cc
Examining data/widelands-21/src/map_io/s2map.h
Examining data/widelands-21/src/map_io/map_allowed_building_types_packet.cc
Examining data/widelands-21/src/map_io/map_message_saver.h
Examining data/widelands-21/src/map_io/map_roaddata_packet.h
Examining data/widelands-21/src/map_io/map_players_messages_packet.h
Examining data/widelands-21/src/map_io/map_heights_packet.h
Examining data/widelands-21/src/map_io/map_players_view_packet.h
Examining data/widelands-21/src/map_io/map_player_position_packet.h
Examining data/widelands-21/src/map_io/map_player_names_and_tribes_packet.h
Examining data/widelands-21/src/map_io/map_allowed_worker_types_packet.h
Examining data/widelands-21/src/map_io/map_object_saver.h
Examining data/widelands-21/src/map_io/map_players_messages_packet.cc
Examining data/widelands-21/src/map_io/map_saver.h
Examining data/widelands-21/src/map_io/map_object_packet.cc
Examining data/widelands-21/src/map_io/map_saver.cc
Examining data/widelands-21/src/map_io/map_scripting_packet.h
Examining data/widelands-21/src/map_io/tribes_legacy_lookup_table.h
Examining data/widelands-21/src/map_io/map_wincondition_packet.cc
Examining data/widelands-21/src/map_io/widelands_map_loader.h
Examining data/widelands-21/src/map_io/map_waterwaydata_packet.cc
Examining data/widelands-21/src/map_io/map_road_packet.h
Examining data/widelands-21/src/map_io/map_loader.h
Examining data/widelands-21/src/map_io/map_terrain_packet.cc
Examining data/widelands-21/src/map_io/map_node_ownership_packet.h
Examining data/widelands-21/src/map_io/coords_profile.cc
Examining data/widelands-21/src/wlapplication_options.h
Examining data/widelands-21/src/game_io/game_map_packet.h
Examining data/widelands-21/src/game_io/game_player_economies_packet.cc
Examining data/widelands-21/src/game_io/game_interactive_player_packet.cc
Examining data/widelands-21/src/game_io/game_cmd_queue_packet.cc
Examining data/widelands-21/src/game_io/game_cmd_queue_packet.h
Examining data/widelands-21/src/game_io/game_interactive_player_packet.h
Examining data/widelands-21/src/game_io/game_class_packet.cc
Examining data/widelands-21/src/game_io/game_player_ai_persistent_packet.h
Examining data/widelands-21/src/game_io/game_loader.cc
Examining data/widelands-21/src/game_io/game_player_ai_persistent_packet.cc
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Examining data/widelands-21/src/game_io/game_loader.h
Examining data/widelands-21/src/game_io/game_saver.cc
Examining data/widelands-21/src/game_io/game_player_economies_packet.h
Examining data/widelands-21/src/game_io/game_player_info_packet.h
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Examining data/widelands-21/src/game_io/game_preload_packet.h
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Examining data/widelands-21/src/game_io/game_map_packet.cc
Examining data/widelands-21/src/chat/chat.h
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Examining data/widelands-21/src/ui_fsmenu/mapselect.cc
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Examining data/widelands-21/src/ui_fsmenu/options.cc
Examining data/widelands-21/src/ui_fsmenu/launch_spg.h
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Examining data/widelands-21/src/ui_fsmenu/campaign_select.cc
Examining data/widelands-21/src/ui_fsmenu/main.cc
Examining data/widelands-21/src/ui_fsmenu/about.h
Examining data/widelands-21/src/ui_fsmenu/netsetup_lan.h
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Examining data/widelands-21/src/ui_fsmenu/loadgame.cc
Examining data/widelands-21/src/ui_fsmenu/scenario_select.cc
Examining data/widelands-21/src/ui_fsmenu/campaign_select.h
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Examining data/widelands-21/src/ui_fsmenu/about.cc
Examining data/widelands-21/src/ui_fsmenu/internet_lobby.h
Examining data/widelands-21/src/ui_fsmenu/launch_spg.cc
Examining data/widelands-21/src/ui_fsmenu/intro.h
Examining data/widelands-21/src/ui_fsmenu/scenariodetails.h
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Examining data/widelands-21/src/ui_fsmenu/load_map_or_game.cc
Examining data/widelands-21/src/ui_fsmenu/singleplayer.cc
Examining data/widelands-21/src/ui_fsmenu/campaigndetails.h
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Examining data/widelands-21/src/ui_fsmenu/main_menu.cc
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Examining data/widelands-21/src/ui_fsmenu/scenario_select.h
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Examining data/widelands-21/src/ui_basic/multilineeditbox.cc
Examining data/widelands-21/src/ui_basic/slider.cc
Examining data/widelands-21/src/ui_basic/icon.cc
Examining data/widelands-21/src/ui_basic/spinbox.h
Examining data/widelands-21/src/ui_basic/messagebox.h
Examining data/widelands-21/src/ui_basic/window.h
Examining data/widelands-21/src/ui_basic/editbox.cc
Examining data/widelands-21/src/ui_basic/radiobutton.cc
Examining data/widelands-21/src/ui_basic/fullscreen_window.cc
Examining data/widelands-21/src/ui_basic/listselect.cc
Examining data/widelands-21/src/ui_basic/table.h
Examining data/widelands-21/src/ui_basic/table.cc
Examining data/widelands-21/src/ui_basic/icon.h
Examining data/widelands-21/src/ui_basic/button.h
Examining data/widelands-21/src/ui_basic/radiobutton.h
Examining data/widelands-21/src/ui_basic/fileview_panel.h
Examining data/widelands-21/src/ui_basic/editbox.h
Examining data/widelands-21/src/ui_basic/mouse_constants.h
Examining data/widelands-21/src/ui_basic/box.h
Examining data/widelands-21/src/ui_basic/multilinetextarea.cc
Examining data/widelands-21/src/ui_basic/box.cc
Examining data/widelands-21/src/ui_basic/dropdown.cc
Examining data/widelands-21/src/ui_basic/scrollbar.h
Examining data/widelands-21/src/ui_basic/slider.h
Examining data/widelands-21/src/ui_basic/panel.h
Examining data/widelands-21/src/ui_basic/panel.cc
Examining data/widelands-21/src/ui_basic/fileview_panel.cc
Examining data/widelands-21/src/ui_basic/textarea.h
Examining data/widelands-21/src/ui_basic/icongrid.cc
Examining data/widelands-21/src/ui_basic/checkbox.h
Examining data/widelands-21/src/ui_basic/textarea.cc
Examining data/widelands-21/src/notifications/notifications.h
Examining data/widelands-21/src/notifications/notifications.cc
Examining data/widelands-21/src/notifications/notifications_impl.h
Examining data/widelands-21/src/notifications/note_ids.h
Examining data/widelands-21/src/notifications/test/notifications_test.cc
Examining data/widelands-21/src/wlapplication_messages.cc
Examining data/widelands-21/src/ai/computer_player.h
Examining data/widelands-21/src/ai/ai_hints.h
Examining data/widelands-21/src/ai/ai_help_structs.cc
Examining data/widelands-21/src/ai/test/test_ga.cc
Examining data/widelands-21/src/ai/test/test_ai.cc
Examining data/widelands-21/src/ai/test/ai_test_main.cc
Examining data/widelands-21/src/ai/ai_help_structs.h
Examining data/widelands-21/src/ai/ai_hints.cc
Examining data/widelands-21/src/ai/defaultai_seafaring.cc
Examining data/widelands-21/src/ai/defaultai_warfare.cc
Examining data/widelands-21/src/ai/defaultai.cc
Examining data/widelands-21/src/ai/computer_player.cc
Examining data/widelands-21/src/ai/defaultai.h
Examining data/widelands-21/src/wlapplication.cc

FINAL RESULTS:

data/widelands-21/src/wlapplication.cc:128:16:  [5] (race) readlink:
  This accepts filename arguments; if an attacker can move those files or
  change the link content, a race condition results. Also, it does not
  terminate with ASCII NUL. (CWE-362, CWE-20). Reconsider approach.
	size_t size = readlink("/proc/self/exe", buffer, PATH_MAX);
data/widelands-21/src/base/exceptions.cc:35:3:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/base/exceptions.cc:55:3:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		vsnprintf(buffer, sizeof(buffer), em, va);
data/widelands-21/src/base/log.cc:157:2:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/economy/transfer.cc:259:2:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/io/profile.cc:523:2:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/io/profile.h:190:59:  [4] (format) printf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
	void error(char const*, ...) const __attribute__((format(printf, 2, 3)));
data/widelands-21/src/io/streamread.cc:35:3:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/io/streamwrite.cc:40:14:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	int32_t i = vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/io/streamwrite.cc:60:8:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
			i = vsnprintf(heapbuf, i + 1, fmt, va);
data/widelands-21/src/io/streamwrite.h:59:55:  [4] (format) printf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
	void print_f(char const*, ...) __attribute__((format(printf, 2, 3)));
data/widelands-21/src/logic/game_data_error.cc:35:3:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/logic/map_objects/map_object.cc:647:2:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/map_io/map_players_view_packet.cc:119:2:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	snprintf(filename, sizeof(filename), filename_template, plnum, version);                        \
data/widelands-21/src/map_io/map_players_view_packet.cc:136:3:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		snprintf(filename, sizeof(filename), filename_template, plnum, fileversion);                 \
data/widelands-21/src/map_io/map_players_view_packet.cc:155:3:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		snprintf(filename, sizeof(filename), file_templ, plnum, fileversion);                        \
data/widelands-21/src/map_io/map_players_view_packet.cc:315:3:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		snprintf(unseen_times_filename, sizeof(unseen_times_filename), UNSEEN_TIMES_FILENAME_TEMPLATE,
data/widelands-21/src/map_io/map_players_view_packet.cc:420:4:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
			snprintf(fname, sizeof(fname), VISION_FILENAME_TEMPLATE, static_cast<unsigned int>(plnum),
data/widelands-21/src/map_io/map_players_view_packet.cc:888:2:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	snprintf(filename, sizeof(filename), filename_template, plnum, version);                        \
data/widelands-21/src/network/bufferedconnection.cc:117:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/bufferedconnection.cc:234:35:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	   [this, nonempty_queue](boost::system::error_code ec, std::size_t length) {
data/widelands-21/src/network/bufferedconnection.cc:236:35:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	   [this, nonempty_queue](boost::system::error_code ec, std::size_t /*length*/) {
data/widelands-21/src/network/bufferedconnection.cc:270:19:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	   [this](boost::system::error_code ec, std::size_t length) {
data/widelands-21/src/network/bufferedconnection.cc:298:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/bufferedconnection.cc:319:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/internet_gaming.cc:526:61:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
			format_and_add_chat(sender, personal ? clientname_ : "", system, message);
data/widelands-21/src/network/internet_gaming.cc:1021:47:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
                                         bool system,
data/widelands-21/src/network/internet_gaming.cc:1024:7:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	if (!system && from.empty()) {
data/widelands-21/src/network/internet_gaming.cc:1031:14:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	c.playern = system ? -1 : to.size() ? 3 : 7;
data/widelands-21/src/network/internet_gaming.cc:1035:6:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	if (system && (state_ == IN_GAME)) {
data/widelands-21/src/network/internet_gaming.h:195:32:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	                         bool system,
data/widelands-21/src/network/nethost.cc:70:10:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
		boost::system::error_code ec;
data/widelands-21/src/network/nethost.cc:153:59:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	   *(pair.second), [this, &acceptor, &pair](const boost::system::error_code& ec) {
data/widelands-21/src/network/nethost.cc:205:24:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	} catch (const boost::system::system_error&) {
data/widelands-21/src/network/network.cc:50:24:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	} catch (const boost::system::system_error& ec) {
data/widelands-21/src/network/network.cc:68:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/network.cc:237:3:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
		vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/network/network_lan_promotion.cc:162:10:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
		boost::system::error_code ec;
data/widelands-21/src/network/network_lan_promotion.cc:197:26:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
			} catch (const boost::system::system_error& ec) {
data/widelands-21/src/network/network_lan_promotion.cc:218:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/network_lan_promotion.cc:255:11:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
			boost::system::error_code ec;
data/widelands-21/src/network/network_lan_promotion.cc:317:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/network/network_lan_promotion.cc:373:9:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
	boost::system::error_code ec;
data/widelands-21/src/scripting/report_error.cc:34:2:  [4] (format) vsnprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
	vsnprintf(buffer, sizeof(buffer), fmt, va);
data/widelands-21/src/third_party/eris/lauxlib.h:238:10:  [4] (format) fprintf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
        (fprintf(stderr, (s), (p)), fflush(stderr))
data/widelands-21/src/third_party/eris/liolib.c:59:40:  [4] (shell) popen:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
#define l_popen(L,c,m)		(fflush(NULL), popen(c,m))
data/widelands-21/src/third_party/eris/liolib.c:622:19:  [4] (format) fprintf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
                ? fprintf(f, LUA_INTEGER_FMT,
data/widelands-21/src/third_party/eris/liolib.c:624:19:  [4] (format) fprintf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
                : fprintf(f, LUA_NUMBER_FMT,
data/widelands-21/src/third_party/eris/lobject.c:286:5:  [4] (buffer) strcpy:
  Does not check for buffer overflows when copying to destination [MS-banned]
  (CWE-120). Consider using snprintf, strcpy_s, or strlcpy (warning: strncpy
  easily misused).
    strcpy(buff, s);  /* copy string to buffer */
data/widelands-21/src/third_party/eris/loslib.c:122:9:  [4] (buffer) strcpy:
  Does not check for buffer overflows when copying to destination [MS-banned]
  (CWE-120). Consider using snprintf, strcpy_s, or strlcpy (warning: strncpy
  easily misused).
        strcpy(b, LUA_TMPNAMTEMPLATE); \
data/widelands-21/src/third_party/eris/loslib.c:143:14:  [4] (shell) system:
  This causes a new program to execute and is difficult to use safely
  (CWE-78). try using a library call that implements the same functionality
  if available.
  int stat = system(cmd);
data/widelands-21/src/third_party/eris/lstrlib.c:1010:3:  [4] (buffer) strcpy:
  Does not check for buffer overflows when copying to destination [MS-banned]
  (CWE-120). Consider using snprintf, strcpy_s, or strlcpy (warning: strncpy
  easily misused).
  strcpy(form + l - 1, lenmod); // NOLINT
data/widelands-21/src/third_party/eris/luac.c:263:2:  [4] (format) printf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
	printf(bvalue(o) ? "true" : "false");
data/widelands-21/src/third_party/eris/luac.c:268:2:  [4] (format) sprintf:
  Potential format string problem (CWE-134). Make format string constant.
	sprintf(buff,LUA_NUMBER_FMT,fltvalue(o));
data/widelands-21/src/third_party/eris/luac.c:274:2:  [4] (format) printf:
  If format strings can be influenced by an attacker, they can be exploited
  (CWE-134). Use a constant for the format specification.
	printf(LUA_INTEGER_FMT,ivalue(o));
data/widelands-21/src/third_party/eris/luaconf.h:606:29:  [4] (format) snprintf:
  If format strings can be influenced by an attacker, they can be exploited,
  and note that sprintf variations do not always \0-terminate (CWE-134). Use
  a constant for the format specification.
#define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
data/widelands-21/src/third_party/eris/luaconf.h:608:42:  [4] (format) sprintf:
  Potential format string problem (CWE-134). Make format string constant.
#define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i))
data/widelands-21/src/base/i18n.cc:138:9:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
	lang = getenv("LANG");
data/widelands-21/src/base/i18n.cc:143:10:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
		lang = getenv("LANGUAGE");
data/widelands-21/src/io/filesystem/disk_filesystem.cc:102:7:  [3] (buffer) realpath:
  This function does not protect against buffer overflows, and some
  implementations can overflow internally (CWE-120/CWE-785!). Ensure that the
  destination buffer is at least of size MAXPATHLEN, andto protect against
  implementation problems, the input argument should also be checked to
  ensure it is no larger than MAXPATHLEN.
	if (!realpath.empty()) {
data/widelands-21/src/io/filesystem/disk_filesystem.cc:103:3:  [3] (buffer) realpath:
  This function does not protect against buffer overflows, and some
  implementations can overflow internally (CWE-120/CWE-785!). Ensure that the
  destination buffer is at least of size MAXPATHLEN, andto protect against
  implementation problems, the input argument should also be checked to
  ensure it is no larger than MAXPATHLEN.
		realpath.append("\\");
data/widelands-21/src/io/filesystem/filesystem.cc:290:14:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
	home_char = getenv(name);                                                                       \
data/widelands-21/src/io/filesystem/filesystem.cc:302:28:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
	if (char const* const h = getenv("HOME")) {
data/widelands-21/src/io/filesystem/filesystem.cc:337:36:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
		if (char const* const datahome = getenv("XDG_DATA_HOME")) {
data/widelands-21/src/io/filesystem/filesystem.cc:371:38:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
		if (char const* const confighome = getenv("XDG_CONFIG_HOME")) {
data/widelands-21/src/io/filesystem/filesystem.cc:398:21:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
	environment_char = getenv("XDG_DATA_DIRS");
data/widelands-21/src/logic/game.cc:240:37:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
			tribe = tribes().get_tribe_descr(random)->name();
data/widelands-21/src/logic/single_player_game_settings_provider.cc:152:26:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
				it = impls.begin() + random;
data/widelands-21/src/logic/single_player_game_settings_provider.cc:174:30:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
		actual_tribe = s.tribes.at(random).name;
data/widelands-21/src/network/gamehost.cc:1253:40:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
		actual_tribe = d->settings.tribes.at(random).name;
data/widelands-21/src/network/network_player_settings_backend.cc:43:26:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
				it = impls.begin() + random;
data/widelands-21/src/sound/fxset.cc:36:48:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
FXset::FXset(const std::string& path, uint32_t random) : last_used_(random % 2000) {
data/widelands-21/src/sound/fxset.cc:36:69:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
FXset::FXset(const std::string& path, uint32_t random) : last_used_(random % 2000) {
data/widelands-21/src/sound/fxset.cc:85:35:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
Mix_Chunk* FXset::get_fx(uint32_t random) {
data/widelands-21/src/sound/fxset.cc:96:17:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
	return fxs_.at(random % fxs_.size());
data/widelands-21/src/sound/fxset.h:36:51:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
	explicit FXset(const std::string& path, uint32_t random);
data/widelands-21/src/sound/fxset.h:49:29:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
	Mix_Chunk* get_fx(uint32_t random);
data/widelands-21/src/sound/songset.cc:70:39:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
Mix_Music* Songset::get_song(uint32_t random) {
data/widelands-21/src/sound/songset.cc:79:24:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
		current_song_ += 1 + random % (songs_.size() - 1);
data/widelands-21/src/sound/songset.h:40:31:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
	Mix_Music* get_song(uint32_t random);
data/widelands-21/src/third_party/eris/lmathlib.c:28:18:  [3] (random) random:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
#define l_rand()	random()
data/widelands-21/src/third_party/eris/lmathlib.c:29:20:  [3] (random) srandom:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
#define l_srand(x)	srandom(x)
data/widelands-21/src/third_party/eris/lmathlib.c:33:20:  [3] (random) srand:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
#define l_srand(x)	srand(x)
data/widelands-21/src/third_party/eris/loadlib.c:294:22:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
  const char *path = getenv(nver);  /* use versioned name */
data/widelands-21/src/third_party/eris/loadlib.c:296:12:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
    path = getenv(envname);  /* try unversioned name */
data/widelands-21/src/third_party/eris/loslib.c:131:33:  [3] (tmpfile) tmpnam:
  Temporary file race condition (CWE-377).
#define lua_tmpnam(b,e)		{ e = (tmpnam(b) == NULL); }
data/widelands-21/src/third_party/eris/loslib.c:178:21:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
  lua_pushstring(L, getenv(luaL_checkstring(L, 1)));  /* if NULL push nil */
data/widelands-21/src/third_party/eris/lua.c:537:22:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
  const char *init = getenv(name + 1);
data/widelands-21/src/third_party/eris/lua.c:540:12:  [3] (buffer) getenv:
  Environment variables are untrustable input if they can be set by an
  attacker. They can have any content and length, and the same variable can
  be set more than once (CWE-807, CWE-20). Check environment variables
  carefully before using them.
    init = getenv(name + 1);  /* try alternative name */
data/widelands-21/src/wlapplication.cc:155:13:  [3] (buffer) realpath:
  This function does not protect against buffer overflows, and some
  implementations can overflow internally (CWE-120/CWE-785!). Ensure that the
  destination buffer is at least of size MAXPATHLEN, andto protect against
  implementation problems, the input argument should also be checked to
  ensure it is no larger than MAXPATHLEN.
	char* rp = realpath(path.c_str(), buffer);
data/widelands-21/src/wlapplication.cc:413:7:  [3] (random) srand:
  This function is not sufficiently random for security-related functions
  such as key and nonce creation (CWE-327). Use a more secure technique for
  acquiring random values.
	std::srand(time(nullptr));
data/widelands-21/src/base/exceptions.cc:31:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[512];
data/widelands-21/src/base/exceptions.cc:51:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[512];
data/widelands-21/src/base/log.cc:50:2:  [2] (buffer) wchar_t:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	wchar_t path[MAX_PATH];
data/widelands-21/src/base/log.cc:52:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char path[MAX_PATH];
data/widelands-21/src/base/log.cc:66:11:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		stdout_.open(stdout_filename_);
data/widelands-21/src/base/log.cc:154:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[2048];
data/widelands-21/src/base/md5.cc:35:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
		char buf[3];
data/widelands-21/src/base/md5.cc:69:2:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
	memcpy(&ctx->buffer[bytes], fillbuf, pad);
data/widelands-21/src/base/md5.cc:97:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(&ctx->buffer[left_over], buffer, add);
data/widelands-21/src/base/md5.cc:103:4:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
			memcpy(ctx->buffer, &ctx->buffer[(left_over + add) & ~63], (left_over + add) & 63);
data/widelands-21/src/base/md5.cc:120:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(ctx->buffer, buffer, len);
data/widelands-21/src/base/md5.h:38:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[128];
data/widelands-21/src/economy/shipping_schedule.cc:1095:29:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
				assert(total_waiting >= open);
data/widelands-21/src/economy/shipping_schedule.cc:1097:36:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
				const int32_t prio = maxprio * open / total_waiting;
data/widelands-21/src/economy/shipping_schedule.cc:1100:70:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
				   start__map.first.get(game), dest__shipsinfos.first.get(game), open, prio));
data/widelands-21/src/economy/transfer.cc:253:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[1024];
data/widelands-21/src/game_io/game_class_packet.cc:34:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/game_class");
data/widelands-21/src/game_io/game_cmd_queue_packet.cc:37:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/cmd_queue");
data/widelands-21/src/game_io/game_interactive_player_packet.cc:44:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/interactive_player");
data/widelands-21/src/game_io/game_player_ai_persistent_packet.cc:38:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/player_ai");
data/widelands-21/src/game_io/game_player_economies_packet.cc:71:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/player_economies");
data/widelands-21/src/game_io/game_player_info_packet.cc:42:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/player_info");
data/widelands-21/src/graphic/gl/initialize.cc:238:6:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
		   atoi(shading_language_version_vector.front().c_str());
data/widelands-21/src/graphic/gl/initialize.cc:240:6:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
		   atoi(shading_language_version_vector.at(1).c_str());
data/widelands-21/src/graphic/gl/initialize.cc:260:47:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
			const int major_shading_language_version = atoi(shading_language_version_string);
data/widelands-21/src/graphic/gl/utils.cc:39:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(*g_fs, filename);
data/widelands-21/src/graphic/text/font_io.cc:43:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr->open(*g_fs, filename);
data/widelands-21/src/graphic/text/test/render_richtext.cc:59:4:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	f.open(fn.c_str());
data/widelands-21/src/io/fileread.cc:33:16:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
void FileRead::open(FileSystem& fs, const std::string& filename) {
data/widelands-21/src/io/fileread.cc:41:3:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		open(fs, filename);
data/widelands-21/src/io/fileread.h:83:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	void open(FileSystem& fs, const std::string& filename);
data/widelands-21/src/io/filesystem/disk_filesystem.cc:380:10:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		file = fopen(fullname.c_str(), "rb");
data/widelands-21/src/io/filesystem/disk_filesystem.cc:447:18:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	FILE* const f = fopen(fullname.c_str(), append ? "a" : "wb");
data/widelands-21/src/io/filesystem/disk_filesystem.cc:479:62:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	explicit RealFSStreamRead(const std::string& fname) : file_(fopen(fname.c_str(), "rb")) {
data/widelands-21/src/io/filesystem/disk_filesystem.cc:519:11:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		file_ = fopen(fname.c_str(), "wb");
data/widelands-21/src/io/filesystem/filesystem.cc:211:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char cwd[PATH_MAX + 1];
data/widelands-21/src/io/filesystem/zip_filesystem.cc:87:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char filename_inzip[256];
data/widelands-21/src/io/filesystem/zip_filesystem.cc:177:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char filename_inzip[256];
data/widelands-21/src/io/filesystem/zip_filesystem.cc:215:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char filename_inzip[256];
data/widelands-21/src/io/filesystem/zip_filesystem.cc:261:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char filename_inzip[256];
data/widelands-21/src/io/filesystem/zip_filesystem.cc:394:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[1024];
data/widelands-21/src/io/filewrite.cc:74:2:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
	memcpy(data_ + i, src, size);
data/widelands-21/src/io/profile.cc:36:8:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
static char const* trueWords[TRUE_WORDS] = {
data/widelands-21/src/io/profile.cc:49:8:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
static char const* falseWords[FALSE_WORDS] = {
data/widelands-21/src/io/profile.cc:519:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[256];
data/widelands-21/src/io/profile.cc:657:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, filename);
data/widelands-21/src/io/streamread.cc:31:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[256];
data/widelands-21/src/io/streamread.cc:97:2:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
	memcpy(&rv, &x, 4);
data/widelands-21/src/io/streamwrite.cc:36:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[2048];
data/widelands-21/src/io/streamwrite.h:85:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(&y, &x, 4);
data/widelands-21/src/logic/game_data_error.cc:31:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[512];
data/widelands-21/src/logic/map_objects/map_object.cc:44:1:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
char const* const animation_direction_names[6] = {"_ne", "_e", "_se", "_sw", "_w", "_nw"};
data/widelands-21/src/logic/map_objects/map_object.cc:644:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[2048];
data/widelands-21/src/logic/player.cc:1564:58:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
				stats->at(ware_index)[j] = static_cast<unsigned int>(atoi(stats_vector.at(j).c_str()));
data/widelands-21/src/map_io/coords_profile.cc:49:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[sizeof("-32769 -32769")];
data/widelands-21/src/map_io/coords_profile.cc:50:2:  [2] (buffer) sprintf:
  Does not check for buffer overflows (CWE-120). Use sprintf_s, snprintf, or
  vsnprintf. Risk is low because the source has a constant maximum length.
	sprintf(buffer, "%i %i", value.x, value.y);
data/widelands-21/src/map_io/map_bob_packet.cc:78:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(fs, "binary/bob");
data/widelands-21/src/map_io/map_building_packet.cc:52:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/building");
data/widelands-21/src/map_io/map_buildingdata_packet.cc:78:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/building_data");
data/widelands-21/src/map_io/map_elemental_packet.cc:87:62:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
						PlayerNumber player_number = static_cast<PlayerNumber>(atoi(player.c_str()));
data/widelands-21/src/map_io/map_exploration_packet.cc:44:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/exploration");
data/widelands-21/src/map_io/map_exploration_packet.cc:47:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			fr.open(fs, "binary/seen_fields");
data/widelands-21/src/map_io/map_flag_packet.cc:46:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/flag");
data/widelands-21/src/map_io/map_flagdata_packet.cc:52:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/flag_data");
data/widelands-21/src/map_io/map_heights_packet.cc:35:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(fs, "binary/heights");
data/widelands-21/src/map_io/map_node_ownership_packet.cc:43:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/node_ownership");
data/widelands-21/src/map_io/map_node_ownership_packet.cc:46:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			fr.open(fs, "binary/owned_fields");
data/widelands-21/src/map_io/map_object_packet.cc:56:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/mapobjects");
data/widelands-21/src/map_io/map_players_view_packet.cc:122:10:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		(file).open(fs, filename);                                                                   \
data/widelands-21/src/map_io/map_players_view_packet.cc:138:11:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			(file).open(fs, filename);                                                                \
data/widelands-21/src/map_io/map_players_view_packet.cc:157:11:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			(file).open(fs, filename);                                                                \
data/widelands-21/src/map_io/map_players_view_packet.cc:314:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
		char unseen_times_filename[FILENAME_SIZE];
data/widelands-21/src/map_io/map_players_view_packet.cc:419:4:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
			char fname[FILENAME_SIZE];
data/widelands-21/src/map_io/map_players_view_packet.cc:422:16:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			vision_file.open(fs, fname);
data/widelands-21/src/map_io/map_players_view_packet.cc:1031:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
		char filename[FILENAME_SIZE];
data/widelands-21/src/map_io/map_resources_packet.cc:40:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(fs, "binary/resource");
data/widelands-21/src/map_io/map_road_packet.cc:46:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/road");
data/widelands-21/src/map_io/map_roaddata_packet.cc:53:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/road_data");
data/widelands-21/src/map_io/map_terrain_packet.cc:40:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(fs, "binary/terrain");
data/widelands-21/src/map_io/map_waterway_packet.cc:46:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/waterway");
data/widelands-21/src/map_io/map_waterwaydata_packet.cc:52:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/waterway_data");
data/widelands-21/src/map_io/map_wincondition_packet.cc:38:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(fs, "binary/wincondition");
data/widelands-21/src/map_io/s2map.cc:52:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char magic[10];  // "WORLD_V1.0"
data/widelands-21/src/map_io/s2map.cc:53:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char name[20];   // We need fixed char arrays rather than strings here. Otherwise, this will
data/widelands-21/src/map_io/s2map.cc:59:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char author[26];
data/widelands-21/src/map_io/s2map.cc:60:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char bulk[2290];  // unknown
data/widelands-21/src/map_io/s2map.cc:196:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[256];
data/widelands-21/src/map_io/s2map.cc:199:2:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
	memcpy(buffer, fr.data(6), 6);
data/widelands-21/src/map_io/s2map.cc:229:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(section.get() + y * width, ptr, width);
data/widelands-21/src/map_io/s2map.cc:378:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(*g_fs, filename_.c_str());
data/widelands-21/src/map_io/s2map.cc:467:5:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	fr.open(*g_fs, filename_.c_str());
data/widelands-21/src/network/crypto.cc:20:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char result[41] = {0};
data/widelands-21/src/network/crypto.cc:23:8:  [2] (buffer) sprintf:
  Does not check for buffer overflows (CWE-120). Use sprintf_s, snprintf, or
  vsnprintf. Risk is low because the source has a constant maximum length.
		std::sprintf(result + (i << 3), "%08x", digest[i]);
data/widelands-21/src/network/gameclient.cc:681:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
			fr.open(*g_fs, path);
data/widelands-21/src/network/gameclient.cc:744:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buf[NETFILEPARTSIZE];
data/widelands-21/src/network/gameclient.cc:751:2:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
	memcpy(fp.part, &buf[0], size);
data/widelands-21/src/network/gameclient.cc:780:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(*g_fs, d->file_->filename);
data/widelands-21/src/network/gamehost.cc:1116:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		fr.open(*g_fs, mapfilename);
data/widelands-21/src/network/gamehost.cc:1123:4:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
			memcpy(fp.part, fr.data(readout), readout);
data/widelands-21/src/network/internet_gaming.cc:956:9:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
					fr.open(*g_fs, temp);
data/widelands-21/src/network/nethost.cc:195:13:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		acceptor->open(endpoint.protocol());
data/widelands-21/src/network/network.cc:233:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[kNetworkBufferSize];
data/widelands-21/src/network/network.h:173:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char part[NETFILEPARTSIZE];
data/widelands-21/src/network/network_lan_promotion.cc:95:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char host[NI_MAXHOST];
data/widelands-21/src/network/network_lan_promotion.cc:319:10:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	socket->open(version, ec);
data/widelands-21/src/network/network_lan_promotion.cc:420:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
		char magic[8];
data/widelands-21/src/network/network_lan_promotion.cc:452:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char magic[8];
data/widelands-21/src/network/network_lan_promotion.h:35:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char magic[6];
data/widelands-21/src/network/network_lan_promotion.h:39:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char gameversion[32];
data/widelands-21/src/network/network_lan_promotion.h:40:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char hostname[128];
data/widelands-21/src/network/network_lan_promotion.h:41:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char map[32];
data/widelands-21/src/scripting/lua_ui.cc:362:24:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
   METHOD(LuaDropdown, open),
data/widelands-21/src/scripting/lua_ui.cc:399:18:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
int LuaDropdown::open(lua_State* /* L */) {
data/widelands-21/src/scripting/lua_ui.h:148:6:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	int open(lua_State* L);
data/widelands-21/src/scripting/report_error.cc:30:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[2048];
data/widelands-21/src/third_party/eris/eris.c:557:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(&rep, &value, sizeof(float));
data/widelands-21/src/third_party/eris/eris.c:564:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(&rep, &value, sizeof(double));
data/widelands-21/src/third_party/eris/eris.c:700:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(&value, &rep, sizeof(float));
data/widelands-21/src/third_party/eris/eris.c:708:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(&value, &rep, sizeof(double));
data/widelands-21/src/third_party/eris/eris.c:1835:19:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
       uv = uv->u.open.next)
data/widelands-21/src/third_party/eris/eris.c:2368:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(newbuff, eris_buffer(buff), eris_bufflen(buff)); // NOLINT
data/widelands-21/src/third_party/eris/eris.c:2374:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(&eris_buffer(buff)[eris_bufflen(buff)], value, sz);
data/widelands-21/src/third_party/eris/eris.c:2420:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char header[HEADER_LENGTH];
data/widelands-21/src/third_party/eris/eris.c:2430:5:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
    char throw_away[3];
data/widelands-21/src/third_party/eris/lapi.c:1294:33:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  if (upisopen(*up1)) (*up1)->u.open.touched = 1;
data/widelands-21/src/third_party/eris/lauxlib.c:519:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(newbuff, B->b, B->n * sizeof(char));  /* copy original content */ // NOLINT
data/widelands-21/src/third_party/eris/lauxlib.c:531:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(b, s, l * sizeof(char));
data/widelands-21/src/third_party/eris/lauxlib.c:638:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[BUFSIZ];  /* area for reading file */
data/widelands-21/src/third_party/eris/lauxlib.c:715:12:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
    lf.f = fopen(filename, "r");
data/widelands-21/src/third_party/eris/lauxlib.h:157:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char initb[LUAL_BUFFERSIZE];  /* initial buffer */
data/widelands-21/src/third_party/eris/ldblib.c:382:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[5];
data/widelands-21/src/third_party/eris/ldblib.c:404:5:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
    char buffer[250];
data/widelands-21/src/third_party/eris/ldebug.c:630:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[LUA_IDSIZE];
data/widelands-21/src/third_party/eris/ldo.c:162:50:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  for (up = L->openupval; up != NULL; up = up->u.open.next)
data/widelands-21/src/third_party/eris/lfunc.c:66:16:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
    pp = &p->u.open.next;
data/widelands-21/src/third_party/eris/lfunc.c:71:9:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  uv->u.open.next = *pp;  /* link it to list of open upvalues */
data/widelands-21/src/third_party/eris/lfunc.c:72:9:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  uv->u.open.touched = 1;
data/widelands-21/src/third_party/eris/lfunc.c:87:26:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
    L->openupval = uv->u.open.next;  /* remove from 'open' list */
data/widelands-21/src/third_party/eris/lfunc.h:42:7:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
    } open;
data/widelands-21/src/third_party/eris/lgc.c:323:59:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
      for (uv = thread->openupval; uv != NULL; uv = uv->u.open.next) {
data/widelands-21/src/third_party/eris/lgc.c:324:19:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
        if (uv->u.open.touched) {
data/widelands-21/src/third_party/eris/lgc.c:326:17:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
          uv->u.open.touched = 0;
data/widelands-21/src/third_party/eris/lgc.c:521:15:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
        uv->u.open.touched = 1;  /* can be marked in 'remarkupvals' */
data/widelands-21/src/third_party/eris/liolib.c:245:10:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  p->f = fopen(fname, mode);
data/widelands-21/src/third_party/eris/liolib.c:257:10:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  p->f = fopen(filename, mode);
data/widelands-21/src/third_party/eris/liolib.c:283:10:  [2] (tmpfile) tmpfile:
  Function tmpfile() has a security flaw on some systems (e.g., older System
  V systems) (CWE-377).
  p->f = tmpfile();
data/widelands-21/src/third_party/eris/liolib.c:389:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[L_MAXLENNUM + 1];  /* +1 for ending '\0' */
data/widelands-21/src/third_party/eris/liolib.c:439:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char decp[2];
data/widelands-21/src/third_party/eris/llex.c:346:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[UTF8BUFFSZ];
data/widelands-21/src/third_party/eris/loadlib.c:169:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[MAX_PATH + 1];
data/widelands-21/src/third_party/eris/loadlib.c:187:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buffer[128];
data/widelands-21/src/third_party/eris/loadlib.c:417:13:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  FILE *f = fopen(filename, "r");  /* try to open file */
data/widelands-21/src/third_party/eris/lobject.c:282:5:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
    char buff[L_MAXLENNUM + 1];
data/widelands-21/src/third_party/eris/lobject.c:372:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[MAXNUMBER2STR];
data/widelands-21/src/third_party/eris/lobject.c:437:9:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
        char buff[4*sizeof(void *) + 8]; /* should be enough space for a '%p' */
data/widelands-21/src/third_party/eris/lobject.c:443:9:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
        char buff[UTF8BUFFSZ];
data/widelands-21/src/third_party/eris/lobject.c:484:25:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
#define addstr(a,b,l)	( memcpy(a,b,(l) * sizeof(char)), a += (l) )
data/widelands-21/src/third_party/eris/lobject.c:490:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(out, source + 1, l * sizeof(char));
data/widelands-21/src/third_party/eris/lobject.c:498:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(out, source + 1, l * sizeof(char));
data/widelands-21/src/third_party/eris/lobject.c:502:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(out, source + 1 + l - bufflen, bufflen * sizeof(char));
data/widelands-21/src/third_party/eris/lobject.c:518:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(out, POS, (LL(POS) + 1) * sizeof(char));
data/widelands-21/src/third_party/eris/lopcodes.c:20:17:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
LUAI_DDEF const char *const luaP_opnames[NUM_OPCODES+1] = {
data/widelands-21/src/third_party/eris/lopcodes.h:290:17:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
LUAI_DDEC const char *const luaP_opnames[NUM_OPCODES+1];  /* opcode names */
data/widelands-21/src/third_party/eris/loslib.c:123:13:  [2] (tmpfile) mkstemp:
  Potential for temporary file vulnerability in some circumstances. Some
  older Unix-like systems create temp files with permission to write by all
  by default, so be sure to set the umask to override this. Also, some older
  Unix systems might fail to use O_EXCL when opening the file, so make sure
  that O_EXCL is used by the library (CWE-377).
        e = mkstemp(b); \
data/widelands-21/src/third_party/eris/loslib.c:167:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[LUA_TMPNAMBUFSIZE];
data/widelands-21/src/third_party/eris/loslib.c:268:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(buff, conv, oplen);  /* copy valid option to buffer */
data/widelands-21/src/third_party/eris/loslib.c:302:5:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
    char cc[4];  /* buffer for individual conversion specifiers */
data/widelands-21/src/third_party/eris/lstate.c:79:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
data/widelands-21/src/third_party/eris/lstate.c:82:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[4 * sizeof(size_t)];
data/widelands-21/src/third_party/eris/lstate.c:276:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
data/widelands-21/src/third_party/eris/lstring.c:187:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(getstr(ts), str, l * sizeof(char));
data/widelands-21/src/third_party/eris/lstring.c:207:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(getstr(ts), str, l * sizeof(char));
data/widelands-21/src/third_party/eris/lstrlib.c:135:7:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
      memcpy(p, s, l * sizeof(char)); p += l;
data/widelands-21/src/third_party/eris/lstrlib.c:137:9:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
        memcpy(p, sep, lsep * sizeof(char));
data/widelands-21/src/third_party/eris/lstrlib.c:141:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(p, s, l * sizeof(char));  /* last copy (not followed by separator) */
data/widelands-21/src/third_party/eris/lstrlib.c:916:7:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
      char buff[10];
data/widelands-21/src/third_party/eris/lstrlib.c:996:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(form, strfrmt, ((p - strfrmt) + 1) * sizeof(char));
data/widelands-21/src/third_party/eris/lstrlib.c:1030:7:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
      char form[MAX_FORMAT];  /* to store the format ('%...') */
data/widelands-21/src/third_party/eris/lstrlib.c:1146:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[5 * sizeof(lua_Number)];  /* enough for any float type */
data/widelands-21/src/third_party/eris/ltablib.c:263:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(buff, &c, sof(c) * sizeof(unsigned int));
data/widelands-21/src/third_party/eris/ltablib.c:264:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
  memcpy(buff + sof(c), &t, sof(t) * sizeof(unsigned int));
data/widelands-21/src/third_party/eris/ltm.c:29:17:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
LUAI_DDEF const char *const luaT_typenames_[LUA_TOTALTAGS] = {
data/widelands-21/src/third_party/eris/ltm.h:55:17:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
LUAI_DDEC const char *const luaT_typenames_[LUA_TOTALTAGS];
data/widelands-21/src/third_party/eris/lua.c:308:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buffer[LUA_MAXINPUT];
data/widelands-21/src/third_party/eris/lua.h:454:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char short_src[LUA_IDSIZE]; /* (S) */
data/widelands-21/src/third_party/eris/luac.c:181:38:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
  FILE* D= (output==NULL) ? stdout : fopen(output,"wb");
data/widelands-21/src/third_party/eris/luac.c:267:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buff[100];
data/widelands-21/src/third_party/eris/lundump.c:95:5:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
    char buff[LUAI_MAXSHORTLEN];
data/widelands-21/src/third_party/eris/lundump.c:220:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
  char buff[sizeof(LUA_SIGNATURE) + sizeof(LUAC_DATA)]; /* larger than both */
data/widelands-21/src/third_party/eris/lvm.c:464:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(buff + tl, svalue(top - n), l * sizeof(char));
data/widelands-21/src/third_party/eris/lvm.c:498:9:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
        char buff[LUAI_MAXSHORTLEN];
data/widelands-21/src/third_party/eris/lzio.c:60:5:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
    memcpy(b, z->p, m);
data/widelands-21/src/third_party/gettext/gettext.h:190:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char msg_ctxt_id[msgctxt_len + msgid_len];
data/widelands-21/src/third_party/gettext/gettext.h:192:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buf[1024];
data/widelands-21/src/third_party/gettext/gettext.h:199:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(msg_ctxt_id, msgctxt, msgctxt_len - 1);
data/widelands-21/src/third_party/gettext/gettext.h:201:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(msg_ctxt_id + msgctxt_len, msgid, msgid_len);
data/widelands-21/src/third_party/gettext/gettext.h:228:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char msg_ctxt_id[msgctxt_len + msgid_len];
data/widelands-21/src/third_party/gettext/gettext.h:230:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buf[1024];
data/widelands-21/src/third_party/gettext/gettext.h:237:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(msg_ctxt_id, msgctxt, msgctxt_len - 1);
data/widelands-21/src/third_party/gettext/gettext.h:239:3:  [2] (buffer) memcpy:
  Does not check for buffer overflows when copying to destination (CWE-120).
  Make sure destination can always hold the source data.
		memcpy(msg_ctxt_id + msgctxt_len, msgid, msgid_len);
data/widelands-21/src/third_party/minizip/unzip.cc:1050:11:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	unsigned char data[SIZEDATA_INDATABLOCK];
data/widelands-21/src/third_party/minizip/unzip.cc:1179:11:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	unsigned char buf[4];
data/widelands-21/src/third_party/minizip/unzip.cc:1978:10:  [2] (misc) fopen:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
		file = fopen(filename, mode_fopen);
data/widelands-21/src/ui_basic/dropdown.cc:390:45:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
void BaseDropdown::set_list_visibility(bool open) {
data/widelands-21/src/ui_basic/dropdown.cc:395:21:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	list_->set_visible(open);
data/widelands-21/src/ui_basic/dropdown.h:137:32:  [2] (misc) open:
  Check when opening files - can an attacker redirect it (via symlinks),
  force the opening of special file type (e.g., device files), move things
  around to create a race condition, control its ancestors, or change its
  contents? (CWE-362).
	void set_list_visibility(bool open);
data/widelands-21/src/website/create_spritesheet.cc:43:1:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
char const* const animation_direction_names[6] = {"_ne", "_e", "_se", "_sw", "_w", "_nw"};
data/widelands-21/src/wlapplication.cc:127:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[PATH_MAX];
data/widelands-21/src/wlapplication.cc:136:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char filename[_MAX_PATH + 1] = {0};
data/widelands-21/src/wlapplication.cc:153:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char buffer[PATH_MAX];
data/widelands-21/src/wlapplication.cc:1636:3:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
		char module_name[MAX_PATH];
data/widelands-21/src/wui/building_statistics_menu.cc:790:20:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
	int number = std::atoi(cutoff.c_str());
data/widelands-21/src/wui/chat_msg_layout.cc:91:2:  [2] (buffer) char:
  Statically-sized arrays can be improperly restricted, leading to potential
  overflows or other issues (CWE-119!/CWE-120). Perform bounds checking, use
  functions that limit length, or ensure that the size is larger than the
  maximum possible length.
	char ts[12];
data/widelands-21/src/wui/interactive_base.cc:1377:20:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
	uint32_t serial = atoi(args[1].c_str());
data/widelands-21/src/wui/interactive_player.cc:609:16:  [2] (integer) atoi:
  Unless checked, the resulting number can exceed the expected range
  (CWE-190). If source untrusted, check both minimum and maximum, even if the
  input had no minus sign (large numbers can roll over into negative number;
  consider saving to an unsigned value if that is intended).
	int const n = atoi(args[1].c_str());
data/widelands-21/src/economy/cmd_call_economy_balance.cc:58:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdCallEconomyBalance::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/economy/cmd_call_economy_balance.cc:62:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/economy/cmd_call_economy_balance.h:43:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/economy/economy_data_packet.cc:33:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void EconomyDataPacket::read(FileRead& fr) {
data/widelands-21/src/economy/economy_data_packet.h:39:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&);
data/widelands-21/src/economy/expedition_bootstrap.cc:326:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				wq->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/economy/expedition_bootstrap.cc:346:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			wq->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/economy/input_queue.cc:136:18:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void InputQueue::read(FileRead& fr,
data/widelands-21/src/economy/input_queue.cc:159:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/economy/input_queue.cc:176:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/economy/input_queue.h:186:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead& f,
data/widelands-21/src/economy/request.cc:101:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void Request::read(FileRead& fr,
data/widelands-21/src/economy/request.cc:170:18:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			requirements_.read(fr, game, mol);
data/widelands-21/src/economy/request.h:114:2:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	read(FileRead&, Game&, MapObjectLoader&, const TribesLegacyLookupTable& tribes_lookup_table);
data/widelands-21/src/economy/transfer.cc:286:16:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void Transfer::read(FileRead& fr, Transfer::ReadData& rd) {
data/widelands-21/src/economy/transfer.h:75:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead& fr, ReadData& rd);
data/widelands-21/src/economy/ware_instance.cc:531:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		ware.transfer_->read(fr, transfer_);
data/widelands-21/src/game_io/game_class_packet.cc:31:23:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GameClassPacket::read(FileSystem& fs, Game& game, MapObjectLoader*) {
data/widelands-21/src/game_io/game_class_packet.h:32:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_cmd_queue_packet.cc:34:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GameCmdQueuePacket::read(FileSystem& fs, Game& game, MapObjectLoader* const ol) {
data/widelands-21/src/game_io/game_cmd_queue_packet.cc:63:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				cmd.read(fr, game, *ol);
data/widelands-21/src/game_io/game_cmd_queue_packet.h:32:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_data_packet.h:45:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	virtual void read(FileSystem&, Game&, MapObjectLoader* = nullptr) = 0;
data/widelands-21/src/game_io/game_interactive_player_packet.cc:41:35:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GameInteractivePlayerPacket::read(FileSystem& fs, Game& game, MapObjectLoader* mol) {
data/widelands-21/src/game_io/game_interactive_player_packet.h:32:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_loader.cc:55:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	mp.read(fs_, game_, nullptr);
data/widelands-21/src/game_io/game_loader.cc:75:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_);
data/widelands-21/src/game_io/game_loader.cc:82:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_);
data/widelands-21/src/game_io/game_loader.cc:88:13:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	map_packet.read(fs_, game_);
data/widelands-21/src/game_io/game_loader.cc:105:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_);
data/widelands-21/src/game_io/game_loader.cc:119:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_, mol);
data/widelands-21/src/game_io/game_loader.cc:127:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_, mol);
data/widelands-21/src/game_io/game_loader.cc:135:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(fs_, game_, mol);
data/widelands-21/src/game_io/game_loader.cc:170:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(fs_, game_, mol);
data/widelands-21/src/game_io/game_map_packet.cc:37:21:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GameMapPacket::read(FileSystem& fs, Game& game, MapObjectLoader* const) {
data/widelands-21/src/game_io/game_map_packet.h:39:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_player_ai_persistent_packet.cc:33:36:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GamePlayerAiPersistentPacket::read(FileSystem& fs, Game& game, MapObjectLoader*) {
data/widelands-21/src/game_io/game_player_ai_persistent_packet.h:31:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_player_economies_packet.cc:64:33:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GamePlayerEconomiesPacket::read(FileSystem& fs, Game& game, MapObjectLoader* mol) {
data/widelands-21/src/game_io/game_player_economies_packet.cc:86:11:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
								d.read(fr);
data/widelands-21/src/game_io/game_player_economies_packet.cc:96:11:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
								d.read(fr);
data/widelands-21/src/game_io/game_player_economies_packet.cc:116:12:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
									d.read(fr);
data/widelands-21/src/game_io/game_player_economies_packet.cc:138:14:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
											d.read(fr);
data/widelands-21/src/game_io/game_player_economies_packet.h:31:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_player_info_packet.cc:38:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GamePlayerInfoPacket::read(FileSystem& fs, Game& game, MapObjectLoader*) {
data/widelands-21/src/game_io/game_player_info_packet.h:32:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/game_io/game_preload_packet.cc:48:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GamePreloadPacket::read(FileSystem& fs, Game&, MapObjectLoader* const) {
data/widelands-21/src/game_io/game_preload_packet.cc:51:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("preload", nullptr, fs);
data/widelands-21/src/game_io/game_preload_packet.h:34:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Game&, MapObjectLoader* = nullptr) override;
data/widelands-21/src/io/fileread.cc:77:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	for (; read < bufsize && filepos_ < length_; ++read, ++filepos_) {
data/widelands-21/src/io/fileread.cc:77:49:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	for (; read < bufsize && filepos_ < length_; ++read, ++filepos_) {
data/widelands-21/src/io/fileread.cc:78:27:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		static_cast<char*>(dst)[read] = data_[filepos_];
data/widelands-21/src/io/fileread.cc:80:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	return read;
data/widelands-21/src/io/filesystem/zip_filesystem.cc:266:24:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	return filename_inzip[strlen(filename_inzip) - 1] == '/';
data/widelands-21/src/io/profile.cc:156:19:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	const auto len = strlen(value) + 1;
data/widelands-21/src/io/profile.cc:497:2:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	read(filename, global_section);
data/widelands-21/src/io/profile.cc:506:2:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	read(filename, global_section);
data/widelands-21/src/io/profile.cc:653:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void Profile::read(char const* const filename, char const* const global_section, FileSystem& fs) {
data/widelands-21/src/io/profile.cc:705:30:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
					for (char* eot = line + strlen(line) - 1; *eot != '"' && *eot != '\''; --eot) {
data/widelands-21/src/io/profile.cc:738:31:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
					char* const eot = tail + strlen(tail) - 1;
data/widelands-21/src/io/profile.cc:742:34:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
							char* const eot2 = tail + strlen(tail) - 1;
data/widelands-21/src/io/profile.cc:820:23:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
				uint32_t spaces = strlen(temp_value.get_name());
data/widelands-21/src/io/profile.cc:823:30:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
				for (uint32_t i = 0; i < strlen(str); ++i) {
data/widelands-21/src/io/profile.h:193:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(const char* const filename,
data/widelands-21/src/io/streamread.cc:50:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	if (read != size) {
data/widelands-21/src/io/streamread.cc:52:80:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		   "Stream ended unexpectedly (%" PRIuS " bytes read, %" PRIuS " expected)", read, size);
data/widelands-21/src/io/streamwrite.h:95:11:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
		data(x, strlen(x) + 1);
data/widelands-21/src/io/streamwrite.h:103:11:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
		data(x, strlen(x));
data/widelands-21/src/logic/ai_dna_handler.cc:50:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read(full_filename.c_str(), nullptr, *g_fs);
data/widelands-21/src/logic/cmd_calculate_statistics.cc:36:30:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdCalculateStatistics::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/cmd_calculate_statistics.cc:40:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/cmd_calculate_statistics.h:35:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/cmd_incorporate.cc:33:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdIncorporate::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/cmd_incorporate.cc:37:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/cmd_incorporate.h:39:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/cmd_luacoroutine.cc:72:23:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdLuaCoroutine::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/cmd_luacoroutine.cc:76:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/cmd_luacoroutine.h:41:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/cmd_luascript.cc:48:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdLuaScript::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/cmd_luascript.cc:52:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/cmd_luascript.h:38:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/cmd_queue.cc:161:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void GameLogicCommand::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader&) {
data/widelands-21/src/logic/cmd_queue.h:99:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	virtual void read(FileRead&, EditorGameBase&, MapObjectLoader&);
data/widelands-21/src/logic/map_objects/map_object.cc:63:27:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdDestroyMapObject::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/map_objects/map_object.cc:67:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/map_objects/map_object.cc:114:14:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdAct::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/map_objects/map_object.cc:118:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/map_objects/map_object.h:574:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/map_objects/map_object.h:592:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:191:12:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			result->read(game, fr, tribes_lookup_table);
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:203:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void BuildingSettings::read(const Game&, FileRead&, const TribesLegacyLookupTable&) {
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:212:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MilitarysiteSettings::read(const Game& game,
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:215:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	BuildingSettings::read(game, fr, tribes_lookup_table);
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:238:30:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void ProductionsiteSettings::read(const Game& game,
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:241:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	BuildingSettings::read(game, fr, tribes_lookup_table);
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:318:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void TrainingsiteSettings::read(const Game& game,
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:321:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	ProductionsiteSettings::read(game, fr, tribes_lookup_table);
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:341:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void WarehouseSettings::read(const Game& game,
data/widelands-21/src/logic/map_objects/tribes/building_settings.cc:344:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	BuildingSettings::read(game, fr, tribes_lookup_table);
data/widelands-21/src/logic/map_objects/tribes/building_settings.h:54:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	virtual void read(const Game&, FileRead&, const TribesLegacyLookupTable&);
data/widelands-21/src/logic/map_objects/tribes/building_settings.h:73:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(const Game&, FileRead&, const TribesLegacyLookupTable& tribes_lookup_table) override;
data/widelands-21/src/logic/map_objects/tribes/building_settings.h:92:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(const Game&, FileRead&, const TribesLegacyLookupTable& tribes_lookup_table) override;
data/widelands-21/src/logic/map_objects/tribes/building_settings.h:106:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(const Game&, FileRead&, const TribesLegacyLookupTable& tribes_lookup_table) override;
data/widelands-21/src/logic/map_objects/tribes/building_settings.h:119:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(const Game&, FileRead&, const TribesLegacyLookupTable& tribes_lookup_table) override;
data/widelands-21/src/logic/map_objects/tribes/requirements.cc:39:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void Requirements::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/map_objects/tribes/requirements.cc:43:33:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			*this = RequirementsStorage::read(fr, egbase, mol);
data/widelands-21/src/logic/map_objects/tribes/requirements.cc:78:35:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
Requirements RequirementsStorage::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/map_objects/tribes/requirements.cc:127:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		sub.read(fr, egbase, mol);
data/widelands-21/src/logic/map_objects/tribes/requirements.cc:164:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		sub.read(fr, egbase, mol);
data/widelands-21/src/logic/map_objects/tribes/requirements.h:91:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&);
data/widelands-21/src/logic/map_objects/tribes/requirements.h:118:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	static Requirements read(FileRead&, EditorGameBase&, MapObjectLoader&);
data/widelands-21/src/logic/map_objects/tribes/worker.cc:3154:23:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				worker.transfer_->read(fr, transfer_);
data/widelands-21/src/logic/playercommand.cc:179:21:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void PlayerCommand::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:183:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			GameLogicCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:216:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdBulldoze::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:220:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:262:16:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdBuild::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:266:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:304:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdBuildFlag::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:308:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:376:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdBuildRoad::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:380:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:459:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdBuildWaterway::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:463:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:512:21:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdFlagAction::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:517:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:563:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdStartStopBuilding::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:567:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:626:43:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdMilitarySiteSetSoldierPreference::read(FileRead& fr,
data/widelands-21/src/logic/playercommand.cc:632:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:669:34:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdStartOrCancelExpedition::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:673:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:720:27:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdExpeditionConfig::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:724:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:773:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdEnhanceBuilding::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:777:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:818:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdDismantleBuilding::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:822:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:864:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdEvictWorker::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:868:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:919:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdShipScoutDirection::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:923:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:976:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdShipConstructPort::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:980:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1036:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdShipExploreIsland::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1040:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1083:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdShipSink::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1087:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1127:31:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdShipCancelExpedition::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1131:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1202:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdSetWarePriority::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1206:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1305:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdSetInputMaxFill::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1309:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1362:31:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdChangeTargetQuantity::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1364:18:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1406:32:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdSetWareTargetQuantity::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1410:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			CmdChangeTargetQuantity::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1456:34:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdResetWareTargetQuantity::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1460:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			CmdChangeTargetQuantity::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1503:34:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdSetWorkerTargetQuantity::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1507:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			CmdChangeTargetQuantity::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1555:36:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdResetWorkerTargetQuantity::read(FileRead& fr,
data/widelands-21/src/logic/playercommand.cc:1561:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			CmdChangeTargetQuantity::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1602:32:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdChangeTrainingOptions::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1606:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1653:22:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdDropSoldier::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1657:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1727:32:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdChangeSoldierCapacity::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1731:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1808:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdEnemyFlagAction::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1812:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1870:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void PlayerMessageCommand::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1874:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:1988:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdSetStockPolicy::read(FileRead& fr, EditorGameBase& egbase, MapObjectLoader& mol) {
data/widelands-21/src/logic/playercommand.cc:1992:19:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			PlayerCommand::read(fr, egbase, mol);
data/widelands-21/src/logic/playercommand.cc:2070:23:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void CmdProposeTrade::read(FileRead& /* fr */,
data/widelands-21/src/logic/playercommand.h:72:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:92:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:116:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:140:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:162:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:187:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:211:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:234:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:261:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:284:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:312:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:340:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:366:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:391:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:414:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:438:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:466:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:489:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:512:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:541:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:573:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:602:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:632:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:659:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:682:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:709:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:735:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:761:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:786:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:811:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:836:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:908:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/logic/playercommand.h:933:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileRead&, EditorGameBase&, MapObjectLoader&) override;
data/widelands-21/src/map_io/map_allowed_building_types_packet.cc:33:37:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapAllowedBuildingTypesPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_allowed_building_types_packet.cc:43:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("allowed_building_types", nullptr, fs);
data/widelands-21/src/map_io/map_allowed_building_types_packet.cc:46:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			prof.read("allowed_buildings", nullptr, fs);
data/widelands-21/src/map_io/map_allowed_worker_types_packet.cc:32:35:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapAllowedWorkerTypesPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_allowed_worker_types_packet.cc:46:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("allowed_worker_types", nullptr, fs);
data/widelands-21/src/map_io/map_bob_packet.cc:73:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapBobPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_bob_packet.h:38:2:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	read(FileSystem&, EditorGameBase&, MapObjectLoader&, const WorldLegacyLookupTable& lookup_table);
data/widelands-21/src/map_io/map_building_packet.cc:43:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapBuildingPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_building_packet.h:37:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:67:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapBuildingdataPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_buildingdata_packet.cc:242:27:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				pfb.builder_request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:262:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
					pfb.consume_wares_[i]->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:269:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
					pfb.dropout_wares_[i]->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:465:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
					pw.requests.back()->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:524:43:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				militarysite.normal_soldier_request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:534:44:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				militarysite.upgrade_soldier_request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:618:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				req.read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:752:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				wq->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:765:10:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
					wq->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.cc:843:36:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
				trainingsite.soldier_request_->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_buildingdata_packet.h:46:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&,
data/widelands-21/src/map_io/map_data_packet.h:36:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&);                             \
data/widelands-21/src/map_io/map_elemental_packet.cc:36:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read("elemental", nullptr, fs);
data/widelands-21/src/map_io/map_elemental_packet.cc:115:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapElementalPacket::read(FileSystem& fs, EditorGameBase& egbase, bool, MapObjectLoader&) {
data/widelands-21/src/map_io/map_elemental_packet.h:38:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&);
data/widelands-21/src/map_io/map_exploration_packet.cc:34:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapExplorationPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_flag_packet.cc:36:21:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapFlagPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_flagdata_packet.cc:41:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapFlagdataPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_flagdata_packet.cc:136:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
								f.request->read(fr, dynamic_cast<Game&>(egbase), mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_flagdata_packet.h:29:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&,
data/widelands-21/src/map_io/map_heights_packet.cc:32:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapHeightsPacket::read(FileSystem& fs, EditorGameBase& egbase, bool, MapObjectLoader&) {
data/widelands-21/src/map_io/map_node_ownership_packet.cc:32:30:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapNodeOwnershipPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_object_packet.cc:49:23:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapObjectPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_object_packet.h:54:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&,
data/widelands-21/src/map_io/map_objective_packet.cc:37:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("objective", nullptr, fs);
data/widelands-21/src/map_io/map_player_names_and_tribes_packet.cc:41:37:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapPlayerNamesAndTribesPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_player_names_and_tribes_packet.cc:54:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read("player_names", nullptr, fs);
data/widelands-21/src/map_io/map_player_names_and_tribes_packet.h:36:15:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	virtual void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&);
data/widelands-21/src/map_io/map_player_position_packet.cc:32:31:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapPlayerPositionPacket::read(FileSystem& fs, EditorGameBase& egbase, bool, MapObjectLoader&) {
data/widelands-21/src/map_io/map_player_position_packet.cc:34:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read("player_position", nullptr, fs);
data/widelands-21/src/map_io/map_players_messages_packet.cc:39:32:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapPlayersMessagesPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_players_messages_packet.cc:54:9:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			prof.read(profile_filename.c_str(), nullptr, fs);
data/widelands-21/src/map_io/map_players_view_packet.cc:293:28:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapPlayersViewPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_players_view_packet.h:40:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&,
data/widelands-21/src/map_io/map_port_spaces_packet.cc:33:27:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapPortSpacesPacket::read(FileSystem& fs, EditorGameBase& egbase, bool, MapObjectLoader&) {
data/widelands-21/src/map_io/map_port_spaces_packet.cc:35:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read("port_spaces", nullptr, fs);
data/widelands-21/src/map_io/map_port_spaces_packet.h:31:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, bool, MapObjectLoader&);
data/widelands-21/src/map_io/map_resources_packet.cc:36:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapResourcesPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_resources_packet.h:31:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, const WorldLegacyLookupTable&);
data/widelands-21/src/map_io/map_road_packet.cc:36:21:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapRoadPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_roaddata_packet.cc:42:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapRoaddataPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_roaddata_packet.cc:143:13:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
							   ->read(fr, game, mol, tribes_lookup_table);
data/widelands-21/src/map_io/map_roaddata_packet.h:33:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&,
data/widelands-21/src/map_io/map_scripting_packet.cc:56:26:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapScriptingPacket::read(FileSystem& fs, EditorGameBase& egbase, bool, MapObjectLoader& mol) {
data/widelands-21/src/map_io/map_terrain_packet.cc:36:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapTerrainPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_terrain_packet.h:32:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, const WorldLegacyLookupTable& lookup_table);
data/widelands-21/src/map_io/map_version_packet.cc:35:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapVersionPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_version_packet.cc:50:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("version", nullptr, fs);
data/widelands-21/src/map_io/map_version_packet.h:35:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, EditorGameBase&, bool skip, bool is_post_one_world);
data/widelands-21/src/map_io/map_waterway_packet.cc:36:25:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapWaterwayPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_waterwaydata_packet.cc:42:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapWaterwaydataPacket::read(FileSystem& fs,
data/widelands-21/src/map_io/map_wincondition_packet.cc:30:29:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void MapWinconditionPacket::read(FileSystem& fs, Map& map, MapObjectLoader&) {
data/widelands-21/src/map_io/map_wincondition_packet.h:29:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(FileSystem&, Map& map, MapObjectLoader&);
data/widelands-21/src/map_io/widelands_map_loader.cc:139:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	elemental_data_packet.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:148:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:157:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:166:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:177:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, *world_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:185:13:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	mapobjects.read(*fs_, egbase, *mol_, *world_lookup_table, *tribes_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:192:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:203:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, *mol_, *world_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:212:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, *world_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:223:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, old_world_name_.empty());
data/widelands-21/src/map_io/widelands_map_loader.cc:231:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:238:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:246:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:254:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:266:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:274:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:281:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:289:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:298:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_, *tribes_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:306:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_, *tribes_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:313:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:321:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_, *tribes_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:350:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_, *tribes_lookup_table, *world_lookup_table);
data/widelands-21/src/map_io/widelands_map_loader.cc:361:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:370:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
			p.read(*fs_, *egbase.mutable_map(), *mol_);
data/widelands-21/src/map_io/widelands_map_loader.cc:389:5:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		p.read(*fs_, egbase, is_game, *mol_);
data/widelands-21/src/network/network.cc:221:24:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	for (size_t read = 0; read < bufsize; ++read) {
data/widelands-21/src/network/network.cc:221:42:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	for (size_t read = 0; read < bufsize; ++read) {
data/widelands-21/src/network/network.cc:222:38:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		static_cast<uint8_t*>(packet_data)[read] = buffer[index_++];
data/widelands-21/src/network/network_lan_promotion.cc:391:2:  [1] (buffer) strncpy:
  Easily used incorrectly; doesn't always \0-terminate or check for invalid
  pointers [MS-banned] (CWE-120). Risk is low because the source is a
  constant string.
	strncpy(gameinfo.magic, "GAME", sizeof(gameinfo.magic));
data/widelands-21/src/network/network_lan_promotion.cc:396:2:  [1] (buffer) strncpy:
  Easily used incorrectly; doesn't always \0-terminate or check for invalid
  pointers [MS-banned] (CWE-120).
	strncpy(gameinfo.gameversion, build_id().c_str(), sizeof(gameinfo.gameversion));
data/widelands-21/src/network/network_lan_promotion.cc:399:2:  [1] (buffer) strncpy:
  Easily used incorrectly; doesn't always \0-terminate or check for invalid
  pointers [MS-banned] (CWE-120).
	strncpy(gameinfo.hostname, boost::asio::ip::host_name().c_str(), sizeof(gameinfo.hostname));
data/widelands-21/src/network/network_lan_promotion.cc:438:2:  [1] (buffer) strncpy:
  Easily used incorrectly; doesn't always \0-terminate or check for invalid
  pointers [MS-banned] (CWE-120).
	strncpy(gameinfo.map, map, sizeof(gameinfo.map));
data/widelands-21/src/network/network_lan_promotion.cc:456:2:  [1] (buffer) strncpy:
  Easily used incorrectly; doesn't always \0-terminate or check for invalid
  pointers [MS-banned] (CWE-120). Risk is low because the source is a
  constant string.
	strncpy(magic, "QUERY", 8);
data/widelands-21/src/scripting/logic.cc:150:6:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	rv->read(lua_state_, fr);
data/widelands-21/src/scripting/lua_bases.cc:530:10:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	profile.read(complete_filename.c_str());
data/widelands-21/src/scripting/lua_coroutine.cc:154:20:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
void LuaCoroutine::read(lua_State* parent, FileRead& fr) {
data/widelands-21/src/scripting/lua_coroutine.h:71:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	void read(lua_State*, FileRead&);
data/widelands-21/src/scripting/luna.h:100:6:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	if (strlen(sub_namespace) != 0) {
data/widelands-21/src/scripting/test/test_luna.cc:233:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script1, strlen(script1), "testscript1"));
data/widelands-21/src/scripting/test/test_luna.cc:247:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script1, strlen(script1), "testscript1"));
data/widelands-21/src/scripting/test/test_luna.cc:266:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script2, strlen(script2), "testscript2"));
data/widelands-21/src/scripting/test/test_luna.cc:283:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script3, strlen(script3), "testscript3"));
data/widelands-21/src/scripting/test/test_luna.cc:300:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script4, strlen(script4), "testscript4"));
data/widelands-21/src/scripting/test/test_luna.cc:318:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script5, strlen(script5), "testscript5"));
data/widelands-21/src/scripting/test/test_luna.cc:335:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script6, strlen(script6), "testscript6"));
data/widelands-21/src/scripting/test/test_luna.cc:353:53:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	BOOST_REQUIRE_EQUAL(0, luaL_loadbuffer(L, script6, strlen(script6), "testscript6"));
data/widelands-21/src/third_party/eris/lauxlib.c:401:21:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
      *len = (def ? strlen(def) : 0);
data/widelands-21/src/third_party/eris/lauxlib.c:538:25:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  luaL_addlstring(B, s, strlen(s));
data/widelands-21/src/third_party/eris/lauxlib.c:674:9:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
    c = getc(lf->f);
data/widelands-21/src/third_party/eris/lauxlib.c:679:10:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
  return getc(lf->f);  /* return next character */
data/widelands-21/src/third_party/eris/lauxlib.c:694:11:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
      c = getc(lf->f);
data/widelands-21/src/third_party/eris/lauxlib.c:696:11:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
    *cp = getc(lf->f);  /* skip end-of-line, if present */
data/widelands-21/src/third_party/eris/lauxlib.c:765:32:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  return luaL_loadbuffer(L, s, strlen(s), s);
data/widelands-21/src/third_party/eris/lauxlib.c:861:32:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
    if (e == NULL) e = fname + strlen(fname);
data/widelands-21/src/third_party/eris/lauxlib.c:994:14:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  size_t l = strlen(p);
data/widelands-21/src/third_party/eris/ldblib.c:409:36:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
    if (luaL_loadbuffer(L, buffer, strlen(buffer), "=(debug command)") ||
data/widelands-21/src/third_party/eris/liolib.c:43:38:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
         (strspn(mode, L_MODEEXT) == strlen(mode)));  /* check extensions */
data/widelands-21/src/third_party/eris/liolib.c:90:20:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
#define l_getc(f)		getc(f)
data/widelands-21/src/third_party/eris/liolib.c:470:11:  [1] (buffer) getc:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
  int c = getc(f);
data/widelands-21/src/third_party/eris/loadlib.c:429:29:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  if (l == NULL) l = path + strlen(path);
data/widelands-21/src/third_party/eris/lobject.c:284:9:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
    if (strlen(s) > L_MAXLENNUM || pdot == NULL)
data/widelands-21/src/third_party/eris/lobject.c:410:23:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
        pushstr(L, s, strlen(s));
data/widelands-21/src/third_party/eris/lobject.c:461:19:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  pushstr(L, fmt, strlen(fmt));
data/widelands-21/src/third_party/eris/lobject.c:487:14:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  size_t l = strlen(source);
data/widelands-21/src/third_party/eris/lstring.c:231:31:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  p[0] = luaS_newlstr(L, str, strlen(str));
data/widelands-21/src/third_party/eris/lstrlib.c:585:13:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
    upto += strlen(p + upto) + 1;  /* may have more after \0 */
data/widelands-21/src/third_party/eris/lstrlib.c:1007:14:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  size_t l = strlen(form);
data/widelands-21/src/third_party/eris/lstrlib.c:1008:15:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  size_t lm = strlen(lenmod);
data/widelands-21/src/third_party/eris/lstrlib.c:1070:35:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
            luaL_argcheck(L, l == strlen(s), arg, "string contains zeros");
data/widelands-21/src/third_party/eris/lstrlib.c:1400:26:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
        luaL_argcheck(L, strlen(s) == len, arg, "string contains zeros");
data/widelands-21/src/third_party/eris/lstrlib.c:1524:27:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
        size_t len = (int)strlen(data + pos);
data/widelands-21/src/third_party/eris/lua.c:213:34:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
data/widelands-21/src/third_party/eris/lua.c:251:43:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
data/widelands-21/src/third_party/eris/lua.c:316:7:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  l = strlen(b);
data/widelands-21/src/third_party/eris/lua.c:335:44:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
data/widelands-21/src/third_party/eris/lundump.c:221:16:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
  size_t len = strlen(s);
data/widelands-21/src/third_party/eris/lvm.c:258:20:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
      size_t len = strlen(l);  /* index of first '\0' in both strings */
data/widelands-21/src/third_party/gettext/gettext.h:186:23:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_t msgctxt_len = strlen(msgctxt) + 1;
data/widelands-21/src/third_party/gettext/gettext.h:187:21:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_t msgid_len = strlen(msgid) + 1;
data/widelands-21/src/third_party/gettext/gettext.h:224:23:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_t msgctxt_len = strlen(msgctxt) + 1;
data/widelands-21/src/third_party/gettext/gettext.h:225:21:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_t msgid_len = strlen(msgid) + 1;
data/widelands-21/src/third_party/minizip/unzip.cc:1552:45:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_comment = comment ? static_cast<uInt>(strlen(comment)) : 0;
data/widelands-21/src/third_party/minizip/unzip.cc:1554:36:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_filename = static_cast<uInt>(strlen(filename));
data/widelands-21/src/third_party/minizip/unzip.cc:1860:59:  [1] (buffer) strlen:
  Does not handle strings that are not \0-terminated; if given one it may
  perform an over-read (it could cause a crash if unprotected) (CWE-126).
	size_global_comment = global_comment ? static_cast<uInt>(strlen(global_comment)) : 0;
data/widelands-21/src/ui_fsmenu/launch_mpg.cc:324:8:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
		prof.read("map/elemental", nullptr, *l_fs);
data/widelands-21/src/ui_fsmenu/launch_mpg.cc:498:7:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	prof.read("map/player_names", nullptr, *l_fs);
data/widelands-21/src/wlapplication_options.cc:124:12:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	g_options.read(kConfigFile.c_str(), "global", *config_dir);
data/widelands-21/src/wui/economy_options_window.cc:756:10:  [1] (buffer) read:
  Check buffer boundaries if used in a loop including recursive loops
  (CWE-120, CWE-20).
	profile.read(complete_filename.c_str());

ANALYSIS SUMMARY:

Hits = 668
Lines analyzed = 237423 in approximately 11.99 seconds (19796 lines/second)
Physical Source Lines of Code (SLOC) = 153344
Hits@level = [0]  70 [1] 362 [2] 215 [3]  34 [4]  56 [5]   1
Hits@level+ = [0+] 738 [1+] 668 [2+] 306 [3+]  91 [4+]  57 [5+]   1
Hits/KSLOC@level+ = [0+] 4.81271 [1+] 4.35622 [2+] 1.99551 [3+] 0.593437 [4+] 0.371713 [5+] 0.00652129
Dot directories skipped = 3 (--followdotdir overrides)
Minimum risk level = 1
Not every hit is necessarily a security vulnerability.
There may be other security vulnerabilities; review your code!
See 'Secure Programming HOWTO'
(https://dwheeler.com/secure-programs) for more information.