Decimater framework.
More...
#include <OpenMesh/Tools/Decimater/DecimaterT.hh>
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typedef DecimaterT< MeshT > | Self |
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typedef MeshT | Mesh |
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typedef CollapseInfoT< MeshT > | CollapseInfo |
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typedef ModBaseT< MeshT > | Module |
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typedef std::vector< Module *> | ModuleList |
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typedef ModuleList::iterator | ModuleListIterator |
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typedef Mesh::VertexHandle | VertexHandle |
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typedef Mesh::HalfedgeHandle | HalfedgeHandle |
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typedef Utils::HeapT< VertexHandle, HeapInterface > | DeciHeap |
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typedef BaseDecimaterT< MeshT > | Self |
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typedef MeshT | Mesh |
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typedef CollapseInfoT< MeshT > | CollapseInfo |
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typedef ModBaseT< MeshT > | Module |
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typedef std::vector< Module *> | ModuleList |
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typedef ModuleList::iterator | ModuleListIterator |
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| DecimaterT (Mesh &_mesh) |
| Constructor.
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| ~DecimaterT () |
| Destructor.
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size_t | decimate (size_t _n_collapses=0) |
| Perform a number of collapses on the mesh. More...
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size_t | decimate_to (size_t _n_vertices) |
| Decimate the mesh to a desired target vertex complexity. More...
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size_t | decimate_to_faces (size_t _n_vertices=0, size_t _n_faces=0) |
| Attempts to decimate the mesh until a desired vertex or face complexity is achieved. More...
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| BaseDecimaterT (Mesh &_mesh) |
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bool | initialize () |
| Initialize decimater and decimating modules. More...
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bool | is_initialized () const |
| Returns whether decimater has been successfully initialized.
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void | info (std::ostream &_os) |
| Print information about modules to _os.
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void | set_observer (Observer *_o) |
| Add observer. More...
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Observer * | observer () |
| Get current observer of a decimater.
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Mesh & | mesh () |
| access mesh. used in modules.
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template<typename _Module > |
bool | add (ModHandleT< _Module > &_mh) |
| add module to decimater
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template<typename _Module > |
bool | remove (ModHandleT< _Module > &_mh) |
| remove module
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template<typename Module > |
Module & | module (ModHandleT< Module > &_mh) |
| get module referenced by handle _mh
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template<typename MeshT>
class OpenMesh::Decimater::DecimaterT< MeshT >
Decimater framework.
- See also
- BaseModT, Mesh Decimation Framework
◆ decimate()
Perform a number of collapses on the mesh.
- Parameters
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_n_collapses | Desired number of collapses. If zero (default), attempt to do as many collapses as possible. |
- Returns
- Number of collapses that were actually performed.
- Note
- This operation only marks the removed mesh elements for deletion. In order to actually remove the decimated elements from the mesh, a subsequent call to ArrayKernel::garbage_collection() is required.
◆ decimate_to()
template<typename MeshT >
Decimate the mesh to a desired target vertex complexity.
- Parameters
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_n_vertices | Target complexity, i.e. desired number of remaining vertices after decimation. |
- Returns
- Number of collapses that were actually performed.
- Note
- This operation only marks the removed mesh elements for deletion. In order to actually remove the decimated elements from the mesh, a subsequent call to ArrayKernel::garbage_collection() is required.
◆ decimate_to_faces()
Attempts to decimate the mesh until a desired vertex or face complexity is achieved.
- Parameters
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_n_vertices | Target vertex complexity. |
_n_faces | Target face complexity. |
- Returns
- Number of collapses that were actually performed.
- Note
- Decimation stops as soon as either one of the two complexity bounds is satisfied.
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This operation only marks the removed mesh elements for deletion. In order to actually remove the decimated elements from the mesh, a subsequent call to ArrayKernel::garbage_collection() is required.
The documentation for this class was generated from the following files: